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[Event "rated Antichess game"] [Site "https://lichess.org/ttulX2Y8"] [Date "2025.10.05"] [White "ABO_YAZAN12"] [Black "tom4797"] [Result "1-0"] [GameId "ttulX2Y8"] [UTCDate "2025.10.05"] [UTCTime "13:42:42"] [WhiteElo "1230"] [BlackElo "1305"] [WhiteRatingDiff "+32"] [BlackRatingDiff "-12"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e6?? { (Mate in 16 → Mate in 16) Lost forced checkmate sequence. g5 was best. } { [%eval #16] } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3) 2. Bg5?? { (Mate in 16 → 0.77) Lost forced checkmate sequence. Bh6 was best. } { [%eval 0.77] } (2. Bh6 gxh6 3. b4 Bxb4 4. Qc1 Bxe1 5. Qxh6 Bxf2 6. Qxh7 Rxh7) 2... Qxg5 { [%eval 0.24] } 3. g4 { [%eval 0.04] } 3... Qxg4 { [%eval -0.28] } 4. Bg2?! { (-0.28 → -1.14) Inaccuracy. b4 was best. } { [%eval -1.14] } (4. b4 Bxb4) 4... Qxe2?? { (-1.14 → Mate in 13) Checkmate is now unavoidable. Qxg2 was best. } { [%eval #13] } (4... Qxg2 5. Kd2) 5. Bxb7 { [%eval #13] } 5... Qxc2 { [%eval #11] } 6. Qxc2 { [%eval #11] } 6... Bxb7 { [%eval #10] } 7. Qxc7 { [%eval #10] } 7... Bxh1 { [%eval #9] } 8. Qxd7 { [%eval #9] } 8... Kxd7 { [%eval #8] } 9. Nf3 { [%eval #8] } 9... Bxf3 { [%eval #7] } 10. Ke2 { [%eval #7] } 10... Bxe2 { [%eval #6] } 11. a3?? { (Mate in 6 → -6.61) Lost forced checkmate sequence. b4 was best. } { [%eval -6.61] } (11. b4 Bxd3 12. Na3 Bxb4 13. Rf1 Bxf1 14. f4 Bxa3 15. f5 exf5 16. h3 Bxh3#) 11... Bxa3 { [%eval -5.48] } 12. bxa3 { [%eval -4.46] } 12... Bxd3 { [%eval -5.08] } 13. Ra2 { [%eval -7.07] } 13... Bxb1 { [%eval -4.94] } 14. a4?! { (-4.94 → -8.00) Inaccuracy. Rc2 was best. } { [%eval -8.0] } (14. Rc2 Bxc2) 14... Bxa2 { [%eval -8.17] } 15. a5 { [%eval -8.58] } 15... Nf6? { (-8.58 → -4.56) Mistake. f5 was best. } { [%eval -4.56] } (15... f5 16. h4) 16. a6 { [%eval -4.48] } 16... Nxa6 { [%eval -10.53] } 17. f4 { [%eval -6.6] } 17... e5?? { (-6.60 → -2.92) Blunder. g5 was best. } { [%eval -2.92] } (17... g5 18. fxg5) 18. fxe5 { [%eval -2.76] } 18... g5?? { (-2.76 → Mate in 4) Checkmate is now unavoidable. g6 was best. } { [%eval #4] } (18... g6 19. exf6 h5 20. h4 g5 21. hxg5 Rh6 22. gxh6 Rb8 23. h7 Rb4 24. h8=K) 19. exf6 { [%eval #4] } 19... Ke7 { [%eval #3] } 20. fxe7 { [%eval #3] } 20... g4 { [%eval #2] } 21. h3 { [%eval #2] } 21... gxh3 { [%eval #1] } 22. e8=Q { [%eval #1] } 22... Raxe8# { Game ends by variant rule. } 1-0