FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/goJ62j3t"]
[Date "2025.10.05"]
[White "ABO_YAZAN12"]
[Black "tom4797"]
[Result "0-1"]
[GameId "goJ62j3t"]
[UTCDate "2025.10.05"]
[UTCTime "13:37:17"]
[WhiteElo "1284"]
[BlackElo "1286"]
[WhiteRatingDiff "-30"]
[BlackRatingDiff "+10"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Ba6?! { (1.19 → 2.28) Inaccuracy. e6 was best. } { [%eval 2.28] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 1.53] } 3... Qxd7?? { (1.53 → 4.22) Blunder. Nxd7 was best. } { [%eval 4.22] } (3... Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2 8. b3) 4. Qg4?? { (4.22 → 1.24) Blunder. c4 was best. } { [%eval 1.24] } (4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2 8. b3 Rxd2) 4... Qxd2 { [%eval 0.9] } 5. Qxg7?? { (0.90 → Mate in 17) Checkmate is now unavoidable. Bxd2 was best. } { [%eval #-17] } (5. Bxd2 g5 6. Qxg5 Bf1 7. Qxg8 Rxg8 8. Kxf1 Rxg2 9. Kxg2 e5) 5... Qxe3?? { (Mate in 17 → Mate in 11) Lost forced checkmate sequence. Qxc2 was best. } { [%eval #11] } (5... Qxc2 6. Qxf7 Qxc1 7. Qxg8 Rxg8 8. f4 Rxg2 9. Nf3 Rxb2 10. Rf1) 6. Qxf8?? { (Mate in 11 → -1.51) Lost forced checkmate sequence. fxe3 was best. } { [%eval -1.51] } (6. fxe3 Bxg7 7. b3 Bxa1 8. Kf1 Bxf1 9. h4 Bxg2 10. Na3 Bxh1 11. c3 Bxc3) 6... Kxf8? { (-1.51 → -0.21) Mistake. Qxe1 was best. } { [%eval -0.21] } (6... Qxe1) 7. Bxe3?? { (-0.21 → Mate in 10) Checkmate is now unavoidable. fxe3 was best. } { [%eval #-10] } (7. fxe3 Bd3) 7... Be2?? { (Mate in 10 → 2.31) Lost forced checkmate sequence. Bb7 was best. } { [%eval 2.31] } (7... Bb7 8. Bxa7 Bxg2 9. Bxb8 Bxh1 10. Bxc7 Rxa2 11. Rxa2 e5 12. Bxe5 Bb7 13. Bxh8) 8. Kxe2 { [%eval 2.65] } 8... c5 { [%eval 2.17] } 9. Bxc5 { [%eval 1.95] } 9... a6?? { (1.95 → Mate in 13) Checkmate is now unavoidable. e6 was best. } { [%eval #13] } (9... e6 10. Bxa7) 10. Bxe7 { [%eval #13] } 10... Nxe7 { [%eval #12] } 11. Nc3?? { (Mate in 12 → 3.75) Lost forced checkmate sequence. b4 was best. } { [%eval 3.75] } (11. b4 Rg8 12. g4 Rxg4 13. b5 axb5 14. Nc3 Rxg1 15. Raxg1 Rxa2 16. Nxb5 Rxc2) 11... Nd5 { [%eval 3.67] } 12. Nxd5 { [%eval 2.73] } 12... f6?! { (2.73 → 3.89) Inaccuracy. Ke7 was best. } { [%eval 3.89] } (12... Ke7) 13. Nxf6 { [%eval 2.59] } 13... Rg8?? { (2.59 → Mate in 12) Checkmate is now unavoidable. Kg7 was best. } { [%eval #12] } (13... Kg7 14. Nxh7) 14. Nxh7?? { (Mate in 12 → 1.91) Lost forced checkmate sequence. Nxg8 was best. } { [%eval 1.91] } (14. Nxg8 Kxg8 15. b4 Kf8 16. b5 axb5 17. Rf1 Rxa2 18. f4 Rxc2 19. Nf3 Rxe2) 14... Rxg2 { [%eval 1.77] } 15. Nxf8 { [%eval 1.38] } 15... Rxf2 { [%eval 1.42] } 16. Kxf2 { [%eval 1.27] } 16... Nd7 { [%eval 1.35] } 17. Nxd7 { [%eval 1.4] } 17... Rb8 { [%eval 1.26] } 18. Nxb8 { [%eval 1.37] } 18... a5 { [%eval 1.64] } 19. b4 { [%eval 1.47] } 19... axb4 { [%eval 1.37] } 20. c3 { [%eval 1.38] } 20... bxc3 { [%eval 1.59] } 21. h4 { [%eval 2.4] } 21... c2 { [%eval 0.0] } 22. Rd1?? { (0.00 → Mate in 11) Checkmate is now unavoidable. Rb1 was best. } { [%eval #-11] } (22. Rb1 cxb1=B 23. Kg3 Bxa2 24. Kf4 Bf7 25. Nf3 Bc4 26. Rf1 Bxf1 27. Nd7 Be2) 22... cxd1=K { [%eval #-11] } 23. Ke1 { [%eval #-10] } 23... Kxe1 { [%eval #-10] } 24. Ne2 { [%eval #-9] } 24... Kxe2 { [%eval #-9] } 25. Re1 { [%eval #-8] } 25... Kxe1 { [%eval #-8] } 26. Nc6 { [%eval #-6] } 26... Ke2 { [%eval #-6] } 27. Ne5 { [%eval #-1] } 27... Kd3 { [%eval #-1] } 28. Nxd3# { Game ends by variant rule. } 0-1