- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated blitz game"] [Site "https://lichess.org/tXJTIc5J"] [Date "2019.12.07"] [Round "-"] [White "changes9"] [Black "AmrSheta"] [Result "1-0"] [GameId "tXJTIc5J"] [UTCDate "2019.12.07"] [UTCTime "19:50:33"] [WhiteElo "995"] [BlackElo "1085"] [WhiteRatingDiff "+30"] [BlackRatingDiff "-11"] [Variant "Standard"] [TimeControl "180+2"] [ECO "A80"] [Opening "Dutch Defense"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. d4 { [%eval 0.25] } 1... f5 { [%eval 0.47] } { A80 Dutch Defense } 2. e3 { [%eval 0.42] } 2... d6 { [%eval 0.54] } 3. f4 { [%eval 0.07] } 3... Nc6 { [%eval 0.16] } 4. Bb5 { [%eval 0.06] } 4... a6 { [%eval 0.39] } 5. Bxc6+ { [%eval 0.31] } 5... bxc6 { [%eval 0.29] } 6. d5? { (0.29 → -0.98) Mistake. Nf3 was best. } { [%eval -0.98] } (6. Nf3 g6 7. c4 Bg7 8. O-O Nf6 9. b3 c5 10. Bb2 cxd4 11. exd4 O-O 12. Nc3 Re8) 6... cxd5 { [%eval -0.84] } 7. Qxd5 { [%eval -0.84] } 7... Nf6?? { (-0.84 → 5.53) Blunder. Rb8 was best. } { [%eval 5.53] } (7... Rb8 8. b3) 8. Qxa8 { [%eval 5.7] } 8... e5 { [%eval 6.25] } 9. Qc6+ { [%eval 6.19] } 9... Bd7 { [%eval 6.9] } 10. Qxa6 { [%eval 6.81] } 10... e4 { [%eval 7.46] } 11. Bd2 { [%eval 7.21] } 11... d5 { [%eval 7.19] } 12. c4 { [%eval 6.83] } 12... c6 { [%eval 7.38] } 13. cxd5 { [%eval 7.11] } 13... cxd5 { [%eval 7.7] } 14. Ne2 { [%eval 7.65] } 14... Bc5 { [%eval 7.74] } 15. Nbc3 { [%eval 7.82] } 15... O-O { [%eval 7.69] } 16. O-O-O { [%eval 6.12] } 16... Qc7 { [%eval 6.48] } 17. b3?? { (6.48 → 2.37) Blunder. Kb1 was best. } { [%eval 2.37] } (17. Kb1 Rb8) 17... Bc6?? { (2.37 → 7.31) Blunder. Bc8 was best. } { [%eval 7.31] } (17... Bc8 18. Nb5) 18. Be1?? { (7.31 → 0.31) Blunder. Nb5 was best. } { [%eval 0.31] } (18. Nb5) 18... Ra8 { [%eval -1.02] } 19. Nb5 { [%eval -0.76] } 19... Bxb5?? { (-0.76 → 8.01) Blunder. Bxe3+ was best. } { [%eval 8.01] } (19... Bxe3+ 20. Kb2 Qd7 21. Qxa8+ Bxa8 22. Nbd4 Bb7 23. Nc2 Bc5 24. Ned4 Ba6 25. a4 Qb7 26. Nxf5) 20. Qxb5? { (8.01 → 4.21) Mistake. Qxa8+ was best. } { [%eval 4.21] } (20. Qxa8+) 20... Bxe3+ { [%eval 4.6] } 21. Kb1 { [%eval 4.29] } 21... Rb8? { (4.29 → 7.34) Mistake. Rxa2 was best. } { [%eval 7.34] } (21... Rxa2 22. Nc3 Rxg2 23. Rxd5 g6 24. Re5 Bd4 25. Ne2 Bxe5 26. fxe5 Rxe2 27. Qxe2 Qxe5 28. Qc4+) 22. Ba5 { [%eval 6.04] } 22... Qa7 { [%eval 6.05] } 23. Qc6?? { (6.05 → 1.42) Blunder. Qa4 was best. } { [%eval 1.42] } (23. Qa4) 23... Qxa5 { [%eval 1.57] } 24. Qe6+? { (1.57 → -0.09) Mistake. Nd4 was best. } { [%eval -0.09] } (24. Nd4) 24... Kh8 { [%eval -0.37] } 25. Qxf5?? { (-0.37 → -6.06) Blunder. Qe5 was best. } { [%eval -6.06] } (25. Qe5 Rd8 26. Qc3 Qxc3 27. Nxc3 g6 28. Rhe1 Bxf4 29. Ne2 Bxh2 30. g3 Ng4 31. Rd4 Kg7) 25... Ra8 { [%eval -5.31] } 26. a4 { [%eval -6.4] } 26... Qb4 { [%eval -6.0] } 27. Rd4?? { (-6.00 → Mate in 3) Checkmate is now unavoidable. Ka2 was best. } { [%eval #-3] } (27. Ka2 Rb8) 27... Qxb3+ { [%eval #-2] } 28. Ka1 { [%eval #-2] } 28... Qc3+?? { (Mate in 2 → 9.18) Lost forced checkmate sequence. Bxd4+ was best. } { [%eval 9.18] } (28... Bxd4+ 29. Nxd4 Rxa4#) 29. Kb1?? { (9.18 → Mate in 3) Checkmate is now unavoidable. Nxc3 was best. } { [%eval #-3] } (29. Nxc3) 29... Qxd4?? { (Mate in 3 → 8.07) Lost forced checkmate sequence. Qb3+ was best. } { [%eval 8.07] } (29... Qb3+ 30. Ka1 Bxd4+ 31. Nxd4 Rxa4#) 30. Nxd4 { [%eval 8.05] } 30... Bxd4 { [%eval 7.69] } 31. Rd1? { (7.69 → 4.34) Mistake. Rc1 was best. } { [%eval 4.34] } (31. Rc1) 31... Rxa4 { [%eval 4.33] } 32. Rxd4?? { (4.33 → 0.24) Blunder. Qc8+ was best. } { [%eval 0.24] } (32. Qc8+ Ng8) 32... Rxd4 { [%eval 0.0] } 33. Qc8+ { [%eval 0.13] } 33... Ng8 { [%eval 0.3] } 34. f5?? { (0.30 → -3.68) Blunder. Qe6 was best. } { [%eval -3.68] } (34. Qe6 Rd3) 34... Rd2?? { (-3.68 → 0.00) Blunder. Rb4+ was best. } { [%eval 0.0] } (34... Rb4+ 35. Ka2 e3 36. Qc2 Rb7 37. Qd1 Re7 38. Kb3 d4 39. Kc2 d3+ 40. Kxd3 Rd7+ 41. Ke2) 35. h3?! { (0.00 → -0.76) Inaccuracy. f6 was best. } { [%eval -0.76] } (35. f6 gxf6 36. Qe6 Rxg2 37. Qxd5 Rxh2 38. Qxe4 Rh5 39. Qc4 Re5 40. Qf7 Re1+ 41. Kc2 Re7) 35... Rxg2 { [%eval -0.53] } 36. f6?? { (-0.53 → -3.01) Blunder. Kc1 was best. } { [%eval -3.01] } (36. Kc1 Rf2 37. Qe6 h5 38. Qxd5 Nf6 39. Qb3 h4 40. Qe3 Rxf5 41. Kd1 Kh7 42. Qb6 Rf3) 36... gxf6 { [%eval -2.46] } 37. Kc1 { [%eval -2.49] } 37... e3?? { (-2.49 → -0.21) Blunder. Rg5 was best. } { [%eval -0.21] } (37... Rg5 38. Qf8 Re5 39. Kd1 d4 40. Ke2 Re7 41. Qc8 h5 42. Qf5 d3+ 43. Kd1 Kg7 44. Qxh5) 38. Kd1? { (-0.21 → -1.34) Mistake. Qc5 was best. } { [%eval -1.34] } (38. Qc5 e2) 38... e2+? { (-1.34 → 0.00) Mistake. d4 was best. } { [%eval 0.0] } (38... d4) 39. Ke1 { [%eval 0.0] } 39... d4 { [%eval 0.0] } 40. Qc2?? { (0.00 → -24.23) Blunder. Qd8 was best. } { [%eval -24.23] } (40. Qd8 Rg5 41. Kxe2 Re5+ 42. Kd3 Kg7 43. Qxd4 Ne7 44. Qg4+ Kf8 45. Qh4 Rd5+ 46. Kc4 Kg7) 40... Ne7?? { (-24.23 → 0.00) Blunder. Rg1+ was best. } { [%eval 0.0] } (40... Rg1+) 41. Qd3 { [%eval 0.0] } 41... Nd5 { [%eval 0.0] } 42. Qxd4 { [%eval 0.0] } 42... Ne7?! { (0.00 → 1.09) Inaccuracy. Rg5 was best. } { [%eval 1.09] } (42... Rg5 43. Qa7 Kg8 44. Kxe2 Re5+ 45. Kf3 Ne7 46. Qg1+ Kf7 47. Kf2 Rd5 48. h4 Re5 49. Kg2) 43. Qxf6+ { [%eval 1.12] } 43... Rg7 { [%eval 1.18] } 44. h4 { [%eval 0.95] } 44... Nd5?? { (0.95 → 5.72) Blunder. Kg8 was best. } { [%eval 5.72] } (44... Kg8) 45. Kxe2?? { (5.72 → Mate in 15) Checkmate is now unavoidable. Qd8+ was best. } { [%eval #-15] } { White wins on time. } (45. Qd8+ Rg8 46. Qxd5 h6 47. Qe5+ Kh7 48. Qe7+ Rg7 49. Qe4+ Kg8 50. Kxe2 Kh8 51. Kf2 Rg8) 1-0