FEN
[Event "rated blitz game"]
[Site "https://lichess.org/tMyZ686H"]
[Date "2025.03.26"]
[Round "-"]
[White "SergeSht"]
[Black "staafoo"]
[Result "1/2-1/2"]
[GameId "tMyZ686H"]
[UTCDate "2025.03.26"]
[UTCTime "15:00:11"]
[WhiteElo "1635"]
[BlackElo "1580"]
[WhiteRatingDiff "-1"]
[BlackRatingDiff "+1"]
[Variant "Standard"]
[TimeControl "300+3"]
[ECO "B34"]
[Opening "Sicilian Defense: Accelerated Dragon, Exchange Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... c5 { [%eval 0.25] } 2. Nf3 { [%eval 0.2] } 2... Nc6 { [%eval 0.25] } 3. d4 { [%eval 0.27] } 3... cxd4 { [%eval 0.35] } 4. Nxd4 { [%eval 0.21] } 4... g6 { [%eval 0.47] } 5. Nxc6 { [%eval 0.06] } { B34 Sicilian Defense: Accelerated Dragon, Exchange Variation } 5... bxc6 { [%eval 0.0] } 6. Bd2 { [%eval -0.19] } 6... Bg7 { [%eval -0.14] } 7. Bc3 { [%eval -0.23] } 7... e5?! { (-0.23 → 0.48) Inaccuracy. Nf6 was best. } { [%eval 0.48] } (7... Nf6 8. Bd3 O-O 9. O-O Re8 10. Nd2 e5 11. Re1 d5 12. Nb3) 8. Be2?! { (0.48 → -0.13) Inaccuracy. Qd6 was best. } { [%eval -0.13] } (8. Qd6 Qe7 9. Qxe7+ Nxe7 10. f4 f6 11. fxe5 fxe5 12. Nd2 d5) 8... Nf6 { [%eval -0.23] } 9. Bf3 { [%eval -0.73] } 9... O-O { [%eval -0.75] } 10. O-O { [%eval -0.75] } 10... Re8 { [%eval -0.8] } 11. Nd2 { [%eval -1.02] } 11... d5 { [%eval -1.08] } 12. exd5 { [%eval -1.47] } 12... cxd5 { [%eval -1.43] } 13. Re1? { (-1.43 → -3.34) Mistake. Nb3 was best. } { [%eval -3.34] } (13. Nb3 Qd6 14. Ba5 Rb8 15. c4 d4 16. c5 Qd7 17. c6 Qd6 18. c7 Rb5) 13... e4 { [%eval -3.43] } 14. Be2 { [%eval -3.13] } 14... Qd6?? { (-3.13 → 0.01) Blunder. d4 was best. } { [%eval 0.01] } (14... d4 15. Bb4 e3 16. fxe3 Nd5 17. Bb5 Re6 18. Bc5 Nxe3 19. Qf3 Rb8 20. Bc4) 15. Bxf6?? { (0.01 → -2.38) Blunder. Nc4 was best. } { [%eval -2.38] } (15. Nc4) 15... Bxf6 { [%eval -2.39] } 16. c3 { [%eval -2.16] } 16... Ba6? { (-2.16 → -0.75) Mistake. Be5 was best. } { [%eval -0.75] } (16... Be5 17. h3 Rb8 18. Nb3 h5 19. Bf1 Qd8 20. Qd2 Bc7 21. Nd4 Qd6 22. g3) 17. Nb3?! { (-0.75 → -1.61) Inaccuracy. Bxa6 was best. } { [%eval -1.61] } (17. Bxa6) 17... Bxe2 { [%eval -1.08] } 18. Rxe2 { [%eval -1.21] } 18... Be5 { [%eval -0.85] } 19. g3 { [%eval -0.73] } 19... Qb6?? { (-0.73 → 1.95) Blunder. f5 was best. } { [%eval 1.95] } (19... f5 20. Rd2) 20. Nd4?? { (1.95 → -1.16) Blunder. Qxd5 was best. } { [%eval -1.16] } (20. Qxd5 Rad8) 20... Bxd4 { [%eval -1.18] } 21. Qxd4 { [%eval -1.12] } 21... Qxd4 { [%eval -1.06] } 22. cxd4 { [%eval -0.95] } 22... Rec8 { [%eval -0.93] } 23. Kg2 { [%eval -1.13] } 23... a5 { [%eval -0.96] } 24. f3 { [%eval -1.16] } 24... f5 { [%eval -1.06] } 25. h3 { [%eval -1.54] } 25... a4 { [%eval -1.37] } 26. Rb1 { [%eval -1.6] } 26... Rab8 { [%eval -1.4] } 27. g4 { [%eval -1.62] } 27... Rc4 { [%eval -1.54] } 28. Rd1 { [%eval -1.36] } 28... Rbb4 { [%eval -1.88] } 29. gxf5 { [%eval -1.67] } 29... gxf5 { [%eval -1.63] } 30. fxe4 { [%eval -1.88] } 30... fxe4 { [%eval -1.79] } 31. Kg3 { [%eval -1.66] } 31... Rxd4 { [%eval -1.11] } 32. Rxd4?? { (-1.11 → -3.07) Blunder. Red2 was best. } { [%eval -3.07] } (32. Red2 Rxd2 33. Rxd2 Rb5 34. Kf4 Kf7 35. Ke5 Kg6 36. h4 Kh6 37. Kf4 Kg7) 32... Rxd4 { [%eval -3.33] } 33. Kf4 { [%eval -3.39] } 33... Rd3 { [%eval -3.11] } 34. Ke5 { [%eval -3.39] } 34... Kf7 { [%eval -3.38] } 35. b3 { [%eval -3.94] } 35... axb3 { [%eval -3.85] } 36. axb3 { [%eval -3.51] } 36... Rxb3?? { (-3.51 → -0.02) Blunder. Ke7 was best. } { [%eval -0.02] } (36... Ke7 37. b4 Kd7 38. h4 Kc6 39. Kf4 Kb5 40. Rb2 h5 41. Ke5 e3) 37. Kxd5 { [%eval -0.08] } 37... Rxh3 { [%eval 0.0] } 38. Kxe4 { [%eval 0.0] } 38... Kg6 { [%eval -0.06] } 39. Rg2+ { [%eval -0.01] } 39... Kh5 { [%eval -0.03] } 40. Kf4 { [%eval 0.0] } 40... Rb3 { [%eval 0.0] } 41. Rh2+ { [%eval 0.0] } 41... Kg6 { [%eval -0.05] } 42. Rg2+ { [%eval -0.1] } 42... Kf6 { [%eval 0.0] } 43. Rh2 { [%eval 0.0] } 43... Rb4+ { [%eval 0.0] } 44. Kf3 { [%eval 0.0] } 44... Kg6 { [%eval 0.0] } 45. Rg2+ { [%eval 0.0] } 45... Kf5 { [%eval 0.0] } 46. Rh2 { [%eval 0.0] } 46... Rb3+ { [%eval 0.0] } 47. Kg2 { [%eval 0.0] } 47... Rb2+ { [%eval 0.0] } 48. Kh3 { [%eval 0.0] } 48... Rxh2+ { [%eval 0.0] } 49. Kxh2 { [%eval 0.0] } 49... h5 { [%eval 0.0] } { The game is a draw. } 1/2-1/2
