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[Event "rated Antichess game"] [Site "https://lichess.org/tJKoPkvw"] [Date "2019.09.11"] [White "Abbas1355H"] [Black "Hashtagbad"] [Result "0-1"] [GameId "tJKoPkvw"] [UTCDate "2019.09.11"] [UTCTime "20:20:02"] [WhiteElo "1560"] [BlackElo "1905"] [WhiteRatingDiff "-1"] [BlackRatingDiff "+2"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval -0.19] } 1... g5?? { (-0.19 → 1.79) Blunder. g6 was best. } { [%eval 1.79] } (1... g6) 2. Bh3?? { (1.79 → Mate in 15) Checkmate is now unavoidable. c4 was best. } { [%eval #-15] } (2. c4) 2... g4 { [%eval #-16] } 3. Bxg4 { [%eval #-15] } 3... f5?? { (Mate in 15 → 2.60) Lost forced checkmate sequence. Bg7 was best. } { [%eval 2.6] } (3... Bg7 4. Bxd7 Bxb2 5. Bxb2 Nxd7 6. Bxh8 Ne5 7. Bxe5 Qxd2 8. Qxd2 Bf5 9. Bxc7 Bxc2 10. Qxc2) 4. Bxf5 { [%eval 1.82] } 4... e6?? { (1.82 → Mate in 16) Checkmate is now unavoidable. Bh6 was best. } { [%eval #16] } (4... Bh6) 5. Bxh7?? { (Mate in 16 → -0.43) Lost forced checkmate sequence. Bxe6 was best. } { [%eval -0.43] } (5. Bxe6 dxe6 6. b4 Bxb4 7. Bb2 Bxd2 8. Bxh8 Bxe1 9. Qxd8 Bxf2 10. Qxc7 Bxg1 11. Qxh7 Bxh2) 5... Rxh7 { [%eval 0.41] } 6. Nh3 { [%eval -0.14] } 6... Rxh3 { [%eval -0.87] } 7. Rg1?? { (-0.87 → Mate in 13) Checkmate is now unavoidable. b4 was best. } { [%eval #-13] } (7. b4 Bxb4 8. g4 Bxd2 9. Kxd2 Rxh2 10. Rxh2 Nh6 11. Rxh6 Qf6 12. Rxf6 a5 13. Rxe6 dxe6) 7... Rxg3 { [%eval #-12] } 8. hxg3 { [%eval #-11] } 8... Qh4 { [%eval #-11] } 9. gxh4 { [%eval #-10] } 9... d5 { [%eval #-10] } 10. Rxg8 { [%eval #-9] } 10... Kd8 { [%eval #-9] } 11. Rxf8 { [%eval #-9] } 11... e5 { [%eval #-9] } 12. Rxd8 { [%eval #-8] } 12... c5?? { (Mate in 8 → 5.91) Lost forced checkmate sequence. e4 was best. } { [%eval 5.91] } (12... e4 13. Rxd5 c5 14. Rxc5 a6 15. Rxc8 Nd7 16. Rxa8 a5 17. Rxa5 Nc5 18. Rxc5 e3 19. dxe3) 13. Rxc8 { [%eval 6.84] } 13... Nc6 { [%eval 11.22] } 14. Rxc6 { [%eval 9.72] } 14... bxc6 { [%eval 10.34] } 15. b4 { [%eval 7.87] } 15... cxb4 { [%eval 8.79] } 16. Na3?? { (8.79 → Mate in 6) Checkmate is now unavoidable. a3 was best. } { [%eval #-6] } (16. a3 bxa3) 16... bxa3 { [%eval #-6] } 17. Bxa3 { [%eval #-5] } 17... c5 { [%eval #-5] } 18. Bxc5 { [%eval #-4] } 18... Rg8 { [%eval #-4] } 19. Bxa7 { [%eval #-3] } 19... Rb8 { [%eval #-3] } 20. Bxb8 { [%eval #-2] } 20... d4 { [%eval #-2] } 21. Bxe5 { [%eval #-1] } 21... d3 { [%eval #-1] } 22. exd3# { Game ends by variant rule. } 0-1