FEN
[Event "rated rapid game"]
[Site "https://lichess.org/tc1Jg1AM"]
[Date "2026.05.22"]
[Round "-"]
[White "Jhannius"]
[Black "SushiFrijolini"]
[Result "0-1"]
[GameId "tc1Jg1AM"]
[UTCDate "2026.05.22"]
[UTCTime "02:45:33"]
[WhiteElo "1015"]
[BlackElo "1005"]
[WhiteRatingDiff "-25"]
[BlackRatingDiff "+9"]
[Variant "Standard"]
[TimeControl "600+5"]
[ECO "C34"]
[Opening "King's Gambit Accepted: MacLeod Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. f4?! { (0.22 → -0.34) Inaccuracy. Nf3 was best. } { [%eval -0.34] } (2. Nf3 Nc6 3. Bb5 Nf6 4. O-O Nxe4 5. Re1 Nd6 6. Nxe5 Nxe5) 2... exf4 { [%eval -0.39] } 3. Nf3 { [%eval -0.39] } 3... Nc6 { [%eval 0.08] } { C34 King's Gambit Accepted: MacLeod Defense } 4. Bc4?! { (0.08 → -0.57) Inaccuracy. d4 was best. } { [%eval -0.57] } (4. d4 g5 5. d5 g4 6. dxc6 gxf3 7. Qxf3 Qh4+ 8. g3 fxg3) 4... Be7?! { (-0.57 → 0.35) Inaccuracy. g5 was best. } { [%eval 0.35] } (4... g5 5. d4 g4 6. O-O gxf3 7. Qxf3 Qe7 8. Qf2 d6 9. Bxf4) 5. d3 { [%eval 0.0] } 5... Nf6 { [%eval 0.07] } 6. Bxf7+?? { (0.07 → -3.36) Blunder. Nc3 was best. } { [%eval -3.36] } (6. Nc3 Na5 7. Bxf4 O-O 8. a3 Nxc4 9. dxc4 d6 10. Qe2 Nd7) 6... Kxf7 { [%eval -3.39] } 7. Ng5+ { [%eval -3.41] } 7... Kf8 { [%eval -3.6] } 8. Bxf4 { [%eval -3.62] } 8... Nd4?! { (-3.62 → -2.45) Inaccuracy. Kg8 was best. } { [%eval -2.45] } (8... Kg8 9. Nc3 h6 10. Nf3 d5 11. Qe2 Be6 12. exd5 Bxd5 13. O-O-O Bf7 14. Bg3) 9. O-O { [%eval -2.74] } 9... b6?? { (-2.74 → 0.52) Blunder. h6 was best. } { [%eval 0.52] } (9... h6 10. Nf3 Ne6 11. Bg3 Kg8 12. Nc3 d6 13. d4 Nf8 14. h3 Nh5 15. Bh2) 10. e5 { [%eval 0.53] } 10... Nd5?? { (0.53 → 3.06) Blunder. d5 was best. } { [%eval 3.06] } (10... d5 11. exf6 Bxf6 12. c3 Nf5 13. Qd2 h6 14. Nf3 Kg8 15. d4 Nd6 16. Bxd6) 11. Bg3+?? { (3.06 → -2.50) Blunder. Qh5 was best. } { [%eval -2.5] } (11. Qh5) 11... Ke8?! { (-2.50 → -1.66) Inaccuracy. Kg8 was best. } { [%eval -1.66] } (11... Kg8 12. Nf7 Qe8 13. Qg4 h5 14. Qe4 Bb7 15. Nxh8 Kxh8 16. c4 Ne3 17. Qxe3) 12. Nf7? { (-1.66 → -3.31) Mistake. Nxh7 was best. } { [%eval -3.31] } (12. Nxh7 Rxh7 13. Qg4 g5 14. Qe4 Rg7 15. c3 Ne6 16. Qxd5 Ba6 17. Qe4 Qc8) 12... Ne3 { [%eval -2.98] } 13. Qd2?? { (-2.98 → -6.59) Blunder. Qe1 was best. } { [%eval -6.59] } (13. Qe1 Ndxc2 14. Qe2 Rf8 15. Qh5 g6 16. Qxh7 Nxf1 17. Nxd8 Nxg3 18. hxg3 Kxd8) 13... Nxf1 { [%eval -6.53] } 14. Nxd8 { [%eval -7.34] } 14... Nxd2 { [%eval -7.35] } 15. Nxd2 { [%eval -7.23] } 15... Kxd8 { [%eval -7.29] } 16. Rf1 { [%eval -7.26] } 16... Bc5 { [%eval -7.24] } 17. Bh4+ { [%eval -7.39] } 17... Ke8 { [%eval -7.48] } 18. Bf2 { [%eval -7.91] } 18... Rf8 { [%eval -7.99] } 19. Ne4 { [%eval -8.29] } 19... Ne2+ { [%eval -8.25] } 20. Kh1 { [%eval -8.11] } 20... Bxf2 { [%eval -7.82] } 21. Nxf2 { [%eval -8.45] } 21... Bb7 { [%eval -8.35] } 22. h3 { [%eval -8.43] } 22... Nf4 { [%eval -7.89] } 23. Kh2 { [%eval -8.53] } 23... Bxg2 { [%eval -7.93] } 24. Rg1 { [%eval -8.01] } 24... Bd5 { [%eval -7.68] } 25. Rxg7 { [%eval -8.13] } 25... Nh5 { [%eval -7.87] } 26. Rxh7 { [%eval -7.87] } 26... Rxf2+ { [%eval -7.85] } 27. Kg1 { [%eval -7.87] } 27... Rg2+ { [%eval -8.15] } 28. Kf1 { [%eval -8.2] } 28... Ng3+ { [%eval -8.18] } 29. Ke1 { [%eval -8.09] } 29... Bf3 { [%eval -7.85] } 30. Rh8+ { [%eval -9.16] } 30... Ke7 { [%eval -9.28] } 31. Rh7+ { [%eval -9.15] } 31... Ke6 { [%eval -8.96] } 32. Rh6+? { (-8.96 → Mate in 7) Checkmate is now unavoidable. Rg7 was best. } { [%eval #-7] } (32. Rg7 Nf5 33. Rxg2 Bxg2 34. c4 Kxe5 35. c5 bxc5 36. Kd2 Kf4 37. Kc3 Kf3) 32... Kd5? { (Mate in 7 → -8.29) Lost forced checkmate sequence. Kxe5 was best. } { [%eval -8.29] } (32... Kxe5 33. Rh4 Re8 34. b3 Kd5+ 35. Re4 Rxe4+ 36. dxe4+ Kxe4 37. a3 Ke3 38. c3) 33. Rh4? { (-8.29 → Mate in 7) Checkmate is now unavoidable. Rf6 was best. } { [%eval #-7] } (33. Rf6 Rxc2 34. Rxf3 Rg8 35. Rf4 Rxb2 36. Rf6 Rxa2 37. Rf3 c5 38. h4 Nf5) 33... Re2+ { [%eval #-12] } 34. Kd1 { [%eval #-12] } 34... Rh2+ { [%eval #-12] } 35. Ke1 { [%eval -10.61] } 35... Re2+ { [%eval -10.22] } 36. Kd1 { [%eval -10.09] } 36... Re3+ { [%eval -7.92] } 37. Kd2 { [%eval -7.88] } 37... Re2+?? { (-7.88 → 0.00) Blunder. Rxe5 was best. } { [%eval 0.0] } (37... Rxe5 38. b4 Rh5 39. Rc4 Kd6 40. Kc3 Bd5 41. Rg4 Rg8 42. Kb2 Be6 43. Rd4+) 38. Kc3?? { (0.00 → -8.47) Blunder. Kd1 was best. } { [%eval -8.47] } (38. Kd1) 38... Kc5 { [%eval -7.71] } 39. b4+ { [%eval -7.78] } 39... Kb5 { [%eval -7.57] } 40. Rc4 { [%eval -7.64] } 40... Re8 { [%eval -6.79] } 41. Rf4 { [%eval -8.32] } 41... Rf2 { [%eval -8.2] } 42. d4 { [%eval -10.34] } 42... Rh8 { [%eval -8.92] } 43. h4 { [%eval -12.35] } 43... Rg8 { [%eval -8.79] } 44. Rf7 { [%eval -10.41] } 44... Rg4 { [%eval -9.07] } 45. Rxd7? { (-9.07 → Mate in 7) Checkmate is now unavoidable. Kb2 was best. } { [%eval #-7] } (45. Kb2 Rxd4 46. e6 Rxb4+ 47. Ka3 dxe6 48. h5 Rc4 49. Kb3 Rcxc2 50. Rxf3 Rxf3+) 45... Ne4+ { [%eval #-8] } 46. Kb2 { [%eval #-7] } 46... Rgg2 { [%eval #-6] } 47. Rd5+ { [%eval #-5] } 47... Ka6 { [%eval #-5] } 48. Rd7 { [%eval #-3] } 48... Rxc2+ { [%eval #-2] } 49. Ka3 { [%eval #-2] } 49... Rxa2+ { [%eval #-3] } 50. Kb3 { [%eval #-3] } 50... Bd1+ { [%eval #-3] } 51. Kc4 { [%eval #-3] } 51... Nd2+ { [%eval #-2] } 52. Kd5 { [%eval #-2] } 52... Bf3+?! { (Mate in 2 → -10.11) Lost forced checkmate sequence. Bb3+ was best. } { [%eval -10.11] } (52... Bb3+ 53. Kc6 Rc2#) 53. Ke6 { [%eval -9.31] } 53... Bg4+ { [%eval -9.28] } 54. Kd5? { (-9.28 → Mate in 6) Checkmate is now unavoidable. Ke7 was best. } { [%eval #-6] } (54. Ke7 Bxd7 55. Kxd7 Rg7+ 56. Ke6 Rh7 57. Kf6 Nc4 58. Kg5 Kb5 59. e6 Rg2+) 54... Bxd7 { [%eval #-5] } 55. h5 { [%eval #-3] } 55... Bf5 { [%eval #-7] } 56. e6 { [%eval #-7] } 56... Re2 { [%eval #-6] } 57. h6 { [%eval #-2] } 57... Rxe6 { [%eval #-2] } 58. h7 { [%eval #-1] } 58... Re8 { [%eval #-2] } 59. Kc6 { [%eval #-2] } 59... Bxh7 { [%eval #-15] } 60. d5 { [%eval #-4] } 60... Rd8 { [%eval #-7] } 61. Kxc7 { [%eval #-7] } 61... Rxd5 { [%eval #-6] } 62. Kc6 { [%eval #-6] } 62... Be4 { [%eval #-5] } 63. Kc7 { [%eval #-2] } 63... Rc2+ { [%eval #-1] } 64. Kb8 { [%eval #-1] } 64... Rd8# { Black wins by checkmate. } 0-1
