- Blind mode tutorial
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[Event "rated bullet game"] [Site "https://lichess.org/tMoShhL1"] [Date "2024.08.17"] [Round "-"] [White "Dude_Chess77"] [Black "Chessability"] [Result "0-1"] [GameId "tMoShhL1"] [UTCDate "2024.08.17"] [UTCTime "15:11:51"] [WhiteElo "1065"] [BlackElo "672"] [WhiteRatingDiff "-13"] [BlackRatingDiff "+14"] [Variant "Standard"] [TimeControl "120+1"] [ECO "B20"] [Opening "Sicilian Defense: Bowdler Attack"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.15] } 1... c5 { [%eval 0.25] } 2. Bc4 { [%eval -0.02] } { B20 Sicilian Defense: Bowdler Attack } 2... Nc6 { [%eval 0.0] } 3. Nf3 { [%eval 0.06] } 3... e6 { [%eval 0.05] } 4. d3 { [%eval -0.26] } 4... Be7 { [%eval 0.06] } 5. O-O { [%eval 0.0] } 5... d5 { [%eval 0.06] } 6. exd5 { [%eval -0.07] } 6... exd5 { [%eval -0.07] } 7. Bb3 { [%eval -0.2] } 7... Na5?! { (-0.20 → 0.75) Inaccuracy. Nf6 was best. } { [%eval 0.75] } (7... Nf6 8. Bf4 O-O 9. Re1 b5 10. c3 Bg4 11. h3 Bh5 12. Nbd2) 8. Bg5?? { (0.75 → -3.02) Blunder. Ba4+ was best. } { [%eval -3.02] } (8. Ba4+ Bd7 9. c4 Nf6 10. Bxd7+ Nxd7 11. cxd5 Nb6 12. d4 O-O) 8... Nxb3?? { (-3.02 → -0.36) Blunder. Bxg5 was best. } { [%eval -0.36] } (8... Bxg5 9. Nxg5 Nxb3 10. Qh5 g6 11. Re1+ Kf8 12. Qh4 f6 13. axb3 fxg5 14. Qg3) 9. Bxe7 { White offers draw } { [%eval -0.34] } 9... Nxe7 { [%eval -0.3] } 10. Nc3?? { (-0.30 → -6.01) Blunder. axb3 was best. } { [%eval -6.01] } (10. axb3 d4) 10... Nxa1 { [%eval -6.11] } 11. Qxa1 { [%eval -6.01] } 11... O-O { [%eval -6.06] } 12. Qd1 { [%eval -6.13] } 12... Bg4 { [%eval -6.03] } 13. h3 { [%eval -6.08] } 13... Bxf3 { [%eval -5.89] } 14. gxf3 { [%eval -7.2] } 14... d4 { [%eval -6.62] } 15. Nb5 { [%eval -7.84] } 15... a6 { [%eval -7.26] } 16. Na3 { [%eval -7.21] } 16... Ng6 { [%eval -7.32] } 17. Nc4 { [%eval -8.37] } 17... Qg5+ { [%eval -8.0] } 18. Kh1? { (-8.00 → Mate in 7) Checkmate is now unavoidable. Kh2 was best. } { [%eval #-7] } (18. Kh2 Qf4+ 19. Kg1 b5 20. Nb6 Qg5+ 21. Kh2 Rad8 22. Re1 Kh8 23. f4 Qxf4+) 18... Nf4? { (Mate in 7 → -7.37) Lost forced checkmate sequence. Qh6 was best. } { [%eval -7.37] } (18... Qh6 19. Ne3 Qxh3+ 20. Kg1 Nf4 21. Qd2 Rae8 22. Rd1 Re6 23. Qe1 Rg6+ 24. Ng4) 19. Nd6? { (-7.37 → Mate in 1) Checkmate is now unavoidable. Rg1 was best. } { [%eval #-1] } (19. Rg1 Qh6 20. Rg3 Rae8 21. Qd2 Kh8 22. Nb6 Ng6 23. Qa5 f5) 19... Qg2# { Black wins by checkmate. } 0-1