FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/tRN1mLUw"]
[Date "2023.09.08"]
[White "WhyDoIBlunder"]
[Black "MoveItUrSlow"]
[Result "1-0"]
[GameId "tRN1mLUw"]
[UTCDate "2023.09.08"]
[UTCTime "15:08:16"]
[WhiteElo "1683"]
[BlackElo "2220"]
[WhiteRatingDiff "+14"]
[BlackRatingDiff "-11"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b3 { [%eval 0.0] } 1... b5?! { (0.00 → 0.56) Inaccuracy. e6 was best. } { [%eval 0.56] } (1... e6 2. Ba3 Bxa3 3. Nxa3 b5 4. Nxb5 Nc6 5. Nxc7 Qxc7 6. d4) 2. a4 { [%eval 0.91] } 2... bxa4 { [%eval 0.31] } 3. Rxa4 { [%eval 0.44] } 3... Ba6 { [%eval 0.83] } 4. Rxa6 { [%eval 0.82] } 4... Nxa6 { [%eval 0.91] } 5. b4 { [%eval 0.6] } 5... Nxb4 { [%eval 0.71] } 6. Ba3 { [%eval 0.4] } 6... Nxc2 { [%eval -0.96] } 7. Qxc2?? { (-0.96 → -4.17) Blunder. Bxe7 was best. } { [%eval -4.17] } (7. Bxe7 Nxe7 8. Qxc2 g6 9. Qxg6 hxg6 10. Kd1 Rxh2 11. Rxh2 Bh6) 7... Qb8 { [%eval -3.95] } 8. Bxe7 { [%eval -5.0] } 8... Bxe7 { [%eval -4.09] } 9. Qxh7?? { (-4.09 → Mate in 15) Checkmate is now unavoidable. Qxc7 was best. } { [%eval #-15] } (9. Qxc7 Qxb1) 9... Qxb1 { [%eval #-15] } 10. Qxg7 { [%eval #-14] } 10... Qxe1 { [%eval #-14] } 11. Qxf7 { [%eval #-9] } 11... Qxf1 { [%eval #-11] } 12. Qxe7 { [%eval #-10] } 12... Qxg2 { [%eval #-10] } 13. Qxd7 { [%eval #-9] } 13... Rxh2?? { (Mate in 9 → Mate in 15) Lost forced checkmate sequence. Qxh1 was best. } { [%eval #15] } (13... Qxh1 14. Qxe8 Qxg1 15. Qxg8 Qxf2 16. Qxa8 Qxe2 17. Qxa7 Qxh2 18. Qxc7 Qxc7 19. d3 Rb8 20. d4) 14. Qxc7?? { (Mate in 15 → Mate in 6) Lost forced checkmate sequence. Qxe8 was best. } { [%eval #-6] } (14. Qxe8 Qxf2 15. Rxh2 Rxe8 16. Rxf2 Rxe2 17. Rxe2 c5 18. Rg2 Nh6 19. Nf3 Ng4 20. Rxg4 c4) 14... Qxf2 { [%eval #-6] } 15. Rxh2 { [%eval #-5] } 15... Qxh2 { [%eval #-5] } 16. Qxa7 { [%eval #-4] } 16... Qxg1 { [%eval #-4] } 17. Qxa8 { [%eval #-3] } 17... Qh1 { [%eval #-3] } 18. Qxe8 { [%eval #-2] } 18... Qh6?? { (Mate in 2 → Mate in 3) Lost forced checkmate sequence. Qh3 was best. } { [%eval #3] } (18... Qh3 19. Qxg8 Qg2 20. Qxg2#) 19. Qxg8 { [%eval #3] } 19... Qxd2 { [%eval #2] } 20. Qa8 { [%eval #2] } 20... Qxe2 { [%eval #1] } 21. Qf3 { [%eval #1] } 21... Qxf3# { Game ends by variant rule. } 1-0
