FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/tJf626Cb"]
[Date "2023.10.11"]
[White "TurbinMaks"]
[Black "SaiVignesh2009Aug"]
[Result "0-1"]
[GameId "tJf626Cb"]
[UTCDate "2023.10.11"]
[UTCTime "14:48:47"]
[WhiteElo "919"]
[BlackElo "1119"]
[WhiteRatingDiff "-16"]
[BlackRatingDiff "+16"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... f5?? { (Mate in 15 → -3.28) Lost forced checkmate sequence. b5 was best. } { [%eval -3.28] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. exf5 { [%eval -4.67] } 2... g6?? { (-4.67 → Mate in 17) Checkmate is now unavoidable. b5 was best. } { [%eval #17] } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qh4 7. exd7) 3. fxg6 { [%eval #17] } 3... hxg6 { [%eval #16] } 4. Qh5 { [%eval #19] } 4... Rxh5 { [%eval #14] } 5. h4?? { (Mate in 14 → Mate in 14) Lost forced checkmate sequence. Bc4 was best. } { [%eval #-14] } (5. Bc4 Rxh2 6. Bxg8 Rxg2 7. Rh6 Rxg1 8. Rxg6 Rxg6 9. Kf1 Rxg8) 5... Rxh4 { [%eval #-13] } 6. Rxh4 { [%eval #-12] } 6... Bh6?? { (Mate in 12 → Mate in 12) Lost forced checkmate sequence. b5 was best. } { [%eval #12] } (6... b5 7. Bxb5 Bb7 8. Bxd7 Bxg2 9. Bxe8 Qxd2 10. Kxd2 Nd7 11. Bxd7) 7. Rxh6 { [%eval #12] } 7... Nxh6 { [%eval #11] } 8. g4 { [%eval #11] } 8... Nxg4 { [%eval #10] } 9. Kd1 { [%eval #10] } 9... Nxf2 { [%eval #9] } 10. Bc4 { [%eval #10] } 10... Nxd1 { [%eval #9] } 11. a3?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. Be6 was best. } { [%eval #-10] } (11. Be6 dxe6 12. Na3 Nxb2 13. Bxb2 Qxd2 14. Nc4 Qxc2 15. Ne3 Qxb2 16. Rd1 Qxa2 17. Rb1 Qxb1) 11... Nxb2 { [%eval #-10] } 12. Bxb2 { [%eval #-9] } 12... e5 { [%eval #-11] } 13. Bxe5 { [%eval #-10] } 13... Qf6?? { (Mate in 10 → Mate in 8) Lost forced checkmate sequence. Qe7 was best. } { [%eval #8] } (13... Qe7 14. Bxc7 Qxa3 15. Rxa3 b6 16. Bxb8 Rxb8 17. Rxa7 d5 18. Bxd5 Be6 19. Bxe6 Rb7 20. Rxb7) 14. Bxf6?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. Bxc7 was best. } { [%eval #-7] } (14. Bxc7 Qxa1 15. Bxb8 Qxb1 16. Bxa7 Qxc2 17. Bd4 Rxa3 18. Bf1 Qxd2 19. Bc4 Qxd4 20. Bd3 Qxg1) 14... Kd8 { [%eval #-8] } 15. Bxd8 { [%eval #-7] } 15... b5?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. Nc6 was best. } { [%eval #8] } (15... Nc6 16. Bxc7 d6 17. Bxd6 b5 18. Bxb5 Ne7 19. Bxe7 Ba6 20. Bxa6 Rd8 21. Bxd8 g5 22. Bxg5#) 16. Bxb5?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. Bxc7 was best. } { [%eval #-7] } (16. Bxc7 bxc4 17. Bxb8 Rxb8 18. Ra2 Rxb1 19. c3 Rxg1 20. Ra1 Rxa1 21. d3 cxd3 22. a4 Rxa4) 16... d6 { [%eval #-7] } 17. Bxc7 { [%eval #-6] } 17... a6?? { (Mate in 6 → Mate in 13) Lost forced checkmate sequence. Na6 was best. } { [%eval #13] } (17... Na6 18. Bxa6 Bxa6 19. Bxd6 Rb8 20. Bxb8 Bb7 21. Bxa7 Bf3 22. Nxf3 g5 23. Nxg5#) 18. Bxb8 { [%eval #13] } 18... axb5 { [%eval #12] } 19. Bxd6 { [%eval #12] } 19... Rxa3 { [%eval #11] } 20. Rxa3 { [%eval #11] } 20... Ba6 { [%eval #10] } 21. Rxa6 { [%eval #10] } 21... b4 { [%eval #9] } 22. Bxb4 { [%eval #9] } 22... g5 { [%eval #8] } 23. Rg6?? { (Mate in 8 → Mate in 1) Lost forced checkmate sequence. Nh3 was best. } { [%eval #-1] } (23. Nh3 g4 24. Nf2 g3 25. d3 gxf2 26. Be1 fxe1=Q 27. Nd2 Qxd2 28. d4 Qxc2 29. Rc6 Qxc6) 23... g4 { [%eval #-1] } 24. Rxg4# { Game ends by variant rule. } 0-1