FEN
[Event "Cycle 2 - Stage Two CDL 2026 Arena"]
[Site "https://lichess.org/tsJcNpZF"]
[Date "2026.04.16"]
[Round "-"]
[White "Lucku820abaan"]
[Black "Rishaan_2k15"]
[Result "0-1"]
[GameId "tsJcNpZF"]
[UTCDate "2026.04.16"]
[UTCTime "12:56:32"]
[WhiteElo "1154"]
[BlackElo "1112"]
[WhiteRatingDiff "-35"]
[BlackRatingDiff "+32"]
[Variant "Standard"]
[TimeControl "300+3"]
[ECO "C20"]
[Opening "King's Pawn Game: Wayward Queen Attack"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Qh5 { [%eval -0.25] } { C20 King's Pawn Game: Wayward Queen Attack } 2... g6?? { (-0.25 → 5.40) Blunder. d6 was best. } { [%eval 5.4] } (2... d6 3. Bc4 g6 4. Qd1 Bg7 5. Nf3 Nc6 6. O-O Nf6 7. d3) 3. Qxe5+ { [%eval 8.87] } 3... Be7 { [%eval 6.22] } 4. Qxh8 { [%eval 9.76] } 4... Kf8 { [%eval 5.88] } 5. Bc4 { [%eval 5.71] } 5... d5 { [%eval 5.96] } 6. b4?? { (5.96 → 2.41) Blunder. Bxd5 was best. } { [%eval 2.41] } (6. Bxd5 Bf6 7. Qxh7 Bg7 8. Nf3 Na6 9. d3 Bg4 10. Qh4 Bxf3) 6... Be6?? { (2.41 → 5.05) Blunder. Bf6 was best. } { [%eval 5.05] } (6... Bf6 7. Qxh7 dxc4 8. Nc3 Nc6 9. b5 Nd4 10. Ba3+ Be7 11. Bxe7+ Qxe7 12. Rc1) 7. Bb2 { [%eval 5.49] } 7... dxc4 { [%eval 5.42] } 8. Qg7+ { [%eval 5.41] } 8... Ke8 { [%eval 5.17] } 9. Qxg8+ { [%eval 5.39] } 9... Bf8 { [%eval 5.08] } 10. Nf3 { [%eval 4.85] } 10... c3 { [%eval 5.93] } 11. Bxc3 { [%eval 5.23] } 11... Bc4 { [%eval 6.45] } 12. Bg7 { [%eval 6.1] } 12... Ke7 { [%eval 6.96] } 13. Nc3 { [%eval 6.98] } 13... Bxg7 { [%eval 7.06] } 14. Qxg7 { [%eval 7.16] } 14... c6 { [%eval 7.02] } 15. Qe5+ { [%eval 6.96] } 15... Kf8 { [%eval 7.74] } 16. Rb1 { [%eval 6.96] } 16... Na6 { [%eval 7.24] } 17. Ng5 { [%eval 6.24] } 17... Bxa2 { [%eval 7.78] } 18. Rb2 { [%eval 6.59] } 18... Bc4 { [%eval 6.6] } 19. Nxh7+ { [%eval 6.4] } 19... Kg8 { [%eval 6.51] } 20. Nf6+ { [%eval 6.59] } 20... Kg7 { [%eval 6.47] } 21. Nh5+ { [%eval 6.38] } 21... Kh6 { [%eval 6.13] } 22. Ng7 { [%eval 4.84] } 22... g5?? { (4.84 → Mate in 5) Checkmate is now unavoidable. f6 was best. } { [%eval #5] } (22... f6 23. Nf5+ gxf5 24. Qf4+ Kg7 25. d3 Bf7 26. Ne2 Nc7 27. Ng3 Bg6 28. O-O) 23. g4?? { (Mate in 5 → 6.51) Lost forced checkmate sequence. Nf5+ was best. } { [%eval 6.51] } (23. Nf5+ Kh5 24. g4+ Kxg4 25. Qg3+ Kh5 26. Qh3+ Kg6 27. Qh6#) 23... f6 { [%eval 6.57] } 24. Qe6?? { (6.57 → -0.99) Blunder. Nf5+ was best. } { [%eval -0.99] } (24. Nf5+ Kh7 25. Qd6 Qxd6 26. Nxd6 b5 27. d3 Be6 28. h3 c5 29. bxc5 Kg6) 24... Bxe6 { [%eval -1.05] } 25. Nxe6 { [%eval -1.21] } 25... Qd6 { [%eval -0.77] } 26. Nc5 { [%eval -0.7] } 26... b6?? { (-0.70 → 2.60) Blunder. Nxc5 was best. } { [%eval 2.6] } (26... Nxc5 27. bxc5 Qd4 28. Rxb7 Rd8 29. O-O Rd7 30. Ne2 Qxe4 31. f3 Qe6 32. Rxd7) 27. Nxa6 { [%eval 2.57] } 27... Rd8 { [%eval 2.51] } 28. b5?? { (2.51 → -6.03) Blunder. d3 was best. } { [%eval -6.03] } (28. d3 c5 29. b5 Qf4 30. Nd1 c4 31. Nb4 f5 32. gxf5 c3 33. Rb1 Rxd3) 28... cxb5?? { (-6.03 → 1.65) Blunder. Qxd2+ was best. } { [%eval 1.65] } (28... Qxd2+ 29. Kf1 Qxc3 30. Kg2 Qxb2 31. Re1 Rd2 32. Kg1 Qxc2 33. Nb4 Qc3 34. Re3) 29. Nxb5?? { (1.65 → Mate in 4) Checkmate is now unavoidable. O-O was best. } { [%eval #-4] } (29. O-O Qf4 30. h3 Qf3 31. Rb3 Qxh3 32. Ne2 Qxg4+ 33. Ng3 Rxd2 34. Nc7 Rd1) 29... Qxd2+ { [%eval #-3] } 30. Kf1 { [%eval #-3] } 30... Qc1+?? { (Mate in 3 → -5.27) Lost forced checkmate sequence. Qd1+ was best. } { [%eval -5.27] } (30... Qd1+ 31. Kg2 Qxg4+ 32. Kf1 Rd1#) 31. Ke2?? { (-5.27 → Mate in 4) Checkmate is now unavoidable. Kg2 was best. } { [%eval #-4] } (31. Kg2 Qxb2 32. h4 Qxc2 33. hxg5+ Kxg5 34. Rf1 Qxe4+ 35. f3 Rd2+ 36. Rf2 Qe1) 31... Qxh1? { (Mate in 4 → -7.01) Lost forced checkmate sequence. Qd2+ was best. } { [%eval -7.01] } (31... Qd2+ 32. Kf1 Qd1+ 33. Kg2 Qxg4+ 34. Kf1 Rd1#) 32. Nxa7? { (-7.01 → Mate in 2) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-2] } (32. Nc3 Qc1 33. Nd5 Rxd5 34. exd5 Qxb2 35. h4 gxh4 36. f4 Qxc2+ 37. Ke3 Qc1+) 32... Qxh2?? { (Mate in 2 → -4.48) Lost forced checkmate sequence. Qxe4+ was best. } { [%eval -4.48] } (32... Qxe4+ 33. Kf1 Rd1#) 33. e5?? { (-4.48 → Mate in 4) Checkmate is now unavoidable. Nc6 was best. } { [%eval #-4] } (33. Nc6 Re8 34. Rb4 Qd6 35. Nd4 Rxe4+ 36. Kd3 Rxg4 37. c3 Rf4 38. Ke3 Qe5+) 33... fxe5?? { (Mate in 4 → -4.14) Lost forced checkmate sequence. Qf4 was best. } { [%eval -4.14] } (33... Qf4 34. Kf1 Rd2 35. f3 Qxf3+ 36. Kg1 Qg2#) 34. Rxb6+ { [%eval -4.32] } 34... Kg7?! { (-4.32 → -3.38) Inaccuracy. Kh7 was best. } { [%eval -3.38] } (34... Kh7 35. Nc5 Qg2 36. Nd3 Qe4+ 37. Kd2 Qf3 38. Nc6 Qxf2+ 39. Kc1 Qxb6) 35. Nc6?! { (-3.38 → -4.75) Inaccuracy. Nc5 was best. } { [%eval -4.75] } (35. Nc5 Rd2+ 36. Kxd2 Qxf2+ 37. Kc1 Qxc5 38. Rb7+ Kf6 39. Nb5 e4 40. Rb8 Ke5) 35... Rd6?! { (-4.75 → -3.64) Inaccuracy. Rf8 was best. } { [%eval -3.64] } (35... Rf8 36. Kd3 Qxf2 37. Rb7+ Kh6 38. Nab8 Rxb8 39. Rxb8 Qf3+ 40. Kd2 Qxc6 41. Kc1) 36. c4?? { (-3.64 → Mate in 10) Checkmate is now unavoidable. Rb7+ was best. } { [%eval #-10] } (36. Rb7+ Kf6 37. Ne7 Qg2 38. Ng8+ Kg6 39. Ne7+ Kh7 40. Nd5+ Kh6 41. Nac7 Qxg4+) 36... Qf4 { [%eval #-11] } 37. c5 { [%eval #-2] } 37... Rd2+ { [%eval #-1] } 38. Ke1 { [%eval #-1] } 38... Qxf2# { Black wins by checkmate. } 0-1