- Blind mode tutorial
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[Event "msctrung Arena"] [Site "https://lichess.org/tVLBd2eu"] [Date "2025.08.21"] [Round "-"] [White "thaiminhquan"] [Black "NOOB_play_chess"] [Result "0-1"] [GameId "tVLBd2eu"] [UTCDate "2025.08.21"] [UTCTime "14:44:36"] [WhiteElo "1445"] [BlackElo "1515"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+22"] [Variant "Crazyhouse"] [TimeControl "600+0"] [ECO "C20"] [Opening "King's Pawn Game: Napoleon Attack"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 1.24] } 1... e5 { [%eval 1.86] } 2. Qf3?? { (1.86 → -2.26) Blunder. Nf3 was best. } { [%eval -2.26] } { C20 King's Pawn Game: Napoleon Attack } (2. Nf3 Nc6 3. Nc3 d6 4. d4 exd4 5. Nxd4 Nxd4 6. Qxd4 Nf6) 2... Nc6 { [%eval -2.68] } 3. Bc4 { [%eval -2.29] } 3... Nf6 { [%eval -2.03] } 4. Nh3?? { (-2.03 → -5.23) Blunder. Ne2 was best. } { [%eval -5.23] } (4. Ne2 Bc5 5. Nbc3 O-O 6. d3 d6 7. Bg5 Bg4 8. Qg3 Bxe2) 4... h6?? { (-5.23 → -2.12) Blunder. d5 was best. } { [%eval -2.12] } (4... d5 5. exd5) 5. Nc3 { [%eval -2.16] } 5... Nd4 { [%eval -2.93] } 6. Qd1?! { (-2.93 → -3.98) Inaccuracy. Qd3 was best. } { [%eval -3.98] } (6. Qd3 c6 7. O-O d6 8. Kh1 b5 9. Bb3 b4 10. Ne2 Nxe2 11. Qxe2 Bxh3) 6... d6 { [%eval -3.84] } 7. Nb5?? { (-3.84 → -10.16) Blunder. Ng1 was best. } { [%eval -10.16] } (7. Ng1 c6 8. Nge2 Nxe2 9. Bxe2 N@f4 10. N@e3 d5 11. exd5 N6xd5 12. Ncxd5 cxd5) 7... Nxb5 { [%eval -10.74] } 8. Bxb5+ { [%eval -10.32] } 8... Bd7?? { (-10.32 → -3.75) Blunder. c6 was best. } { [%eval -3.75] } (8... c6 9. Bf1 Bxh3 10. gxh3 Nxe4 11. N@e6 N@h4 12. Qe2 P@g2 13. Bxg2 Nxg2+ 14. Kd1) 9. Bxd7+ { [%eval -3.98] } 9... Qxd7 { [%eval -4.0] } 10. c4?? { (-4.00 → -12.07) Blunder. B@f5 was best. } { [%eval -12.07] } (10. B@f5 Qc6) 10... c6? { (-12.07 → -4.84) Mistake. N@d3+ was best. } { [%eval -4.84] } (10... N@d3+ 11. Kf1 B@g4 12. B@f3 Bxh3 13. gxh3 Qxh3+ 14. B@g2 Qh4 15. N@g3 N@d4 16. Qa4+) 11. d4? { (-4.84 → -9.53) Mistake. B@f5 was best. } { [%eval -9.53] } (11. B@f5 N@d3+ 12. Kf1 Qd8 13. Qf3 Nc5 14. d4 exd4 15. Nf4 P@e5 16. N@e6 fxe6) 11... Nxe4?! { (-9.53 → -5.33) Inaccuracy. N@h4 was best. } { [%eval -5.33] } (11... N@h4 12. B@f5) 12. dxe5?! { (-5.33 → -7.62) Inaccuracy. O-O was best. } { [%eval -7.62] } (12. O-O B@f5) 12... O-O-O?? { (-7.62 → -0.24) Blunder. P@d2+ was best. } { [%eval -0.24] } (12... P@d2+ 13. Bxd2) 13. exd6?? { (-0.24 → -8.79) Blunder. O-O was best. } { [%eval -8.79] } (13. O-O P@g4) 13... Qxd6?? { (-8.79 → -2.67) Blunder. Bxd6 was best. } { [%eval -2.67] } (13... Bxd6 14. O-O) 14. Qxd6?? { (-2.67 → -17.05) Blunder. P@d5 was best. } { [%eval -17.05] } (14. P@d5) 14... Rxd6?? { (-17.05 → 5.80) Blunder. N@c2+ was best. } { [%eval 5.8] } (14... N@c2+ 15. Kf1) 15. Q@e8+?? { (5.80 → 0.61) Blunder. O-O was best. } { [%eval 0.61] } (15. O-O) 15... N@d8?? { (0.61 → 6.70) Blunder. Q@d8 was best. } { [%eval 6.7] } (15... Q@d8 16. Qxd8+ Rxd8 17. O-O P@e2 18. Q@a8+ Q@b8 19. B@f5+ P@e6 20. Qxb8+ Kxb8 21. P@c7+) 16. Bf4?? { (6.70 → -2.51) Blunder. O-O was best. } { [%eval -2.51] } (16. O-O Q@e6 17. Qxe6+ Nxe6 18. Bf4 B@d7 19. B@f5 Q@b8 20. Bxe6 Bxe6 21. Q@e8+ B@d8) 16... P@d2+ { [%eval -1.82] } 17. Kd1?? { (-1.82 → Mate in 3) Checkmate is now unavoidable. Bxd2 was best. } { [%eval #-3] } (17. Bxd2) 17... P@c2+ { [%eval #-2] } 18. Kxc2 { [%eval #-2] } 18... d1=Q+?? { (Mate in 2 → -5.05) Lost forced checkmate sequence. Q@d3+ was best. } { [%eval -5.05] } (18... Q@d3+ 19. Kd1 B@c2#) 19. Rhxd1 { [%eval -3.6] } 19... Rxd1?? { (-3.60 → 40.52) Blunder. Q@e2+ was best. } { [%eval 40.52] } (19... Q@e2+) 20. Rxd1?? { (40.52 → Mate in 6) Checkmate is now unavoidable. B@g4+ was best. } { [%eval #-6] } (20. B@g4+) 20... B@e7?? { (Mate in 6 → Mate in 1) Lost forced checkmate sequence. Q@e2+ was best. } { [%eval #1] } (20... Q@e2+ 21. Rd2 B@d3+ 22. Kb3 Nxd2+ 23. Bxd2 R@b4+ 24. Bxb4 Qc2+ 25. Ka3 R@a4#) 21. B@d6?! { (Mate in 1 → 15.90) Lost forced checkmate sequence. P@d7# was best. } { [%eval 15.9] } (21. P@d7#) 21... Nxd6?! { (15.90 → Mate in 3) Checkmate is now unavoidable. Q@e2+ was best. } { [%eval #3] } (21... Q@e2+ 22. P@d2) 22. Bxd6?? { (Mate in 3 → -6.56) Lost forced checkmate sequence. P@d7+ was best. } { [%eval -6.56] } (22. P@d7+ Kc7 23. N@a8+ Kb8 24. R@c8#) 22... Bxd6?? { (-6.56 → Mate in 3) Checkmate is now unavoidable. Q@e2+ was best. } { [%eval #3] } (22... Q@e2+ 23. R@d2) 23. P@e5?? { (Mate in 3 → Mate in 5) Lost forced checkmate sequence. P@d7+ was best. } { [%eval #-5] } (23. P@d7+ Kc7 24. N@a8+ Kb8 25. R@c8#) 23... B@e4+ { [%eval #-5] } 24. Kc1 { [%eval #-1] } 24... Q@c2# { Black wins by checkmate. } 0-1