FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/tMNAbgi6"]
[Date "2021.03.22"]
[Round "-"]
[White "anna-OP"]
[Black "Yurets2281337"]
[Result "1-0"]
[GameId "tMNAbgi6"]
[UTCDate "2021.03.22"]
[UTCTime "11:46:04"]
[WhiteElo "1235"]
[BlackElo "1245"]
[WhiteRatingDiff "+140"]
[BlackRatingDiff "-69"]
[Variant "Antichess"]
[TimeControl "300+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.97] } 1... e6 { [%eval 2.03] } 2. Ba6 { [%eval 1.39] } 2... Nxa6 { [%eval 0.86] } 3. Qh5? { (0.86 → -0.25) Mistake. b4 was best. } { [%eval -0.25] } (3. b4 Bxb4 4. Qf3 Bxd2 5. Bxd2 Qg5 6. Qxf7 Qxg2 7. Qxg7 Qxf2) 3... Qg5?! { (-0.25 → 0.64) Inaccuracy. Qf6 was best. } { [%eval 0.64] } (3... Qf6 4. Qxh7 Rxh7 5. b4 Nxb4 6. a4 Nxc2 7. e4 Rxh2 8. Rxh2) 4. Qxg5? { (0.64 → -0.59) Mistake. Qxf7 was best. } { [%eval -0.59] } (4. Qxf7 Qxg2 5. Qxf8 Kxf8 6. Ne2 Qxh2 7. Rxh2 Nb4 8. Rxh7 Nxc2) 4... Nf6?? { (-0.59 → Mate in 14) Checkmate is now unavoidable. Nb4 was best. } { [%eval #14] } (4... Nb4 5. Qxg7) 5. Qxg7 { [%eval #14] } 5... Bxg7 { [%eval #13] } 6. Ne2?? { (Mate in 13 → 2.34) Lost forced checkmate sequence. e4 was best. } { [%eval 2.34] } (6. e4 Nxe4 7. b3 Bxa1 8. b4 Nxb4 9. f4 Nxc2 10. d3 Nxe1 11. dxe4 Nxg2 12. Ba3 Nxf4) 6... Ne4?? { (2.34 → Mate in 14) Checkmate is now unavoidable. Bf8 was best. } { [%eval #14] } (6... Bf8) 7. Nec3?? { (Mate in 14 → -2.99) Lost forced checkmate sequence. b3 was best. } { [%eval -2.99] } (7. b3 Bxa1 8. Bb2 Bxb2 9. b4 Nxb4 10. f4 Nxa2 11. f5 exf5 12. g4 fxg4 13. Rg1 Nxd2) 7... Nxd2 { [%eval -2.44] } 8. Kxd2?! { (-2.44 → -3.44) Inaccuracy. Nxd2 was best. } { [%eval -3.44] } (8. Nxd2) 8... Bxc3 { [%eval -2.97] } 9. Kxc3?? { (-2.97 → Mate in 11) Checkmate is now unavoidable. bxc3 was best. } { [%eval #-11] } (9. bxc3 c5) 9... Nb4 { [%eval #-11] } 10. Kxb4 { [%eval #-10] } 10... a5?? { (Mate in 10 → 1.64) Lost forced checkmate sequence. b5 was best. } { [%eval 1.64] } (10... b5 11. Kxb5 Ba6 12. Kxa6 Rc8 13. Kxa7 Rb8 14. Kxb8 e5 15. Kxc7 Rg8 16. Kxd7 Rxg2 17. Kxe8) 11. Kxa5 { [%eval 2.12] } 11... Rxa5 { [%eval 1.91] } 12. Na3?? { (1.91 → -3.35) Blunder. Re1 was best. } { [%eval -3.35] } (12. Re1 Rxa2 13. Rxa2 Ke7 14. h4 Kf6 15. Rf1 Ke7 16. Rg1 Kf6 17. h5 Ke7 18. Bd2 Kf6) 12... Rxa3 { [%eval -3.4] } 13. bxa3 { [%eval -3.46] } 13... b5 { [%eval -3.21] } 14. a4 { [%eval -3.01] } 14... bxa4 { [%eval -3.2] } 15. Rb1?? { (-3.20 → Mate in 8) Checkmate is now unavoidable. Bd2 was best. } { [%eval #-8] } (15. Bd2 d5 16. e4 dxe4 17. c4 Ke7 18. Be1 f5 19. f3 exf3 20. gxf3 Kf6 21. c5 h5) 15... Bb7 { [%eval #-8] } 16. Rxb7 { [%eval #-7] } 16... e5 { [%eval #-7] } 17. Rxc7 { [%eval #-6] } 17... Kf8 { [%eval #-6] } 18. Rxd7 { [%eval #-5] } 18... Rg8 { [%eval #-5] } 19. Rxf7 { [%eval #-4] } 19... Kxf7?? { (Mate in 4 → Mate in 6) Lost forced checkmate sequence. Rxg2 was best. } { [%eval #6] } (19... Rxg2 20. Rxh7 Rxh2 21. R7xh2 a3 22. Bxa3 e4 23. Bxf8#) 20. Rd1 { [%eval #6] } 20... Rxg2 { [%eval #5] } 21. Bd2 { [%eval #5] } 21... Rxh2 { [%eval #4] } 22. Bc3 { [%eval #5] } 22... Rxf2 { [%eval #4] } 23. Bxe5 { [%eval #4] } 23... Rxc2 { [%eval #3] } 24. Bf6 { [%eval #4] } 24... Rxa2 { [%eval #3] } 25. e4 { [%eval #3] } 25... Kxf6 { [%eval #2] } 26. e5 { [%eval #2] } 26... Kxe5 { [%eval #1] } 27. Rd5 { [%eval #1] } 27... Kxd5# { Game ends by variant rule. } 1-0
