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[Event "rated variant:antichess game"] [Site "https://lichess.org/tsZKsVO4"] [Date "2026.06.15"] [Round "-"] [White "Aleksandr2704"] [Black "SilentRookRevenge"] [Result "1-0"] [GameId "tsZKsVO4"] [UTCDate "2026.06.15"] [UTCTime "11:27:07"] [WhiteElo "1068"] [BlackElo "1174"] [WhiteRatingDiff "+31"] [BlackRatingDiff "-41"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... f5?? { (Mate in 16 → -0.40) Lost forced checkmate sequence. b5 was best. } { [%eval -0.4] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. exf5 { [%eval -0.5] } 2... e6?? { (-0.50 → Mate in 16) Checkmate is now unavoidable. b5 was best. } { [%eval #16] } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7) 3. fxe6 { [%eval #16] } 3... dxe6 { [%eval #14] } 4. Ba6 { [%eval #15] } 4... bxa6 { [%eval #14] } 5. Nf3?? { (Mate in 14 → 3.33) Lost forced checkmate sequence. b4 was best. } { [%eval 3.33] } (5. b4 Bxb4 6. Qg4 Bxd2 7. Qxg7 Bxc1 8. Qxg8 Rxg8 9. g4 Rxg4) 5... Qxd2 { [%eval 3.25] } 6. Qxd2?? { (3.25 → Mate in 12) Checkmate is now unavoidable. Nfxd2 was best. } { [%eval #-12] } (6. Nfxd2 Ba3) 6... Bb4 { [%eval #-12] } 7. Qxb4 { [%eval #-12] } 7... a5?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. e5 was best. } { [%eval #13] } (7... e5 8. Nxe5 Nc6 9. Nxc6 g5 10. Bxg5 Bh3 11. Nxa7 Rxa7 12. gxh3 Kd8 13. Bxd8) 8. Qxa5?? { (Mate in 13 → 0.12) Lost forced checkmate sequence. Qxb8 was best. } { [%eval 0.12] } (8. Qxb8 Rxb8 9. b4 Rxb4 10. Bh6 Nxh6 11. g4 Nxg4 12. Rg1 Nxh2 13. Nxh2 Rxb1) 8... Ba6?? { (0.12 → Mate in 13) Checkmate is now unavoidable. e5 was best. } { [%eval #13] } (8... e5 9. Qxe5) 9. Qxa6 { [%eval #13] } 9... Nxa6 { [%eval #12] } 10. Bh6 { [%eval #13] } 10... gxh6 { [%eval #18] } 11. Ng5?? { (Mate in 18 → 2.46) Lost forced checkmate sequence. Nh4 was best. } { [%eval 2.46] } (11. Nh4 e5 12. h3 e4 13. g4 h5 14. gxh5 h6 15. b4 Nxb4 16. a4 Nxc2) 11... hxg5 { [%eval 2.66] } 12. f4?? { (2.66 → 0.30) Blunder. Nc3 was best. } { [%eval 0.3] } (12. Nc3 Nb8 13. a4 Kf7 14. Ra3 Nd7 15. Rb3 Rb8 16. Rxb8 Nxb8 17. Kd2 e5) 12... gxf4 { [%eval 0.75] } 13. g3?? { (0.75 → Mate in 10) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-10] } (13. Ke2 Nc5 14. h3 f3 15. Kxf3 Ne4 16. Kxe4 Ke7 17. Nc3 e5 18. Kxe5 Nf6) 13... fxg3 { [%eval #-10] } 14. hxg3 { [%eval #-9] } 14... Nf6?? { (Mate in 9 → 1.12) Lost forced checkmate sequence. Rb8 was best. } { [%eval 1.12] } (14... Rb8 15. Rxh7 Rxb2 16. Rxc7 Rxa2 17. Rxa7 Rxc2 18. R1xa6 Rch2 19. Rxe6 R8h5 20. Rxe8) 15. Rxh7 { [%eval 1.37] } 15... Rxh7?? { (1.37 → Mate in 7) Checkmate is now unavoidable. Nxh7 was best. } { [%eval #7] } (15... Nxh7 16. Nd2) 16. g4 { [%eval #7] } 16... Nxg4 { [%eval #6] } 17. Kf2 { [%eval #6] } 17... Nxf2 { [%eval #5] } 18. Nd2?? { (Mate in 5 → Mate in 7) Lost forced checkmate sequence. b4 was best. } { [%eval #-7] } (18. b4 Nxb4 19. a4 Nxc2 20. Nd2 Nxa1 21. Nb3 Nxb3 22. a5 Nxa5#) 18... Nd3?? { (Mate in 7 → -1.69) Lost forced checkmate sequence. Ne4 was best. } { [%eval -1.69] } (18... Ne4 19. Nxe4 Nc5 20. Nxc5 Rf7 21. Nxe6 Rf6 22. Nxc7 Kd8 23. Nxa8 Kc7 24. Nxc7) 19. cxd3 { [%eval -2.06] } 19... Rh1 { [%eval -1.75] } 20. Rxh1 { [%eval -1.61] } 20... c5?? { (-1.61 → Mate in 5) Checkmate is now unavoidable. Nb8 was best. } { [%eval #5] } (20... Nb8 21. Rh4 Nd7 22. Rb4 Nb6 23. Rxb6 cxb6 24. d4 Kd7 25. Nb3 e5 26. dxe5) 21. d4 { [%eval #5] } 21... cxd4 { [%eval #4] } 22. b4 { [%eval #4] } 22... Nxb4 { [%eval #3] } 23. Rg1 { [%eval #3] } 23... Nxa2 { [%eval #2] } 24. Rc1 { [%eval #2] } 24... Nxc1 { [%eval #1] } 25. Nb3 { [%eval #1] } 25... Nxb3# { Game ends by variant rule. } 1-0