FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/twgMSBOC"]
[Date "2022.02.15"]
[White "pfsStatera"]
[Black "ChessForArab2000"]
[Result "0-1"]
[GameId "twgMSBOC"]
[UTCDate "2022.02.15"]
[UTCTime "16:47:28"]
[WhiteElo "1298"]
[BlackElo "1292"]
[WhiteRatingDiff "-6"]
[BlackRatingDiff "+32"]
[Variant "Antichess"]
[TimeControl "120+1"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b3 { [%eval -0.14] } 1... b5?! { (-0.14 → 0.90) Inaccuracy. e6 was best. } { [%eval 0.9] } (1... e6 2. Ba3 Bxa3 3. Nxa3 Qh4 4. Nb5 Qxf2 5. Nxa7 Rxa7 6. Kxf2) 2. a4?! { (0.90 → 0.00) Inaccuracy. g3 was best. } { [%eval 0.0] } (2. g3 c5 3. b4 cxb4 4. a3 bxa3 5. Rxa3 Ba6 6. Rxa6 Nxa6) 2... bxa4 { [%eval 0.0] } 3. Rxa4 { [%eval 0.94] } 3... g6?! { (0.94 → 1.65) Inaccuracy. Nh6 was best. } { [%eval 1.65] } (3... Nh6 4. Rxa7 Rxa7 5. Ba3 Rxa3 6. Nxa3 Ng4 7. Qc1 Nxh2 8. Rxh2) 4. Rxa7 { [%eval 1.75] } 4... Rxa7 { [%eval 1.31] } 5. Na3?? { (1.31 → -0.55) Blunder. e3 was best. } { [%eval -0.55] } (5. e3 Ra4 6. bxa4 Nh6 7. Qh5 gxh5 8. g4 Nxg4 9. h3 Nxf2 10. Kxf2 Rg8 11. Bc4 Rxg1) 5... Rxa3 { [%eval -0.61] } 6. Bxa3 { [%eval -0.66] } 6... c5?! { (-0.66 → 0.13) Inaccuracy. Bg7 was best. } { [%eval 0.13] } (6... Bg7 7. Bxe7) 7. Bxc5 { [%eval 0.09] } 7... Qb6?? { (0.09 → Mate in 18) Checkmate is now unavoidable. Na6 was best. } { [%eval #18] } (7... Na6 8. Bxe7) 8. Bxe7 { [%eval #18] } 8... Qxb3 { [%eval #14] } 9. cxb3 { [%eval #14] } 9... Kxe7 { [%eval #13] } 10. f3?? { (Mate in 13 → -0.13) Lost forced checkmate sequence. e3 was best. } { [%eval -0.13] } (10. e3 g5 11. Qh5 f6 12. Qxh7 Rxh7 13. h4 Rxh4 14. Rxh4 gxh4 15. Ba6 Bxa6 16. Kf1 Bxf1) 10... Ba6?? { (-0.13 → 1.83) Blunder. Nh6 was best. } { [%eval 1.83] } (10... Nh6 11. g4) 11. d3?? { (1.83 → -1.44) Blunder. Qc1 was best. } { [%eval -1.44] } (11. Qc1 Bxe2) 11... Bxd3 { [%eval -1.75] } 12. Qxd3 { [%eval -2.0] } 12... d5?? { (-2.00 → 0.77) Blunder. Bg7 was best. } { [%eval 0.77] } (12... Bg7 13. Qxg6) 13. Qxg6 { [%eval 0.11] } 13... hxg6?? { (0.11 → Mate in 10) Checkmate is now unavoidable. fxg6 was best. } { [%eval #10] } (13... fxg6 14. f4) 14. Nh3?? { (Mate in 10 → -1.37) Lost forced checkmate sequence. g4 was best. } { [%eval -1.37] } (14. g4 Rxh2 15. Rxh2 Nd7 16. Rh6 Bxh6 17. f4 Bxf4 18. g5 Bxg5 19. Kd2 Bxd2 20. b4 Bxb4) 14... Rxh3 { [%eval -1.45] } 15. gxh3 { [%eval -1.71] } 15... Nd7 { [%eval -1.99] } 16. Kf2?! { (-1.99 → -3.32) Inaccuracy. e4 was best. } { [%eval -3.32] } (16. e4 dxe4) 16... Ke6? { (-3.32 → -1.90) Mistake. Nh6 was best. } { [%eval -1.9] } (16... Nh6 17. Kg2) 17. Ke3?? { (-1.90 → Mate in 7) Checkmate is now unavoidable. h4 was best. } { [%eval #-7] } (17. h4 Bg7) 17... d4 { [%eval #-7] } 18. Kxd4 { [%eval #-6] } 18... Ke5?? { (Mate in 6 → -0.32) Lost forced checkmate sequence. Kd5 was best. } { [%eval -0.32] } (18... Kd5 19. Kxd5 Ne5 20. Kxe5 Bd6 21. Kxd6 Ne7 22. Kxe7 f6 23. Kxf6 g5 24. Kxg5#) 19. Kxe5 { [%eval 0.0] } 19... Nxe5 { [%eval 0.0] } 20. e3 { [%eval 0.0] } 20... Nxf3 { [%eval 0.0] } 21. Rg1?? { (0.00 → Mate in 5) Checkmate is now unavoidable. b4 was best. } { [%eval #-5] } (21. b4 Bxb4 22. Be2 Nxh2 23. Rxh2 Bf8 24. Bf3 Nh6 25. Rf2 Ng4 26. hxg4 g5 27. e4 Bg7) 21... Nxg1?? { (Mate in 5 → -0.14) Lost forced checkmate sequence. Nxh2 was best. } { [%eval -0.14] } (21... Nxh2 22. Rxg6 Nxf1 23. Rxg8 Nxe3 24. Rxf8 f6 25. Rxf6 Ng4 26. hxg4#) 22. Bd3?? { (-0.14 → Mate in 8) Checkmate is now unavoidable. b4 was best. } { [%eval #-8] } (22. b4 Bxb4 23. e4 Nxh3 24. Bxh3 f5 25. exf5 gxf5 26. Bxf5 Nf6 27. Bc8 Nh5 28. Bb7 Bc3) 22... Nxh3 { [%eval #-8] } 23. Bxg6 { [%eval #-7] } 23... fxg6 { [%eval #-7] } 24. b4 { [%eval #-6] } 24... Bxb4 { [%eval #-6] } 25. e4 { [%eval #-5] } 25... g5 { [%eval #-6] } 26. e5 { [%eval #-5] } 26... Nf6 { [%eval #-5] } 27. exf6 { [%eval #-4] } 27... Be7 { [%eval #-4] } 28. fxe7 { [%eval #-3] } 28... g4 { [%eval #-3] } 29. e8=Q { [%eval #-2] } 29... g3 { [%eval #-2] } 30. hxg3 { [%eval #-1] } 30... Nf4 { [%eval #-1] } 31. gxf4# { Game ends by variant rule. } 0-1
