- Blind mode tutorial
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[Event "rated blitz game"] [Site "https://lichess.org/tdFUmgdX"] [Date "2025.08.06"] [Round "-"] [White "Nadia_fawaz"] [Black "nissou-ach"] [Result "1/2-1/2"] [GameId "tdFUmgdX"] [UTCDate "2025.08.06"] [UTCTime "19:05:49"] [WhiteElo "2088"] [BlackElo "2505"] [WhiteRatingDiff "+21"] [BlackRatingDiff "-7"] [WhiteTitle "WCM"] [WhiteFideId "5309743"] [Variant "Standard"] [TimeControl "180+0"] [ECO "C54"] [Opening "Italian Game: Classical Variation, Giuoco Pianissimo"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.13] } 2... Nc6 { [%eval 0.21] } 3. Bc4 { [%eval 0.12] } 3... Nf6 { [%eval 0.1] } 4. d3 { [%eval 0.09] } 4... Bc5 { [%eval 0.1] } 5. c3 { [%eval 0.11] } { C54 Italian Game: Classical Variation, Giuoco Pianissimo } 5... O-O { [%eval 0.13] } 6. O-O { [%eval 0.15] } 6... d5 { [%eval 0.17] } 7. exd5 { [%eval 0.2] } 7... Nxd5 { [%eval 0.17] } 8. b4 { [%eval -0.09] } 8... Be7 { [%eval 0.04] } 9. b5 { [%eval -0.16] } 9... Na5 { [%eval -0.22] } 10. Nxe5 { [%eval -0.37] } 10... Bf6 { [%eval -0.27] } 11. Nf3?! { (-0.27 → -1.36) Inaccuracy. Ng4 was best. } { [%eval -1.36] } (11. Ng4 Nxc4 12. dxc4 Nb6 13. Nxf6+ Qxf6 14. Qd4 Qg6 15. Bf4 Be6) 11... Nxc4 { [%eval -1.29] } 12. dxc4 { [%eval -1.25] } 12... Nxc3 { [%eval -1.33] } 13. Nxc3 { [%eval -1.25] } 13... Bxc3?! { (-1.25 → -0.52) Inaccuracy. Qxd1 was best. } { [%eval -0.52] } (13... Qxd1 14. Rxd1 Bxc3 15. Ba3 Bxa1 16. Bxf8 Kxf8 17. Rxa1 Be6 18. Rc1 Rd8 19. h4) 14. Rb1? { (-0.52 → -1.93) Mistake. Bg5 was best. } { [%eval -1.93] } (14. Bg5) 14... Qxd1 { [%eval -1.98] } 15. Rxd1 { [%eval -1.99] } 15... Bg4?? { (-1.99 → -0.22) Blunder. Bf5 was best. } { [%eval -0.22] } (15... Bf5) 16. Rb3 { [%eval -0.67] } 16... Bxf3?! { (-0.67 → 0.07) Inaccuracy. Rfd8 was best. } { [%eval 0.07] } (16... Rfd8) 17. gxf3 { [%eval 0.2] } 17... Be5 { [%eval 0.26] } 18. f4 { [%eval 0.15] } 18... Bd6 { [%eval 0.11] } 19. Be3 { [%eval 0.19] } 19... b6 { [%eval 0.19] } 20. a4 { [%eval 0.18] } 20... a5?? { (0.18 → 2.46) Blunder. Rfe8 was best. } { [%eval 2.46] } (20... Rfe8 21. a5) 21. c5?? { (2.46 → 0.57) Blunder. Bxb6 was best. } { [%eval 0.57] } (21. Bxb6) 21... bxc5 { [%eval 0.47] } 22. b6 { [%eval 0.57] } 22... Rab8 { [%eval 0.62] } 23. b7 { [%eval 0.86] } 23... c4 { [%eval 0.98] } 24. Rb5 { [%eval 0.87] } 24... Bb4? { (0.87 → 2.60) Mistake. c3 was best. } { [%eval 2.6] } (24... c3) 25. Rc1?? { (2.60 → 0.01) Blunder. Ba7 was best. } { [%eval 0.01] } (25. Ba7 c3 26. Bxb8 Rxb8 27. Kf1 Kf8 28. Ke2 Ke7 29. f5 g5 30. fxg6 fxg6) 25... c3?? { (0.01 → 2.08) Blunder. c6 was best. } { [%eval 2.08] } (25... c6 26. Rb6 f6 27. Rxc4 Rf7 28. Rbxc6 Rfxb7 29. f5 h5 30. Ra6 Rd7 31. Rh4) 26. Bc5?? { (2.08 → -2.97) Blunder. Ba7 was best. } { [%eval -2.97] } (26. Ba7 Rfd8 27. Bxb8 Rxb8 28. Kf1 Kf8 29. Ke2 g6 30. Rd1 Ke7 31. f5 gxf5) 26... Bxc5?? { (-2.97 → -0.05) Blunder. c6 was best. } { [%eval -0.05] } (26... c6 27. Rxb4 axb4 28. Bxb4 Rfe8 29. Bxc3 Rxb7 30. Bd4 Rb4 31. Be3 Rxa4 32. Rxc6) 27. Rxc5 { [%eval -0.01] } 27... Rxb7 { [%eval -0.06] } 28. R1xc3 { [%eval -0.06] } 28... Rb4 { [%eval -0.01] } 29. Rxa5 { [%eval 0.0] } 29... Rxf4 { [%eval -0.05] } 30. Rxc7 { [%eval 0.0] } 30... g6 { [%eval -0.05] } 31. Raa7 { [%eval -0.06] } 31... Kg7 { [%eval -0.01] } 32. a5 { [%eval 0.0] } 32... Ra4 { [%eval -0.03] } 33. a6 { [%eval 0.0] } 33... h5 { [%eval 0.07] } 34. Rc6 { [%eval 0.0] } 34... Re8 { [%eval 0.0] } 35. h3 { [%eval -0.09] } 35... Ra3 { [%eval 0.0] } 36. Kg2 { [%eval -0.07] } 36... h4 { [%eval 0.0] } 37. Rcc7 { [%eval 0.0] } 37... Rf8 { [%eval 0.0] } 38. Rc4 { [%eval 0.0] } 38... g5 { [%eval 0.0] } 39. Rc5 { [%eval 0.0] } 39... Kg6 { [%eval 0.0] } 40. Rc6+ { [%eval 0.0] } 40... f6 { [%eval 0.0] } 41. Rcc7 { [%eval -0.04] } 41... Ra2 { [%eval 0.0] } 42. Rg7+ { [%eval 0.0] } 42... Kf5 { [%eval 0.0] } 43. Rgb7 { [%eval -0.08] } 43... Re8 { [%eval -0.03] } 44. Rb5+ { [%eval -0.26] } 44... Kg6 { [%eval -0.34] } 45. Rb3 { [%eval -0.26] } 45... Re6 { [%eval -0.24] } 46. Ra8 { [%eval -0.12] } 46... Rexa6 { [%eval -0.01] } 47. Rxa6 { [%eval 0.0] } 47... Rxa6 { [%eval -0.03] } 48. Rb8 { [%eval -0.09] } 48... f5 { [%eval -0.03] } 49. Rg8+ { White offers draw } { [%eval -0.03] } 49... Kf6 { [%eval 0.0] } 50. Rh8 { [%eval -0.07] } 50... Ke5 { [%eval -0.08] } 51. Re8+ { [%eval -0.12] } 51... Kf4 { [%eval 0.0] } 52. Re3 { [%eval -0.12] } 52... Ra2 { [%eval 0.0] } 53. Rf3+ { [%eval -0.04] } 53... Ke4 { [%eval -0.12] } 54. Re3+ { [%eval 0.0] } 54... Kd5 { [%eval 0.0] } 55. Re8 { [%eval -0.02] } 55... g4 { [%eval 0.0] } 56. Rd8+ { [%eval 0.0] } 56... Ke6 { [%eval 0.0] } 57. hxg4 { [%eval 0.0] } 57... fxg4 { [%eval 0.0] } 58. Rh8 { [%eval 0.0] } 58... h3+ { [%eval 0.0] } 59. Kg3 { [%eval 0.0] } 59... Ra4 { [%eval 0.0] } 60. Rh6+ { [%eval 0.0] } 60... Kf5 { [%eval 0.0] } 61. f3 { [%eval 0.0] } 61... gxf3 { [%eval 0.0] } 62. Rxh3 { [%eval 0.0] } 62... Ra3 { [%eval 0.0] } 63. Kf2 { [%eval 0.0] } 63... Kg4 { [%eval 0.0] } 64. Rh8 { [%eval 0.0] } 64... Ra2+ { [%eval 0.0] } 65. Kf1 { [%eval 0.0] } 65... Kg3 { [%eval 0.0] } 66. Rg8+ { [%eval 0.0] } 66... Kf4 { [%eval 0.0] } 67. Rf8+ { [%eval 0.0] } 67... Ke3 { [%eval 0.0] } 68. Re8+ { [%eval 0.0] } 68... Kd4 { [%eval 0.0] } 69. Rd8+ { [%eval 0.0] } 69... Ke5 { [%eval 0.0] } 70. Re8+ { [%eval 0.0] } 70... Kd6 { [%eval 0.0] } 71. Rf8 { [%eval 0.0] } { The game is a draw. } 1/2-1/2