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[Event "July 6 Atomic Fire Pool Arena"] [Site "https://lichess.org/toi2cuYN"] [Date "2020.07.06"] [White "NewSavoryCrow"] [Black "DryFreeHyena"] [Result "0-1"] [UTCDate "2020.07.06"] [UTCTime "14:06:57"] [WhiteElo "1279"] [BlackElo "1355"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+5"] [Variant "Atomic"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 e5?? { (1.95 → 5.07) Blunder. f6 was best. } (1... f6 2. e3 e6 3. Nd4 c6 4. Nc3 g6 5. Ndb5 cxb5 6. Nb5) 2. Ng5 f6?! { (4.37 → 6.95) Inaccuracy. f5 was best. } (2... f5 3. c3 e4 4. e3 d5 5. d4 Nc6 6. Nxh7 g6 7. h4) 3. d4?! { (6.95 → 5.01) Inaccuracy. Nf7 was best. } (3. Nf7 Qe7 4. Nd6+ Qxd6 5. e4 d5 6. d4 h5 7. h3 Nh6) 3... fxg5 4. dxe5?? { (5.52 → -2.52) Blunder. Bg5 was best. } (4. Bg5 Qxg5) 4... d5 5. Qd4?? { (-2.43 → -9.36) Blunder. Bg5 was best. } (5. Bg5) 5... Qf6? { (-9.36 → -4.30) Mistake. Bb4+ was best. } (5... Bb4+) 6. Qxf6 Bb4+?! { (-4.43 → -3.52) Inaccuracy. Nc6 was best. } (6... Nc6 7. e4 Nf6 8. a3 d4 9. f3 Be6 10. Bg5 Ba2 11. Bd3 Bxb1 12. e5 g6 13. e6) 7. c3 Bxc3?? { (-3.96 → -0.48) Blunder. Nc6 was best. } (7... Nc6 8. Na3) 8. Bg5 Nc6 9. e4?? { (-0.81 → -2.93) Blunder. Na3 was best. } (9. Na3) 9... Nd4?? { (-2.93 → 5.71) Blunder. Nb4 was best. } (9... Nb4 10. a4 Nc2+ 11. Kd1 Nxa1 12. Be7 Nf6 13. Bf8 g6 14. f3 b6 15. Kd2 b5 16. axb5) 10. Bb5+?? { (5.71 → 1.30) Blunder. exd5 was best. } (10. exd5 Bg4) 10... c6?? { (1.30 → 5.53) Blunder. Nxb5 was best. } (10... Nxb5 11. Be7 d4 12. Nc3 Nf6 13. g4 h5 14. Rg1 g6 15. h4 a6 16. Rc1 b5 17. f4) 11. Bxc6?? { (5.53 → -7.84) Blunder. exd5 was best. } (11. exd5 Bg4 12. Nc3 Nf6 13. Nd5 O-O-O 14. Rc1 Rhe8+ 15. Be3 Rxe3 16. f3 Bf5 17. O-O Nxd5) 11... Bg4?? { (-7.84 → -0.38) Blunder. Nc2+ was best. } (11... Nc2+) 12. f3?? { (-0.38 → -7.88) Blunder. exd5 was best. } (12. exd5 Nf6) 12... Bxf3?? { (-7.88 → 4.03) Blunder. Nc2+ was best. } (12... Nc2+) 13. g3?? { (4.03 → -4.66) Blunder. exd5 was best. } (13. exd5 Nf6 14. Nc3 O-O 15. Rf1 Rad8 16. Nd5 Kh8 17. Rc1 h6 18. Rc7 Rd7 19. Rf3 Rxc7) 13... Nf3+ 14. Ke2 Nd4+?? { (-4.50 → 1.09) Blunder. Rc8 was best. } (14... Rc8 15. Na3 Ng1+ 16. Rhxg1 Nf6 17. Rf1 O-O 18. Bd2 Rc2 19. Nxc2 Rc8 20. Rc1 Rc2+ 21. Rxc2) 15. Kd3?? { (1.09 → Mate in 1) Checkmate is now unavoidable. exd5 was best. } (15. exd5 Nf6) 15... Nb5?? { (Mate in 1 → -3.96) Lost forced checkmate sequence. dxe4# was best. } (15... dxe4#) 16. Ke3?? { (-3.96 → Mate in 1) Checkmate is now unavoidable. Ke2 was best. } (16. Ke2 Rc8) 16... Nd4?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. dxe4# was best. } (16... dxe4#) 17. Kd2?? { (0.00 → Mate in 11) Checkmate is now unavoidable. exd5 was best. } (17. exd5 Nf6 18. Rc1 Rd8 19. Bxf6 Rd3+ 20. Ke4 Re3+ 21. Kd4 Re4+ 22. Kd5 Re5+ 23. Kd6 Re6+) 17... Nb3+?? { (Mate in 11 → -1.12) Lost forced checkmate sequence. Rc8 was best. } (17... Rc8 18. exd5 Nf6 19. Re1+ Ne4+ 20. Rxe4 O-O 21. Bf4 Rc2+ 22. Kd3 Rf5 23. Bh6 gxh6 24. a3) 18. Ke3?? { (-1.12 → Mate in 1) Checkmate is now unavoidable. Ke1 was best. } (18. Ke1 Rc8) 18... Nc5?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. dxe4# was best. } (18... dxe4#) 19. Kd2?? { (0.00 → -6.59) Blunder. exd5 was best. } (19. exd5 Nf6 20. Rc1 Rd8 21. Bxf6 O-O 22. Rc7 Rd7 23. Rc8 Rdd8) 19... Nb3+?? { (-6.59 → -1.70) Blunder. Nf6 was best. } (19... Nf6 20. Na3) 20. Ke3?? { (-1.70 → Mate in 1) Checkmate is now unavoidable. Ke1 was best. } (20. Ke1) 20... Nd4?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. dxe4# was best. } (20... dxe4#) 21. Kd2?? { (0.00 → Mate in 11) Checkmate is now unavoidable. exd5 was best. } (21. exd5 Nf6 22. Rc1 Rd8 23. Bxf6 Rd3+ 24. Ke4 Rd4+ 25. Ke5 Re4+ 26. Kd6 Re6+ 27. Kd5 Re5+) 21... Nc2?? { (Mate in 11 → 0.00) Lost forced checkmate sequence. Rc8 was best. } (21... Rc8 22. exd5 Nf6 23. Re1+ Ne4+ 24. Rxe4 O-O 25. Bf4 Rc2+ 26. Kd3 Rf5 27. Bh6 gxh6 28. a3) 22. Kd3?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Rf1 was best. } (22. Rf1 Nf6 23. Bxf6 Kd8 24. Rf7 Nxa1 25. e5 d4 26. e6 d3 27. Rd7+ Ke8 28. Re7+ Kd8) 22... Na3?? { (Mate in 1 → -5.78) Lost forced checkmate sequence. dxe4# was best. } (22... dxe4#) 23. Kd2?? { (-5.78 → Mate in 10) Checkmate is now unavoidable. Ke2 was best. } (23. Ke2 Rc8 24. Nc3 Nf6 25. Rhc1 O-O 26. Nb5 Ng4 27. Rc7 Rxc7 28. Bf4 dxe4 29. bxa3 Rf2+) 23... Nc4+?? { (Mate in 10 → -0.98) Lost forced checkmate sequence. Rc8 was best. } (23... Rc8 24. exd5 Nf6 25. Ke3 Nc4+ 26. Ke2 Rd8 27. Nc3 Rd2+ 28. Kf1 Re2 29. h4 Re1+ 30. Kf2) 24. Kd3?? { (-0.98 → Mate in 1) Checkmate is now unavoidable. exd5 was best. } (24. exd5) 24... Ne5+?? { (Mate in 1 → -0.49) Lost forced checkmate sequence. dxe4# was best. } (24... dxe4#) 25. Ke3?? { (-0.49 → Mate in 1) Checkmate is now unavoidable. exd5 was best. } (25. exd5 Nf6 26. Re1+ Ne4 27. Be7 Rc8 28. Bc5 b6 29. Rc1 bxc5 30. Rc7 Rxc7 31. Kc4 Nc3) 25... Nc4+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. dxe4# was best. } (25... dxe4#) 26. Kd3?? { (0.00 → Mate in 1) Checkmate is now unavoidable. exd5 was best. } (26. exd5 Nf6 27. Rc1 Rd8 28. Bxf6 Rd3+ 29. Ke4 Re3+ 30. Kd4 Re4+ 31. Kd5 Rd4+ 32. Ke6 Re4+) 26... Nd2?? { (Mate in 1 → -6.04) Lost forced checkmate sequence. dxe4# was best. } (26... dxe4#) 27. Ke3?? { (-6.04 → Mate in 1) Checkmate is now unavoidable. Ke2 was best. } (27. Ke2 Nh6) 27... Nxe4# { Game ends by variant rule. } 0-1