- Blind mode tutorial
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[Event "ameshort Arena"] [Site "https://lichess.org/tlhk1cQ9"] [Date "2025.02.08"] [White "withchess06"] [Black "withchess09"] [Result "0-1"] [GameId "tlhk1cQ9"] [UTCDate "2025.02.08"] [UTCTime "03:06:58"] [WhiteElo "1361"] [BlackElo "1419"] [WhiteRatingDiff "-21"] [BlackRatingDiff "+28"] [Variant "Antichess"] [TimeControl "420+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3?? { (0.15 → Mate in 28) Checkmate is now unavoidable. e3 was best. } { [%eval #-28] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e5 { [%eval -4.99] } 2. Nxe5 { [%eval -3.7] } 2... Ba3?? { (-3.70 → -0.80) Blunder. Bd6 was best. } { [%eval -0.8] } (2... Bd6 3. Nxf7 Bxh2 4. Rxh2 Kxf7 5. Rxh7 Rxh7 6. g4 Rh3 7. Bxh3) 3. bxa3?? { (-0.80 → -7.91) Blunder. Nxf7 was best. } { [%eval -7.91] } (3. Nxf7 Kxf7 4. Nxa3 b5 5. Nxb5 c6 6. Nxa7 Rxa7 7. Rb1 Rxa2) 3... f6?? { (-7.91 → -1.01) Blunder. Na6 was best. } { [%eval -1.01] } (3... Na6 4. Nxd7 Kxd7 5. c3 Nb4 6. axb4 Ke6 7. b5 Qxd2 8. Nxd2) 4. Nxd7 { [%eval -1.14] } 4... Qxd7 { [%eval -1.04] } 5. Nc3?? { (-1.04 → Mate in 13) Checkmate is now unavoidable. g3 was best. } { [%eval #-13] } (5. g3 Qxd2 6. Kxd2 Bh3 7. Bxh3 h6 8. Bd7 Kxd7 9. Kc3 Ne7 10. Qxd7 Nxd7) 5... Qxd2 { [%eval #-12] } 6. Bxd2 { [%eval #-12] } 6... Kd8?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. Bh3 was best. } { [%eval #13] } (6... Bh3 7. gxh3 b5 8. Nxb5 a5 9. Nxc7 f5 10. Bxa5 Rxa5 11. Nxe8 Rxa3 12. Nxg7) 7. Rb1?? { (Mate in 13 → 2.60) Lost forced checkmate sequence. g4 was best. } { [%eval 2.6] } (7. g4 Bxg4 8. Bg2 Bxe2 9. Bxb7 Bxd1 10. Bxa8 Bxc2 11. Bc6 Nxc6 12. Bg5 fxg5) 7... Kd7?? { (2.60 → Mate in 12) Checkmate is now unavoidable. Bf5 was best. } { [%eval #12] } (7... Bf5 8. Rxb7) 8. Rxb7 { [%eval #12] } 8... Bxb7 { [%eval #11] } 9. Nd5 { [%eval #12] } 9... Bxd5 { [%eval #11] } 10. Qb1?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. g3 was best. } { [%eval #-10] } (10. g3 Bxa2 11. Qb1 Bxb1 12. f3 Bxc2 13. a4 Bxa4 14. Bg5 fxg5 15. Kd1 Bxd1) 10... Bxg2 { [%eval #-10] } 11. Bxg2 { [%eval #-9] } 11... Kc6?? { (Mate in 9 → Mate in 11) Lost forced checkmate sequence. Na6 was best. } { [%eval #11] } (11... Na6 12. Bxa8 Nh6 13. Bxh6 Rxa8 14. Bxg7 h5 15. Bxf6 Ke7 16. Bxe7 Rf8 17. Bxf8) 12. Qxb8?? { (Mate in 11 → Mate in 8) Lost forced checkmate sequence. Bxc6 was best. } { [%eval #-8] } (12. Bxc6 Nxc6 13. Ba5 Nxa5 14. Qb6 cxb6 15. c4 Nxc4 16. Kd2 Nxd2 17. e4 Nxe4) 12... Rxb8 { [%eval #-8] } 13. Bxc6 { [%eval #-7] } 13... Rb7 { [%eval #-7] } 14. Bxb7 { [%eval #-6] } 14... a5 { [%eval #-6] } 15. Bxa5 { [%eval #-5] } 15... Ne7 { [%eval #-6] } 16. Bxc7 { [%eval #-5] } 16... Nd5 { [%eval #-5] } 17. Bxd5 { [%eval #-4] } 17... Rg8 { [%eval #-4] } 18. Bxg8 { [%eval #-3] } 18... g6 { [%eval #-3] } 19. Bxh7 { [%eval #-2] } 19... f5 { [%eval #-2] } 20. Bxg6 { [%eval #-1] } 20... f4 { [%eval #-1] } 21. Bxf4# { Game ends by variant rule. } 0-1