FEN
[Event "rated rapid game"]
[Site "https://lichess.org/tX4D0vJ1"]
[Date "2026.05.12"]
[Round "-"]
[White "tuna9119"]
[Black "Vladkkkk"]
[Result "0-1"]
[GameId "tX4D0vJ1"]
[UTCDate "2026.05.12"]
[UTCTime "08:29:41"]
[WhiteElo "744"]
[BlackElo "564"]
[WhiteRatingDiff "-6"]
[BlackRatingDiff "+215"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "D00"]
[Opening "Queen's Pawn Game: Accelerated London System"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.15] } 1... d5 { [%eval 0.27] } 2. Bf4 { [%eval 0.0] } { D00 Queen's Pawn Game: Accelerated London System } 2... Nf6 { [%eval 0.14] } 3. c3 { [%eval 0.0] } 3... e6 { [%eval 0.05] } 4. e3 { [%eval 0.0] } 4... Nh5?? { (0.00 → 4.19) Blunder. Bd6 was best. } { [%eval 4.19] } (4... Bd6 5. Nd2 c5 6. Ngf3 O-O 7. Bg3 Qc7 8. dxc5 Qxc5 9. c4) 5. Qxh5 { [%eval 4.99] } 5... g6 { [%eval 5.29] } 6. Qd1 { [%eval 5.23] } 6... f5 { [%eval 5.86] } 7. Be2 { [%eval 5.73] } 7... Bd6 { [%eval 5.77] } 8. Bd3 { [%eval 5.58] } 8... Bxf4 { [%eval 5.37] } 9. exf4 { [%eval 5.4] } 9... b6 { [%eval 6.0] } 10. Nh3 { [%eval 5.56] } 10... Ba6 { [%eval 6.81] } 11. O-O { [%eval 5.47] } 11... Bxd3 { [%eval 5.48] } 12. Qxd3 { [%eval 5.67] } 12... Nc6 { [%eval 5.63] } 13. Na3 { [%eval 5.64] } 13... a5 { [%eval 6.02] } 14. Rae1 { [%eval 5.8] } 14... O-O { [%eval 5.92] } 15. Rxe6 { [%eval 5.65] } 15... Qd7 { [%eval 5.56] } 16. Ree1 { [%eval 5.44] } 16... Rae8 { [%eval 5.46] } 17. Ng5 { [%eval 5.01] } 17... Rxe1 { [%eval 5.28] } 18. Rxe1 { [%eval 4.98] } 18... Re8 { [%eval 5.3] } 19. Rd1 { [%eval 5.27] } 19... b5 { [%eval 5.45] } 20. b4 { [%eval 4.67] } 20... axb4 { [%eval 4.76] } 21. cxb4 { [%eval 4.71] } 21... Nxb4 { [%eval 4.88] } 22. Nxb5?? { (4.88 → -5.73) Blunder. Qd2 was best. } { [%eval -5.73] } (22. Qd2 Qe7 23. Rb1 c5 24. dxc5 Nc6 25. Qxd5+ Kg7 26. Nc2 Qb7 27. Qd2 b4) 22... Nxd3 { [%eval -5.48] } 23. Rxd3?? { (-5.48 → Mate in 1) Checkmate is now unavoidable. a4 was best. } { [%eval #-1] } (23. a4 Nxf2 24. Kxf2 c6 25. Nc3 Qe7 26. Nf3 Qe3+ 27. Kg3 Qxc3 28. Rb1 Re7) 23... Qxb5?? { (Mate in 1 → -5.47) Lost forced checkmate sequence. Re1# was best. } { [%eval -5.47] } (23... Re1#) 24. Rd2?? { (-5.47 → Mate in 1) Checkmate is now unavoidable. Rd1 was best. } { [%eval #-1] } (24. Rd1 Qa4 25. Rc1 c5 26. h3 c4 27. Rb1 Qa6 28. Nf3 c3 29. Ne5 Qa7) 24... Re1# { Black wins by checkmate. } 0-1