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[Event "rated Antichess game"] [Site "https://lichess.org/tc2LupWE"] [Date "2024.12.26"] [White "manjeet_kumar"] [Black "v_javady"] [Result "1-0"] [GameId "tc2LupWE"] [UTCDate "2024.12.26"] [UTCTime "21:59:13"] [WhiteElo "1269"] [BlackElo "1110"] [WhiteRatingDiff "+18"] [BlackRatingDiff "-3"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e6?? { (Mate in 16 → Mate in 16) Lost forced checkmate sequence. g5 was best. } { [%eval #16] } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3) 2. Bh6 { [%eval #16] } 2... Nxh6 { [%eval #15] } 3. g4?? { (Mate in 15 → -0.69) Lost forced checkmate sequence. b4 was best. } { [%eval -0.69] } (3. b4 Bxb4 4. Qc1 Bxe1 5. Qxh6 Bxf2 6. Qxh7 Rxh7 7. g4 Bxg1) 3... Nxg4 { [%eval -1.0] } 4. Kd2?? { (-1.00 → -3.28) Blunder. h3 was best. } { [%eval -3.28] } (4. h3 Nxf2) 4... Nxh2 { [%eval -3.14] } 5. Rxh2 { [%eval -2.63] } 5... Ba3 { [%eval -2.72] } 6. Rxh7 { [%eval -3.04] } 6... Bxb2?? { (-3.04 → Mate in 10) Checkmate is now unavoidable. Rxh7 was best. } { [%eval #10] } (6... Rxh7) 7. Rxg7 { [%eval #10] } 7... Bxa1 { [%eval #9] } 8. Rxf7 { [%eval #9] } 8... Kxf7 { [%eval #8] } 9. Nc3?? { (Mate in 8 → Mate in 12) Lost forced checkmate sequence. d4 was best. } { [%eval #-12] } (9. d4 Bxd4 10. c4 Bxf2 11. Qc2 Bxg1 12. Qg6 Kxg6 13. c5 Bxc5 14. Na3 Bxa3) 9... Bxc3 { [%eval #-12] } 10. Kxc3 { [%eval #-11] } 10... Rh3 { [%eval #-11] } 11. Bxh3 { [%eval #-10] } 11... Nc6?? { (Mate in 10 → 1.05) Lost forced checkmate sequence. Qh8 was best. } { [%eval 1.05] } (11... Qh8 12. Bxe6 Qxc3 13. Bxf7 Qxd3 14. Qxd3 d5 15. Qxd5 b5 16. Qxb5 Nc6 17. Qxc6) 12. Bxe6 { [%eval 0.59] } 12... Kxe6 { [%eval 0.64] } 13. Kd4?? { (0.64 → -1.96) Blunder. d4 was best. } { [%eval -1.96] } (13. d4 Nxd4 14. Qxd4 b6 15. Qxb6 cxb6 16. Nh3 Qg5 17. Nxg5 Bb7 18. Nxe6 dxe6) 13... Nxd4 { [%eval -1.38] } 14. Qa1?? { (-1.38 → -3.40) Blunder. Qe1 was best. } { [%eval -3.4] } (14. Qe1 Nxe2 15. Nxe2 b6 16. Qf1 a6 17. Ng1 Kf5 18. Ne2 d6 19. f4 Kxf4) 14... Nxe2 { [%eval -3.22] } 15. Nxe2 { [%eval -3.8] } 15... Qh8 { [%eval -3.62] } 16. Qxh8 { [%eval -3.74] } 16... a6 { [%eval -2.97] } 17. Qxc8 { [%eval -2.57] } 17... Rxc8 { [%eval -2.92] } 18. f3 { [%eval -3.61] } 18... d6?! { (-3.61 → -2.77) Inaccuracy. Kf5 was best. } { [%eval -2.77] } (18... Kf5 19. Nc1 Rb8 20. f4 Kxf4 21. d4 d5 22. c3 Rh8 23. a4 Kf5 24. a5) 19. c3?! { (-2.77 → -3.89) Inaccuracy. f4 was best. } { [%eval -3.89] } (19. f4) 19... b6?! { (-3.89 → -2.63) Inaccuracy. b5 was best. } { [%eval -2.63] } (19... b5 20. f4 b4 21. cxb4 a5 22. bxa5 d5 23. Nc1 d4 24. a4 Rd8 25. a6) 20. a3?! { (-2.63 → -3.98) Inaccuracy. f4 was best. } { [%eval -3.98] } (20. f4 Kd7) 20... c6? { (-3.98 → -2.38) Mistake. b5 was best. } { [%eval -2.38] } (20... b5) 21. f4 { [%eval -2.8] } 21... Ke5?? { (-2.80 → Mate in 18) Checkmate is now unavoidable. Rh8 was best. } { [%eval #18] } (21... Rh8 22. d4) 22. fxe5 { [%eval #21] } 22... dxe5 { [%eval 3.94] } 23. Nf4 { [%eval #20] } 23... exf4 { [%eval #19] } 24. d4 { [%eval #19] } 24... c5 { [%eval #18] } 25. dxc5 { [%eval #18] } 25... bxc5 { [%eval #17] } 26. a4 { [%eval #17] } 26... Rb8 { [%eval #9] } 27. c4 { [%eval #9] } 27... a5# { Game ends by variant rule. } 1-0