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[Event "rated Antichess game"] [Site "https://lichess.org/tezQQnnt"] [Date "2021.06.21"] [White "ProChessGladiator"] [Black "anabahous"] [Result "1-0"] [GameId "tezQQnnt"] [UTCDate "2021.06.21"] [UTCTime "18:51:59"] [WhiteElo "1500"] [BlackElo "1078"] [WhiteRatingDiff "+79"] [BlackRatingDiff "-12"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.97] } 1... e6 { [%eval 2.29] } 2. Ba6 { [%eval 0.91] } 2... Nxa6 { [%eval 1.83] } 3. b4 { [%eval 1.3] } 3... Bxb4 { [%eval 0.87] } 4. Ba3?? { (0.87 → Mate in 16) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-16] } (4. Ne2 Bxd2 5. Kxd2 Ne7 6. Nbc3 b5 7. Nxb5 Rb8 8. Nxc7 Qxc7) 4... Bxd2 { [%eval #-16] } 5. Qxd2 { [%eval #-15] } 5... Qe7?? { (Mate in 15 → -0.58) Lost forced checkmate sequence. Nc5 was best. } { [%eval -0.58] } (5... Nc5 6. Bxc5 Rb8 7. Bxa7 e5 8. Bxb8 c5 9. Bxe5 c4 10. Bxg7 Qc7 11. Bxh8 Qxh2 12. Rxh2) 6. Qxd7 { [%eval -1.03] } 6... Qxa3?? { (-1.03 → 1.03) Blunder. Kxd7 was best. } { [%eval 1.03] } (6... Kxd7 7. Bxe7) 7. Qxf7?? { (1.03 → Mate in 13) Checkmate is now unavoidable. Qxe8 was best. } { [%eval #-13] } (7. Qxe8) 7... Qxa2?? { (Mate in 13 → 8.44) Lost forced checkmate sequence. Kxf7 was best. } { [%eval 8.44] } (7... Kxf7 8. Nxa3 b5 9. Nxb5 Nb4 10. Nxc7 Nxa2 11. Rxa2 Rb8 12. Rxa7 h5 13. Nxe6 Kxe6 14. Rxg7) 8. Qxg8?? { (8.44 → -0.26) Blunder. Rxa2 was best. } { [%eval -0.26] } (8. Rxa2 Kxf7 9. Rxa6 bxa6 10. Nc3 c6 11. Kd2 Ke7 12. Nge2 g6 13. e4 Kd7 14. Nf4 Nf6) 8... Qxb1?? { (-0.26 → Mate in 9) Checkmate is now unavoidable. Qxa1 was best. } { [%eval #9] } (8... Qxa1 9. Qxg7) 9. Qxh7?? { (Mate in 9 → Mate in 11) Lost forced checkmate sequence. Rxb1 was best. } { [%eval #-11] } (9. Rxb1 Rxg8 10. Rxb7 Bxb7 11. Ne2 Bxg2 12. h4 Bxh1 13. e4 Bxe4 14. Ng3 Bxc2 15. Kd1 Bxd1) 9... Rxh7 { [%eval #-11] } 10. Rxb1 { [%eval #-9] } 10... Rxh2 { [%eval #-9] } 11. Rxb7 { [%eval #-8] } 11... Rxg2 { [%eval #-13] } 12. Rxa7 { [%eval #-12] } 12... Rxf2?? { (Mate in 12 → Mate in 6) Lost forced checkmate sequence. Rxg1 was best. } { [%eval #6] } (12... Rxg1 13. Rxa8 Rxe1 14. Rxa6 Rxh1 15. Rxe6 Bxe6 16. c4 Bxc4 17. e4 Bd5 18. exd5 c6 19. dxc6) 13. Rxc7?? { (Mate in 6 → -1.90) Lost forced checkmate sequence. Rxa8 was best. } { [%eval -1.9] } (13. Rxa8 Rxc2 14. Rxa6 Bxa6 15. Kf2 Rxf2 16. Nf3 Rxf3 17. Rb1 Rxe3 18. Re1 Rxe1#) 13... Nxc7 { [%eval -1.55] } 14. Kxf2 { [%eval -2.16] } 14... Ba6?? { (-2.16 → Mate in 5) Checkmate is now unavoidable. g5 was best. } { [%eval #5] } (14... g5 15. Kg3 Kf7 16. Rh3 Kg6 17. Rh7 Kxh7 18. Ne2 Kg6 19. Kf2 Bd7 20. c4 Rh8 21. Kg2) 15. Rh6?? { (Mate in 5 → -0.80) Lost forced checkmate sequence. Kf1 was best. } { [%eval -0.8] } (15. Kf1 Bxf1 16. Ne2 Bxe2 17. Rd1 Bxd1 18. e4 Bxc2 19. e5 Ra1#) 15... gxh6 { [%eval 0.0] } 16. Nf3?? { (0.00 → Mate in 6) Checkmate is now unavoidable. c4 was best. } { [%eval #-6] } (16. c4 Bxc4 17. Kf1 Bxf1 18. Nh3 Bxh3 19. e4 Ke7 20. e5 Kf6 21. exf6 Bf1 22. f7 Rg8) 16... Be2 { [%eval #-6] } 17. Kxe2 { [%eval #-5] } 17... Nd5?? { (Mate in 5 → Mate in 4) Lost forced checkmate sequence. e5 was best. } { [%eval #4] } (17... e5 18. Nxe5 Kf7 19. Nxf7 Ne6 20. Nxh6 Rg8 21. Nxg8 Nd4 22. exd4#) 18. Ng5 { [%eval #4] } 18... Nxe3 { [%eval #3] } 19. Nxe6 { [%eval #3] } 19... Nxc2 { [%eval #2] } 20. Nd8 { [%eval #2] } 20... Kxd8 { [%eval #1] } 21. Ke1 { [%eval #1] } 21... Nxe1# { Game ends by variant rule. } 1-0