FEN
[Event "rated King of the Hill game"]
[Site "https://lichess.org/tb7txWPi"]
[Date "2017.02.20"]
[White "mavking14"]
[Black "sorcererofwonderland"]
[Result "0-1"]
[GameId "tb7txWPi"]
[UTCDate "2017.02.20"]
[UTCTime "15:09:38"]
[WhiteElo "1539"]
[BlackElo "1588"]
[WhiteRatingDiff "-14"]
[BlackRatingDiff "+42"]
[Variant "King of the Hill"]
[TimeControl "180+3"]
[ECO "D02"]
[Opening "Queen's Pawn Game: Zukertort Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.24] } 1... d5 { [%eval 0.29] } 2. Nf3 { [%eval 0.02] } { D02 Queen's Pawn Game: Zukertort Variation } 2... e6 { [%eval 0.3] } 3. h3 { [%eval -0.06] } 3... Nf6 { [%eval 0.2] } 4. Bg5 { [%eval -0.1] } 4... Be7 { [%eval 0.1] } 5. Nc3 { [%eval -0.14] } 5... O-O { [%eval -0.15] } 6. Kd2?! { (-0.15 → -1.02) Inaccuracy. e3 was best. } { [%eval -1.02] } (6. e3 c5) 6... c5 { [%eval -0.81] } 7. dxc5?! { (-0.81 → -1.58) Inaccuracy. e3 was best. } { [%eval -1.58] } (7. e3 h6 8. Bh4 Qa5 9. Kc1 Nc6 10. a3 Bd7 11. g4 Ne4 12. Nxe4 dxe4 13. Bxe7 Nxe7) 7... Bxc5 { [%eval -1.33] } 8. Kd3?! { (-1.33 → -2.35) Inaccuracy. e3 was best. } { [%eval -2.35] } (8. e3 h6 9. Bf4 Ne4+ 10. Ke1 Nxc3 11. bxc3 f6 12. c4 e5 13. Bg3 d4 14. Rb1 Nc6) 8... Nc6 { [%eval -2.29] } 9. a3 { [%eval -2.83] } 9... h6 { [%eval -2.27] } 10. Bxf6 { [%eval -2.81] } 10... Qxf6 { [%eval -2.61] } 11. b4?! { (-2.61 → -4.02) Inaccuracy. e3 was best. } { [%eval -4.02] } (11. e3 Rd8 12. Ke2 Bb6 13. Qd3 d4 14. Na4 Bc7 15. Rd1 e5 16. e4 b6 17. g3 Bb7) 11... Bd4?! { (-4.02 → -2.83) Inaccuracy. Qf5+ was best. } { [%eval -2.83] } (11... Qf5+ 12. Kd2) 12. Qd2?? { (-2.83 → -7.47) Blunder. Ne4 was best. } { [%eval -7.47] } (12. Ne4 Qf4) 12... a6?? { (-7.47 → -0.90) Blunder. Qf5+ was best. } { [%eval -0.9] } (12... Qf5+ 13. e4) 13. e3?? { (-0.90 → -3.50) Blunder. Ne4 was best. } { [%eval -3.5] } (13. Ne4) 13... Be5?? { (-3.50 → -0.03) Blunder. Ba7 was best. } { [%eval -0.03] } (13... Ba7) 14. Nxe5 { [%eval 0.0] } 14... Qxe5 { [%eval 0.0] } 15. f4 { [%eval 0.0] } 15... Qf5+?! { (0.00 → 0.63) Inaccuracy. Qf6 was best. } { [%eval 0.63] } (15... Qf6 16. g4 Rd8 17. Bg2 b5 18. Ne2 Qg6+ 19. Kc3 Qf6+ 20. Kd3) 16. e4? { (0.63 → -0.88) Mistake. Ke2 was best. } { [%eval -0.88] } (16. Ke2 Qf6) 16... dxe4+? { (-0.88 → 0.35) Mistake. Qg6 was best. } { [%eval 0.35] } (16... Qg6 17. f5) 17. Nxe4?? { (0.35 → -9.25) Blunder. Ke3 was best. } { [%eval -9.25] } (17. Ke3 e5) 17... Qd5+?? { (-9.25 → 3.86) Blunder. Rd8+ was best. } { [%eval 3.86] } (17... Rd8+ 18. Ke3 Rxd2 19. Nxd2 g5 20. g3 gxf4+ 21. gxf4 e5 22. Rg1+ Kf8 23. Rg4 exf4+ 24. Rxf4) 18. Ke3 { [%eval 3.38] } 18... f5 { [%eval 3.06] } 19. Nf2?? { (3.06 → 0.30) Blunder. Qd3 was best. } { [%eval 0.3] } (19. Qd3) 19... Qxd2+ { [%eval 0.81] } 20. Kxd2 { [%eval 0.5] } 20... Rd8+ { [%eval 0.18] } 21. Ke3 { [%eval 0.23] } 21... b5 { [%eval 0.72] } 22. c4?? { (0.72 → -1.97) Blunder. Bd3 was best. } { [%eval -1.97] } (22. Bd3 e5) 22... bxc4?? { (-1.97 → 8.69) Blunder. e5 was best. } { [%eval 8.69] } (22... e5 23. cxb5 exf4+ 24. Kf3 Ne5+ 25. Kxf4 Ng6+ 26. Ke3 Ra7 27. Bc4+ Kf8 28. Nd3 Re7+ 29. Kd2) 23. Bxc4 { [%eval 7.13] } 23... Kf7 { [%eval 8.74] } 24. Rhd1 { [%eval 7.93] } 24... Bb7 { [%eval 7.24] } 25. Nd3?? { (7.24 → 3.42) Blunder. Ne4 was best. } { [%eval 3.42] } (25. Ne4 Ke7 26. Nc5 Rxd1 27. Rxd1 Bc8 28. g4 g6 29. Bb3 Rb8 30. Ba4 Rb5 31. Bxb5 axb5) 25... Kf6 { [%eval 4.12] } 26. g4?? { (4.12 → -8.04) Blunder. Nf2 was best. } { [%eval -8.04] } (26. Nf2 Ke7) 26... g5 { [%eval -7.17] } 27. Nc5 { [%eval -8.27] } 27... gxf4+ { [%eval -7.32] } 28. Kxf4 { [%eval -7.15] } 28... e5+ { [%eval -6.21] } 29. Ke3 { [%eval -5.03] } 29... e4?? { (-5.03 → 26.55) Blunder. Na5 was best. } { [%eval 26.55] } (29... Na5 30. Ne4+ Bxe4 31. bxa5 Rac8 32. Rxd8 Rxd8 33. Rf1 Rd4 34. Bg8 Rd3+ 35. Ke2 Rxh3 36. Rc1) 30. Kf4 { [%eval 21.27] } 30... Ne7?! { (21.27 → Mate in 6) Checkmate is now unavoidable. Ne5 was best. } { [%eval #6] } (30... Ne5 31. gxf5) 31. Nxb7?? { (Mate in 6 → Mate in 2) Lost forced checkmate sequence. gxf5 was best. } { [%eval #-2] } (31. gxf5 Ng6+ 32. fxg6 Rd4 33. Rxd4 Re8 34. Rd6+ Kg7 35. Ke3 Bd5 36. Kd4#) 31... Rxd1?? { (Mate in 2 → Mate in 8) Lost forced checkmate sequence. Ng6+ was best. } { [%eval #8] } (31... Ng6+ 32. Kg3 Ke5#) 32. Rxd1?? { (Mate in 8 → Mate in 2) Lost forced checkmate sequence. gxf5 was best. } { [%eval #-2] } (32. gxf5 Rd4 33. Rd1 Re8 34. Rxd4 Ng6+ 35. fxg6 e3 36. Rd6+ Kg7 37. Be6 Rxe6 38. Rxe6 a5) 32... Ng6+ { [%eval #-1] } 33. Ke3 { [%eval #-1] } 33... Ke5# { Game ends by variant rule. } 0-1