FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/tl6RCceb"]
[Date "2025.06.13"]
[Round "-"]
[White "Nadeeka9961"]
[Black "Nico7ter"]
[Result "0-1"]
[GameId "tl6RCceb"]
[UTCDate "2025.06.13"]
[UTCTime "15:38:52"]
[WhiteElo "849"]
[BlackElo "927"]
[WhiteRatingDiff "-19"]
[BlackRatingDiff "+11"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Na6?? { (1.19 → Mate in 18) Checkmate is now unavoidable. e6 was best. } { [%eval #18] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7?? { (Mate in 18 → 6.93) Lost forced checkmate sequence. Bxa6 was best. } { [%eval 6.93] } (3. Bxa6 Bxa6 4. c4 Bxc4 5. Qg4 Bxa2 6. Qxg7 Bxg7 7. Rxa2 Bxb2) 3... Kxd7 { [%eval 23.0] } 4. b4?? { (23.00 → 2.70) Blunder. Qe2 was best. } { [%eval 2.7] } (4. Qe2 Nb8 5. Qa6 Nxa6 6. b4 Nxb4 7. a4 Nxc2 8. e4 Nxa1) 4... Nxb4 { [%eval 4.34] } 5. d3?? { (4.34 → Mate in 17) Checkmate is now unavoidable. Qf3 was best. } { [%eval #-17] } (5. Qf3 Nxc2 6. Qxf7 Nxa1 7. Qxg8 Rxg8 8. Na3 Nb3 9. axb3 Qe8) 5... Nxc2 { [%eval #-17] } 6. Qxc2 { [%eval #-16] } 6... Kc6?? { (Mate in 16 → 2.80) Lost forced checkmate sequence. Rb8 was best. } { [%eval 2.8] } (6... Rb8 7. Qxc7 Qxc7 8. Bb2 Rxb2 9. Nc3 Qxh2 10. Rxh2 Rxa2 11. Rxh7 Rxh7 12. Nxa2) 7. Qxc6 { [%eval 2.31] } 7... Qxd3 { [%eval 2.0] } 8. Qxc7 { [%eval 1.58] } 8... Qxb1? { (1.58 → 3.05) Mistake. Qxe3 was best. } { [%eval 3.05] } (8... Qxe3 9. Bxe3) 9. Qxa7 { [%eval 4.46] } 9... Qxa2?! { (4.46 → 5.62) Inaccuracy. Qxc1 was best. } { [%eval 5.62] } (9... Qxc1 10. Rxc1) 10. Qxa8?? { (5.62 → Mate in 8) Checkmate is now unavoidable. Qxe7 was best. } { [%eval #-8] } (10. Qxe7) 10... Qxa8 { [%eval #-8] } 11. Rxa8 { [%eval #-7] } 11... e6 { [%eval #-7] } 12. Rxc8 { [%eval #-6] } 12... f6?? { (Mate in 6 → 4.01) Lost forced checkmate sequence. h5 was best. } { [%eval 4.01] } (12... h5 13. Rxf8 Rh6 14. Rxg8 h4 15. Rxg7 e5 16. Rxf7 Rh7 17. Rxh7 e4 18. Rxh4#) 13. Rxf8 { [%eval 3.95] } 13... Ne7 { [%eval 4.15] } 14. Rxf6 { [%eval 3.58] } 14... gxf6 { [%eval 3.78] } 15. Nf3?? { (3.78 → 1.43) Blunder. Nh3 was best. } { [%eval 1.43] } (15. Nh3) 15... Rd8?! { (1.43 → 2.50) Inaccuracy. e5 was best. } { [%eval 2.5] } (15... e5) 16. Kd2 { [%eval 2.31] } 16... Rxd2 { [%eval 3.5] } 17. Nxd2 { [%eval 3.53] } 17... Nc6 { [%eval 2.81] } 18. Ne4?? { (2.81 → Mate in 4) Checkmate is now unavoidable. Rd1 was best. } { [%eval #-4] } (18. Rd1 h6 19. Nb3 e5 20. f4 exf4 21. exf4 Nd4 22. Rxd4 f5 23. Rd1 h5) 18... e5 { [%eval #-4] } 19. Nxf6 { [%eval #-3] } 19... Nb8?? { (Mate in 3 → 1.84) Lost forced checkmate sequence. e4 was best. } { [%eval 1.84] } (19... e4 20. Nxe4 Nd4 21. exd4 h6 22. Bxh6#) 20. Nxh7 { [%eval 3.71] } 20... e4?? { (3.71 → Mate in 11) Checkmate is now unavoidable. Nc6 was best. } { [%eval #11] } (20... Nc6) 21. f3?? { (Mate in 11 → Mate in 5) Lost forced checkmate sequence. Bb2 was best. } { [%eval #-5] } (21. Bb2 Na6 22. g4 Nb4 23. Bg7 Na6 24. Rd1 Nc7 25. f3 exf3 26. Rd5 Nxd5) 21... exf3 { [%eval #-5] } 22. gxf3 { [%eval #-4] } 22... Nd7?? { (Mate in 4 → Mate in 12) Lost forced checkmate sequence. Nc6 was best. } { [%eval #12] } (22... Nc6 23. e4 Nb4 24. e5 Na2 25. Be3 Nc1 26. Bxc1#) 23. Nf6?? { (Mate in 12 → Mate in 3) Lost forced checkmate sequence. Nf8 was best. } { [%eval #-3] } (23. Nf8 Nxf8 24. e4 Ne6 25. Bg5 Nxg5 26. e5 Nxf3 27. Rf1 Nxh2 28. e6 Nxf1) 23... Nxf6 { [%eval #-3] } 24. f4 { [%eval #-2] } 24... Ng4 { [%eval #-2] } 25. Rf1 { [%eval #-1] } 25... Nxe3 { [%eval #-1] } 26. Bxe3# { Game ends by variant rule. } 0-1