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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/tHlaSgPP"] [Date "2025.07.20"] [White "LewKam"] [Black "cuneydates"] [Result "1-0"] [GameId "tHlaSgPP"] [UTCDate "2025.07.20"] [UTCTime "13:01:49"] [WhiteElo "1169"] [BlackElo "1244"] [WhiteRatingDiff "+87"] [BlackRatingDiff "-6"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... f5?? { (Mate in 16 → -0.13) Lost forced checkmate sequence. b5 was best. } { [%eval -0.13] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. exf5 { [%eval -0.12] } 2... e6?? { (-0.12 → Mate in 16) Checkmate is now unavoidable. b5 was best. } { [%eval #16] } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7) 3. fxe6 { [%eval #16] } 3... dxe6 { [%eval #14] } 4. Ba6 { [%eval #15] } 4... Qxd2 { [%eval #13] } 5. Qxd2 { [%eval #13] } 5... Nxa6 { [%eval #12] } 6. Qd7 { [%eval #12] } 6... Bxd7 { [%eval #12] } 7. Bh6?? { (Mate in 12 → -0.02) Lost forced checkmate sequence. b4 was best. } { [%eval -0.02] } (7. b4 Nxb4 8. Be3 Nxc2 9. Bxa7 Rxa7 10. h3 Nxe1 11. Ne2 Nxg2 12. a4 Bxa4) 7... Nxh6 { [%eval 0.14] } 8. g4?? { (0.14 → -7.50) Blunder. Nd2 was best. } { [%eval -7.5] } (8. Nd2 Ba3) 8... Nxg4 { [%eval -4.75] } 9. Kd2?? { (-4.75 → Mate in 12) Checkmate is now unavoidable. h3 was best. } { [%eval #-12] } (9. h3 Nxf2) 9... Nxh2 { [%eval #-12] } 10. Rxh2 { [%eval #-12] } 10... Rg8?? { (Mate in 12 → -0.30) Lost forced checkmate sequence. Ba3 was best. } { [%eval -0.3] } (10... Ba3 11. Rxh7 Rxh7 12. bxa3 Nb4 13. axb4 Rh3 14. Nxh3 g5 15. Nxg5 Bc6 16. Nxe6) 11. Rxh7 { [%eval -0.43] } 11... Rh8?? { (-0.43 → Mate in 8) Checkmate is now unavoidable. g6 was best. } { [%eval #8] } (11... g6 12. Rxd7) 12. Rxh8?? { (Mate in 8 → Mate in 9) Lost forced checkmate sequence. Rxg7 was best. } { [%eval #-9] } (12. Rxg7 Bxg7 13. c4 Bxb2 14. Ke1 Bxa1 15. a4 Bxa4 16. Kd1 Bxd1 17. Nc3 Bxc3) 12... Ba3?? { (Mate in 9 → 2.09) Lost forced checkmate sequence. Kd8 was best. } { [%eval 2.09] } (12... Kd8 13. Rxf8 Ke7 14. Rxa8 Kf6 15. Rxa7 Nb8 16. Rxb7 Kg5 17. Rxc7 Be8 18. Rxg7) 13. Rxe8 { [%eval 1.85] } 13... Bxb2?? { (1.85 → Mate in 7) Checkmate is now unavoidable. Rxe8 was best. } { [%eval #7] } (13... Rxe8 14. bxa3) 14. Rxa8?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. Rxe6 was best. } { [%eval #-8] } (14. Rxe6 Bxa1 15. Rxa6 bxa6 16. a4 Bxa4 17. Ke2 Bxc2 18. Nc3 Bxc3 19. Kd1 Bxd1) 14... Bxa1 { [%eval #-8] } 15. Rxa7 { [%eval #-7] } 15... Bc3?? { (Mate in 7 → 6.32) Lost forced checkmate sequence. Nb4 was best. } { [%eval 6.32] } (15... Nb4 16. Rxb7 Nxa2 17. Rxc7 Be5 18. Rxd7 Bd6 19. Rxg7 Nc1 20. Kxc1 Be7 21. Rxe7) 16. Rxa6 { [%eval 6.8] } 16... bxa6 { [%eval 6.97] } 17. Kxc3 { [%eval 5.92] } 17... c5?? { (5.92 → Mate in 5) Checkmate is now unavoidable. c6 was best. } { [%eval #5] } (17... c6 18. Ne2 e5 19. Na3 Bh3 20. Kb3 g6 21. c4 c5 22. Nc2 e4 23. Ne3) 18. Kb4 { [%eval #8] } 18... cxb4 { [%eval #7] } 19. Nc3 { [%eval #7] } 19... bxc3 { [%eval #6] } 20. Nf3?? { (Mate in 6 → Mate in 10) Lost forced checkmate sequence. a4 was best. } { [%eval #-10] } (20. a4 Bxa4 21. f4 Bxc2 22. f5 exf5 23. Nf3 g5 24. Nxg5 a5 25. Ne4 Bxe4#) 20... e5 { [%eval #-17] } 21. Nxe5 { [%eval #-16] } 21... g5 { [%eval #-20] } 22. Nxd7 { [%eval #-19] } 22... g4 { [%eval #-19] } 23. f3 { [%eval #-18] } 23... gxf3 { [%eval #-21] } 24. Nf6 { [%eval #-9] } 24... f2 { [%eval #-9] } 25. Nh5 { [%eval #-8] } 25... f1=N?? { (Mate in 8 → Mate in 3) Lost forced checkmate sequence. f1=B was best. } { [%eval #3] } (25... f1=B 26. Ng7 a5 27. Nf5 a4 28. Ne7 a3 29. Ng6 Bg2 30. Nf8 Bf3 31. Ng6) 26. Ng3 { [%eval #3] } 26... Nxg3 { [%eval #2] } 27. a4 { [%eval #2] } 27... Ne4 { [%eval #1] } 28. a5 { [%eval #1] } 28... Nd2# { Game ends by variant rule. } 1-0