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[Event "rated Antichess game"] [Site "https://lichess.org/thXgp0gu"] [Date "2025.02.28"] [White "DDDsss111"] [Black "Jsemjenhrac"] [Result "1-0"] [GameId "thXgp0gu"] [UTCDate "2025.02.28"] [UTCTime "07:23:22"] [WhiteElo "1733"] [BlackElo "2001"] [WhiteRatingDiff "+10"] [BlackRatingDiff "-9"] [Variant "Antichess"] [TimeControl "90+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... g5 { [%eval 0.18] } 2. b3 { [%eval 0.0] } 2... b6 { [%eval 0.4] } 3. Ba3 { [%eval 0.45] } 3... e6 { [%eval 0.61] } 4. Bxf8 { [%eval 0.84] } 4... Kxf8 { [%eval 0.93] } 5. Nc3?! { (0.93 → -0.15) Inaccuracy. h4 was best. } { [%eval -0.15] } (5. h4 gxh4 6. Rxh4 Qxh4 7. gxh4 d6 8. f4 Nd7 9. f5 exf5) 5... b5?! { (-0.15 → 0.52) Inaccuracy. d5 was best. } { [%eval 0.52] } (5... d5 6. Nxd5 Qxd5 7. g4 Qxb3 8. axb3 Nh6 9. Rxa7 Nxg4 10. Rxc7 Nxf2 11. Kxf2) 6. Nxb5 { [%eval 0.53] } 6... Qf6?? { (0.53 → 2.36) Blunder. Ne7 was best. } { [%eval 2.36] } (6... Ne7 7. Nxa7 Rxa7 8. Rb1 Rxa2 9. e3 Rxc2 10. Qxc2 Kg7 11. Qxc7 Qxc7 12. Ba6) 7. Nxa7 { [%eval 2.18] } 7... Rxa7 { [%eval 2.22] } 8. Rb1? { (2.22 → 0.77) Mistake. c4 was best. } { [%eval 0.77] } (8. c4 Qxa1) 8... Rxa2 { [%eval 0.84] } 9. Rb2 { [%eval 0.31] } 9... Rxb2 { [%eval 0.23] } 10. d4?? { (0.23 → Mate in 13) Checkmate is now unavoidable. Qa1 was best. } { [%eval #-13] } (10. Qa1 Rxb3 11. Qxf6 Nxf6 12. cxb3 Ng4 13. e4 Nxf2 14. Kxf2 c5 15. Ba6 Nxa6) 10... Rxb3 { [%eval #-13] } 11. cxb3 { [%eval #-12] } 11... Qxf2 { [%eval #-12] } 12. Kxf2 { [%eval #-11] } 12... c5?? { (Mate in 11 → -1.56) Lost forced checkmate sequence. e5 was best. } { [%eval -1.56] } (12... e5 13. dxe5 d5 14. Qxd5 f6 15. Qxg8 Rxg8 16. exf6 Bh3 17. Nxh3 Rg6 18. Nxg5) 13. dxc5 { [%eval -1.59] } 13... d6?? { (-1.59 → 1.75) Blunder. Ke7 was best. } { [%eval 1.75] } (13... Ke7 14. Qxd7 Kxd7 15. c6 Kxc6 16. Ke3 Nd7 17. g4 Kb7 18. h3 Ne5 19. b4) 14. Qxd6? { (1.75 → 0.25) Mistake. cxd6 was best. } { [%eval 0.25] } (14. cxd6 Ba6) 14... Ke7?? { (0.25 → Mate in 11) Checkmate is now unavoidable. Ke8 was best. } { [%eval #11] } (14... Ke8) 15. Qxe7 { [%eval #11] } 15... Nxe7 { [%eval #10] } 16. c6?? { (Mate in 10 → -0.42) Lost forced checkmate sequence. e4 was best. } { [%eval -0.42] } (16. e4 f6 17. e5 fxe5 18. Ba6 Bxa6 19. c6 Nexc6 20. b4 Nxb4 21. Kf1 Bxf1) 16... Nexc6?! { (-0.42 → 0.51) Inaccuracy. Nbxc6 was best. } { [%eval 0.51] } (16... Nbxc6 17. b4) 17. b4 { [%eval 0.0] } 17... Nxb4 { [%eval 0.0] } 18. Ke3?! { (0.00 → -0.98) Inaccuracy. e4 was best. } { [%eval -0.98] } (18. e4 N8a6 19. Bxa6 Bxa6 20. Ke2 Bxe2 21. Nxe2 Rb8 22. Nc3 Ra8 23. Nb1 Re8) 18... Nd3?? { (-0.98 → 2.07) Blunder. N8a6 was best. } { [%eval 2.07] } (18... N8a6 19. h4) 19. Kxd3 { [%eval 1.94] } 19... Nd7?? { (1.94 → Mate in 9) Checkmate is now unavoidable. Na6 was best. } { [%eval #9] } (19... Na6 20. e3) 20. g4?? { (Mate in 9 → 0.20) Lost forced checkmate sequence. Kc4 was best. } { [%eval 0.2] } (20. Kc4 Nc5 21. Kxc5 h5 22. Kd5 exd5 23. e4 dxe4 24. Ba6 Bxa6 25. Ne2 Bxe2) 20... Rg8?? { (0.20 → Mate in 10) Checkmate is now unavoidable. Nc5 was best. } { [%eval #10] } (20... Nc5 21. Kd2 Na6 22. e3 Rd8 23. Bxa6 Rxd2 24. Bxc8 Rxh2 25. Bxe6 fxe6 26. Rxh2) 21. Ke3 { [%eval #14] } 21... Re8 { [%eval #7] } 22. Kf4 { [%eval #7] } 22... gxf4 { [%eval #6] } 23. e3 { [%eval #6] } 23... fxe3 { [%eval #5] } 24. Ba6 { [%eval #5] } 24... Bxa6 { [%eval #4] } 25. Ne2 { [%eval #4] } 25... Bxe2 { [%eval #3] } 26. Rd1?? { (Mate in 3 → Mate in 6) Lost forced checkmate sequence. Rb1 was best. } { [%eval #-6] } (26. Rb1 Bxg4 27. h3 Bxh3 28. Rf1 Bxf1#) 26... Bxd1?? { (Mate in 6 → Mate in 2) Lost forced checkmate sequence. Bxg4 was best. } { [%eval #2] } (26... Bxg4 27. Rxd7 e2 28. Rxf7 e1=Q 29. Rxh7 Rh8 30. Rxh8 Bh5 31. Rxh5 Qe5 32. Rxe5#) 27. h4 { [%eval #2] } 27... Bxg4 { [%eval #1] } 28. h5 { [%eval #1] } 28... Bxh5# { Game ends by variant rule. } 1-0