FEN
[Event "rated blitz game"]
[Site "https://lichess.org/tZiCjZqe"]
[Date "2026.06.11"]
[Round "-"]
[White "ZB-OnurSerbest1"]
[Black "i353"]
[Result "0-1"]
[GameId "tZiCjZqe"]
[UTCDate "2026.06.11"]
[UTCTime "07:59:39"]
[WhiteElo "1710"]
[BlackElo "1700"]
[WhiteRatingDiff "-7"]
[BlackRatingDiff "+6"]
[Variant "Standard"]
[TimeControl "300+0"]
[ECO "A40"]
[Opening "Horwitz Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.15] } 1... e6 { [%eval 0.42] } { A40 Horwitz Defense } 2. Nf3 { [%eval 0.08] } 2... b6?! { (0.08 → 0.76) Inaccuracy. d5 was best. } { [%eval 0.76] } (2... d5 3. c4 Nf6 4. Nc3 Bb4 5. Qa4+ Nc6 6. e3 O-O 7. Qc2) 3. Bf4?! { (0.76 → 0.13) Inaccuracy. e4 was best. } { [%eval 0.13] } (3. e4 d5 4. exd5 exd5 5. Ne5 Qe7 6. Be3 Qe6 7. Bd3 Bd6) 3... Bb7 { [%eval 0.22] } 4. e3 { [%eval 0.25] } 4... Nc6 { [%eval 0.42] } 5. Nc3 { [%eval -0.07] } 5... Nf6 { [%eval 0.27] } 6. Nb5 { [%eval -0.19] } 6... d6?! { (-0.19 → 0.38) Inaccuracy. Rc8 was best. } { [%eval 0.38] } (6... Rc8 7. Be2 a6 8. Nc3 Na5 9. O-O c5 10. e4 cxd4 11. Qxd4) 7. c4 { [%eval 0.38] } 7... a6 { [%eval 0.48] } 8. Nc3 { [%eval 0.46] } 8... Qd7 { [%eval 0.61] } 9. Bd3 { [%eval 0.62] } 9... h6 { [%eval 0.75] } 10. O-O { [%eval 0.76] } 10... g5 { [%eval 0.7] } 11. Bg3 { [%eval 0.81] } 11... O-O-O { [%eval 0.98] } 12. Qc2?? { (0.98 → -1.51) Blunder. d5 was best. } { [%eval -1.51] } (12. d5 Ne7 13. e4 Ng6 14. Qd2 Bg7 15. a4 h5 16. e5 Nxd5 17. cxd5 h4) 12... g4?? { (-1.51 → 0.60) Blunder. Nb4 was best. } { [%eval 0.6] } (12... Nb4 13. Qd1 Nxd3 14. Qxd3 h5 15. h4 gxh4 16. Bxh4 Be7 17. e4 Rdg8 18. Rfe1) 13. Nd2?! { (0.60 → -0.17) Inaccuracy. Nh4 was best. } { [%eval -0.17] } (13. Nh4 Nb4 14. Qd1 Nxd3 15. Qxd3 d5 16. cxd5 Nxd5 17. Rfc1 Nb4 18. Qe2 h5) 13... h5? { (-0.17 → 0.94) Mistake. Nb4 was best. } { [%eval 0.94] } (13... Nb4 14. Qb1 Be7 15. Bh4 d5 16. Rd1 Nxd3 17. Qxd3 h5 18. Rac1 Kb8 19. c5) 14. d5?? { (0.94 → -1.46) Blunder. Bh4 was best. } { [%eval -1.46] } (14. Bh4 Be7 15. a3 Ng8 16. Bxe7 Ngxe7 17. b4 Kb8 18. Nb3 Na7 19. b5 a5) 14... exd5?? { (-1.46 → 3.36) Blunder. h4 was best. } { [%eval 3.36] } (14... h4 15. Bf4 Nb4 16. Qb1 Nxd3 17. Qxd3 exd5 18. cxd5 Kb8 19. a4 Re8 20. Bg5) 15. Bf5 { [%eval 3.31] } 15... Kb8 { [%eval 3.91] } 16. Bxd7 { [%eval 3.78] } 16... Rxd7 { [%eval 4.42] } 17. cxd5 { [%eval 4.29] } 17... Na7 { [%eval 5.36] } 18. e4 { [%eval 4.27] } 18... Bh6?! { (4.27 → 5.53) Inaccuracy. h4 was best. } { [%eval 5.53] } (18... h4 19. Bf4 Nh5 20. Be3 f5 21. exf5 h3 22. g3 Nf6 23. Rac1 Bg7 24. a4) 19. f3 { [%eval 4.6] } 19... Bg5 { [%eval 5.44] } 20. f4 { [%eval 5.49] } 20... Bh6 { [%eval 5.47] } 21. Rac1 { [%eval 4.78] } 21... Bg7 { [%eval 5.63] } 22. b4?! { (5.63 → 4.23) Inaccuracy. Bh4 was best. } { [%eval 4.23] } (22. Bh4 Nb5 23. Nxb5 axb5 24. Rfe1 b4 25. Nf1 Rc8 26. Ng3 Rg8 27. Ne2 Bh8) 22... h4 { [%eval 4.29] } 23. Bf2 { [%eval 4.14] } 23... g3 { [%eval 3.98] } 24. hxg3 { [%eval 4.16] } 24... hxg3 { [%eval 4.14] } 25. Bxg3 { [%eval 4.18] } 25... Ng4 { [%eval 4.17] } 26. Qd3 { [%eval 3.59] } 26... f5 { [%eval 3.75] } 27. e5 { [%eval 3.28] } 27... dxe5?! { (3.28 → 5.04) Inaccuracy. Bxe5 was best. } { [%eval 5.04] } (27... Bxe5 28. Nd1 Bf6 29. Re1 Rdh7 30. Nf2 Nxf2 31. Kxf2 Rg7 32. Re3 Bc8 33. Rce1) 28. fxe5?! { (5.04 → 3.85) Inaccuracy. Qxf5 was best. } { [%eval 3.85] } (28. Qxf5 Rdd8 29. Qxg4 Rdg8 30. fxe5 Bh6 31. Qxg8+ Rxg8 32. Nde4 Bxc1 33. Rxc1 Nb5) 28... Nb5?! { (3.85 → 5.05) Inaccuracy. Bh6 was best. } { [%eval 5.05] } (28... Bh6 29. Rxf5 Be3+ 30. Kf1 Nc6 31. e6 Nd4 32. Ke1 Nxe6 33. Ne2 Rh1+ 34. Nf1) 29. Nxb5 { [%eval 4.9] } 29... Rxd5 { [%eval 4.84] } 30. Qxf5 { [%eval 4.62] } 30... Ne3?! { (4.62 → 7.68) Inaccuracy. Rxd2 was best. } { [%eval 7.68] } (30... Rxd2 31. Rc2 Ne3 32. Rxd2 Nxf5 33. Rxf5 axb5 34. e6 Re8 35. Bxc7+ Ka7 36. Be5) 31. Qf7 { [%eval 7.42] } 31... Rxd2? { (7.42 → Mate in 7) Checkmate is now unavoidable. Nxf1 was best. } { [%eval #7] } (31... Nxf1 32. Qxc7+ Ka8 33. Qxg7 Rh1+ 34. Kxh1 Nxg3+ 35. Qxg3 Rxb5 36. Kg1 Ka7 37. Rc7) 32. Qxc7+ { [%eval #6] } 32... Ka8 { [%eval #6] } 33. Rf7?? { (Mate in 6 → Mate in 1) Lost forced checkmate sequence. Qxb7+ was best. } { [%eval #-1] } (33. Qxb7+ Kxb7 34. Rf7+ Ka8 35. Ra7+ Kb8 36. e6+ Be5 37. Bxe5+ Rd6 38. Bxd6#) 33... Rxg2# { Black wins by checkmate. } 0-1