- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated Antichess game"] [Site "https://lichess.org/tKaglxCo"] [Date "2025.11.07"] [White "Oleg0208"] [Black "Ange1984"] [Result "1-0"] [GameId "tKaglxCo"] [UTCDate "2025.11.07"] [UTCTime "13:17:10"] [WhiteElo "1875"] [BlackElo "1783"] [WhiteRatingDiff "+4"] [BlackRatingDiff "-5"] [Variant "Antichess"] [TimeControl "180+4"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nh3?! { (0.15 → -0.48) Inaccuracy. e3 was best. } { [%eval -0.48] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e6 { [%eval 0.02] } 2. Ng5?! { (0.02 → -0.98) Inaccuracy. e3 was best. } { [%eval -0.98] } (2. e3 b5 3. Bxb5 Qg5 4. Bxd7 Nxd7 5. Nxg5 Bd6 6. Nxf7 Bxh2) 2... Qxg5 { [%eval -0.33] } 3. b4?? { (-0.33 → -3.43) Blunder. g4 was best. } { [%eval -3.43] } (3. g4 Qxd2 4. Qxd2 Ba3 5. Nxa3 b5 6. Nxb5 a6 7. Nxc7 Nf6) 3... Bxb4 { [%eval -0.86] } 4. g4 { [%eval -0.9] } 4... Qxg4?? { (-0.90 → Mate in 13) Checkmate is now unavoidable. Bxd2 was best. } { [%eval #13] } (4... Bxd2 5. Nxd2 Qxd2 6. Qxd2 g5 7. Qxg5 Nf6 8. Qxf6 a5 9. Qxe6) 5. Bh3?? { (Mate in 13 → -2.78) Lost forced checkmate sequence. Bb2 was best. } { [%eval -2.78] } (5. Bb2 Bxd2 6. Bxg7 Qxg7 7. Qxd2 Qxa1 8. Qxd7 Qxb1 9. Qxe8 Qxc2) 5... Qxe2?! { (-2.78 → -1.97) Inaccuracy. Bxd2 was best. } { [%eval -1.97] } (5... Bxd2 6. Qxd2 Qxe2 7. Kxe2 e5 8. Bxd7 Bxd7 9. Qxd7 Nxd7 10. Bf4 exf4 11. Nd2) 6. Bxe6 { [%eval -2.07] } 6... dxe6 { [%eval -2.0] } 7. Qxe2? { (-2.00 → -3.64) Mistake. Kxe2 was best. } { [%eval -3.64] } (7. Kxe2 Bxd2 8. Kxd2 Bd7 9. Qh5 h6 10. Qxf7 Kxf7 11. Ke2 Nc6 12. Bxh6 Nxh6) 7... Bxd2 { [%eval -3.38] } 8. Kxd2?! { (-3.38 → -5.17) Inaccuracy. Qxd2 was best. } { [%eval -5.17] } (8. Qxd2 Bd7 9. Qxd7 Kxd7 10. Ba3 Ke7 11. Bxe7 Nxe7 12. Nd2 Nd7 13. Ke2 c5) 8... g5?? { (-5.17 → -2.38) Blunder. Nc6 was best. } { [%eval -2.38] } (8... Nc6 9. Qxe6 fxe6 10. Nc3 b5 11. Nxb5 a5 12. Nxc7 e5 13. Nxa8 a4 14. f4) 9. Qxe6 { [%eval -2.15] } 9... Bxe6?? { (-2.15 → Mate in 9) Checkmate is now unavoidable. fxe6 was best. } { [%eval #9] } (9... fxe6 10. Ke3) 10. c4 { [%eval #9] } 10... Bxc4 { [%eval #8] } 11. f4 { [%eval #8] } 11... gxf4 { [%eval #7] } 12. Ke3?? { (Mate in 7 → Mate in 17) Lost forced checkmate sequence. Re1 was best. } { [%eval #-17] } (12. Re1 Bxa2 13. Rxe8 Bxb1 14. Rxg8 Rxg8 15. Rxa7 Rxa7 16. Ba3 Rxa3 17. Kc2 Bxc2) 12... Bxa2?? { (Mate in 17 → Mate in 6) Lost forced checkmate sequence. fxe3 was best. } { [%eval #6] } (12... fxe3 13. Bxe3 Bxa2 14. Bxa7 Bxb1 15. Raxb1 Rxa7 16. Rxb7 Rxb7 17. Rg1 Rb1 18. Rxg8) 13. Kxf4 { [%eval #6] } 13... Bxb1 { [%eval #5] } 14. Rxa7 { [%eval #5] } 14... Rxa7 { [%eval #4] } 15. Ke4 { [%eval #5] } 15... Bxe4 { [%eval #4] } 16. Ba3 { [%eval #4] } 16... Rxa3 { [%eval #2] } 17. Rb1 { [%eval #2] } 17... Bxb1 { [%eval #1] } 18. h3 { [%eval #1] } 18... Rxh3# { Game ends by variant rule. } 1-0