FEN
[Event "casual correspondence game"]
[Site "https://lichess.org/tTdVGycC"]
[Date "2026.05.02"]
[Round "-"]
[White "jaycrudel"]
[Black "toma6012"]
[Result "1/2-1/2"]
[GameId "tTdVGycC"]
[UTCDate "2026.05.02"]
[UTCTime "01:05:51"]
[WhiteElo "1515"]
[BlackElo "1592"]
[Variant "Standard"]
[TimeControl "-"]
[ECO "D00"]
[Opening "Queen's Pawn Game: Accelerated London System"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.15] } 1... d5 { [%eval 0.27] } 2. Bf4 { [%eval 0.0] } { D00 Queen's Pawn Game: Accelerated London System } 2... Nf6 { [%eval 0.14] } 3. e3 { [%eval 0.04] } 3... e6 { [%eval 0.1] } 4. Bd3 { [%eval 0.0] } 4... Ne4?! { (0.00 → 0.74) Inaccuracy. c5 was best. } { [%eval 0.74] } (4... c5 5. Nf3 Qb6 6. b3 Bd6 7. Bg3 O-O 8. O-O Bxg3 9. hxg3) 5. Bxe4 { [%eval 0.69] } 5... dxe4 { [%eval 0.79] } 6. Qe2 { [%eval 0.3] } 6... Bd6 { [%eval 0.46] } 7. Be5?! { (0.46 → -0.34) Inaccuracy. Bxd6 was best. } { [%eval -0.34] } (7. Bxd6 cxd6 8. Qg4 O-O 9. Qxe4 Qb6 10. b3 Nc6 11. c3 a5 12. Nf3 a4) 7... Bxe5 { [%eval -0.34] } 8. dxe5 { [%eval -0.53] } 8... Nc6 { [%eval -0.19] } 9. Qc4 { [%eval -0.44] } 9... Qd5 { [%eval -0.38] } 10. Nd2?! { (-0.38 → -0.95) Inaccuracy. Qxd5 was best. } { [%eval -0.95] } (10. Qxd5 exd5 11. Nc3 Be6 12. f4 exf3 13. Nxf3 O-O-O 14. O-O-O Rhe8 15. Rhf1 Bg4) 10... Qxe5 { [%eval -0.52] } 11. O-O-O { [%eval -0.66] } 11... O-O?! { (-0.66 → 0.28) Inaccuracy. Qd5 was best. } { [%eval 0.28] } (11... Qd5 12. Qa4 f5 13. f3 b5 14. Qb3 Qxb3 15. Nxb3 Nb4 16. a3 Nd5 17. Re1) 12. Nxe4 { [%eval 0.37] } 12... f5 { [%eval 0.87] } 13. Ng5 { [%eval 0.34] } 13... f4? { (0.34 → 1.71) Mistake. a6 was best. } { [%eval 1.71] } (13... a6 14. a4 h6 15. N1f3 Qf6 16. h4 hxg5 17. hxg5 Qf7 18. Rh2 e5 19. Qc5) 14. N1f3 { [%eval 1.66] } 14... Qf6 { [%eval 1.57] } 15. e4?! { (1.57 → 0.86) Inaccuracy. exf4 was best. } { [%eval 0.86] } (15. exf4 h6 16. Nh3 Qf7 17. Rhg1 a5 18. g4 a4 19. Ne5 Nxe5 20. fxe5 a3) 15... Ne5? { (0.86 → 2.11) Mistake. h6 was best. } { [%eval 2.11] } (15... h6 16. e5 Qe7 17. Ne4 Bd7 18. Rhg1 Rad8 19. Nc5 Bc8 20. Nd3 Na5 21. Qc3) 16. h4?? { (2.11 → -5.79) Blunder. Nxe5 was best. } { [%eval -5.79] } (16. Nxe5 Qxe5 17. Nf3 Qa5 18. a3 h6 19. Qd4 b6 20. Qe5 Qxe5 21. Nxe5 Ba6) 16... Nxc4 { [%eval -5.74] } 17. Rd4 { [%eval -6.08] } 17... Ne5 { [%eval -5.98] } 18. Rhd1 { [%eval -6.69] } 18... Nxf3 { [%eval -6.81] } 19. gxf3 { [%eval -6.59] } 19... h6 { [%eval -6.84] } 20. e5 { [%eval -7.01] } 20... Qxe5 { [%eval -7.1] } 21. Ne4 { [%eval -6.99] } 21... b6 { [%eval -6.76] } 22. Rd8 { [%eval -7.83] } 22... Rxd8 { [%eval -7.65] } 23. Rxd8+ { [%eval -7.74] } 23... Kf7 { [%eval -7.45] } 24. c3 { [%eval -7.92] } 24... Ke7 { [%eval -7.62] } 25. Rd4 { [%eval -8.27] } 25... Ba6 { [%eval -7.93] } 26. b4 { [%eval -9.59] } 26... Rd8 { [%eval -9.27] } 27. Rxd8 { [%eval -9.56] } 27... Kxd8 { [%eval -9.41] } 28. Kd2? { (-9.41 → Mate in 9) Checkmate is now unavoidable. h5 was best. } { [%eval #-9] } (28. h5 Qxh5 29. a4 Qxf3 30. b5 Bb7 31. Nd2 Qxc3+ 32. Kd1 Ke7 33. f3 Qd3) 28... Qd5+ { [%eval #-8] } 29. Kc2 { [%eval #-4] } 29... Qxa2+ { [%eval #-3] } 30. Kc1 { [%eval #-3] } 30... Be2 { [%eval #-4] } 31. Nd2 { [%eval #-3] } 31... Bxf3? { (Mate in 3 → -9.61) Lost forced checkmate sequence. Bd3 was best. } { [%eval -9.61] } (31... Bd3 32. Kd1 Qc2+ 33. Ke1 Qc1#) 32. Nxf3 { [%eval -10.13] } 32... Qxf2 { [%eval -9.79] } 33. Nd2 { [%eval -9.93] } 33... Qe1+ { [%eval -9.93] } 34. Kc2 { [%eval -9.46] } 34... e5 { [%eval -9.3] } 35. h5? { (-9.30 → Mate in 12) Checkmate is now unavoidable. Kd3 was best. } { [%eval #-12] } (35. Kd3 Qe3+ 36. Kc2 Qe2 37. Kc1 Qg2 38. Nb1 f3 39. c4 Qf1+ 40. Kb2 Qxc4) 35... e4 { [%eval #-11] } 36. Nc4 { [%eval #-9] } 36... e3 { [%eval #-8] } 37. Kd3 { [%eval #-7] } 37... e2 { [%eval #-6] } 38. Ke4 { [%eval #-5] } 38... Qh4 { [%eval #-6] } 39. Ne5 { [%eval #-5] } 39... e1=Q+ { [%eval #-4] } 40. Kd5 { [%eval #-4] } 40... Qxh5 { [%eval #-4] } 41. Kc6 { [%eval #-4] } 41... Qhxe5 { [%eval #-3] } 42. Kb7 { [%eval #-3] } 42... Q1xc3 { [%eval #-3] } 43. Kxa7 { [%eval #-2] } 43... c5 { [%eval #-3] } 44. bxc5 { [%eval #-2] } 44... bxc5 { [%eval #-2] } 45. Kb6 { [%eval #-2] } 45... Qc7+ { [%eval #-2] } 46. Ka6 { [%eval #-1] } 46... Qb3?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Qd3# was best. } { [%eval 0.0] } { Draw by stalemate. } (46... Qd3#) 1/2-1/2