FEN
[Event "Hourly Atomic Arena"]
[Site "https://lichess.org/tTkEF4z0"]
[Date "2023.03.24"]
[Round "-"]
[White "Armando2024"]
[Black "Love_is_4ever"]
[Result "0-1"]
[GameId "tTkEF4z0"]
[UTCDate "2023.03.24"]
[UTCTime "06:23:51"]
[WhiteElo "1480"]
[BlackElo "2116"]
[WhiteRatingDiff "-1"]
[BlackRatingDiff "+0"]
[Variant "Atomic"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3 { [%eval 1.4] } 1... f6 { [%eval 2.23] } 2. e3? { (2.23 → 0.75) Mistake. Nc3 was best. } { [%eval 0.75] } (2. Nc3 Nh6 3. g4 c6 4. d4 e6 5. e4 f5 6. Nh4 Ba3) 2... e6 { [%eval 1.33] } 3. Na3 { [%eval 1.1] } 3... b5 { [%eval 1.06] } 4. Bxb5?? { (1.06 → -2.30) Blunder. h3 was best. } { [%eval -2.3] } (4. h3 d5 5. d4 c5 6. Nh4 c4 7. c3 g6 8. g3 h5) 4... Ba6 { [%eval -1.75] } 5. Nb5 { [%eval -1.67] } 5... Bxb5 { [%eval -1.55] } 6. c3 { [%eval -1.66] } 6... c6?? { (-1.66 → 0.10) Blunder. Nc6 was best. } { [%eval 0.1] } (6... Nc6 7. Nd4) 7. Qb3?? { (0.10 → -3.31) Blunder. Nd4 was best. } { [%eval -3.31] } (7. Nd4 Nh6) 7... Qb6?? { (-3.31 → -0.45) Blunder. Bb4 was best. } { [%eval -0.45] } (7... Bb4) 8. Qxb6?? { (-0.45 → -2.69) Blunder. Nd4 was best. } { [%eval -2.69] } (8. Nd4 Qxb3 9. Rb1 Nh6 10. f3 e5 11. Nf5 Nxf5 12. b4 Na6 13. b5 Nb4 14. cxb4 Bb4) 8... Nh6 { [%eval -2.85] } 9. h3?! { (-2.85 → -3.84) Inaccuracy. Kd1 was best. } { [%eval -3.84] } (9. Kd1 Ng4) 9... Ng4 { [%eval -3.99] } 10. hxg4 { [%eval -4.0] } 10... h5 { [%eval -4.0] } 11. d3 { [%eval -4.92] } 11... d5 { [%eval -4.79] } 12. e4 { [%eval -4.83] } 12... Nd7 { [%eval -4.89] } 13. exd5?! { (-4.89 → -6.53) Inaccuracy. b4 was best. } { [%eval -6.53] } (13. b4 g5 14. d4 h4 15. a4 Be7 16. Bd2 f5 17. c4 f4 18. c5 f3 19. gxf3 O-O) 13... Ne5 { [%eval -6.24] } 14. Bf4 { [%eval -8.28] } 14... Ng4 { [%eval -6.48] } 15. f3 { [%eval -6.76] } 15... e5 { [%eval -5.89] } 16. O-O-O?? { (-5.89 → Mate in 5) Checkmate is now unavoidable. Be3 was best. } { [%eval #-5] } (16. Be3 Nxe3) 16... Nf2? { (Mate in 5 → -8.00) Lost forced checkmate sequence. Ba3 was best. } { [%eval -8.0] } (16... Ba3 17. bxa3 Rb8 18. Rdf1 Rb1+ 19. Kd2 Rd1+ 20. Kc2 Rxd3#) 17. Rde1 { [%eval -7.08] } 17... O-O-O { [%eval -6.34] } 18. d4?? { (-6.34 → Mate in 2) Checkmate is now unavoidable. Bxe5 was best. } { [%eval #-2] } (18. Bxe5 Nd1) 18... Nd3+ { [%eval #-1] } 19. Kd1 { [%eval #-1] } 19... Nxe1# { Game ends by variant rule. } 0-1
