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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/tGg3bnOR"] [Date "2023.10.04"] [White "b0stja"] [Black "shannuvas"] [Result "0-1"] [GameId "tGg3bnOR"] [UTCDate "2023.10.04"] [UTCTime "13:44:34"] [WhiteElo "2204"] [BlackElo "1358"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+78"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.78] } 1... e6 { [%eval 2.69] } 2. b4 { [%eval 1.51] } 2... Bxb4 { [%eval 1.86] } 3. Nh3?? { (1.86 → 0.00) Blunder. Ba6 was best. } { [%eval 0.0] } (3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 c5 7. Bxc5 Qf6) 3... Bxd2 { [%eval 0.0] } 4. Nxd2?! { (0.00 → -0.70) Inaccuracy. Bxd2 was best. } { [%eval -0.7] } (4. Bxd2 b5 5. Bxb5 Qh4 6. Bxd7 Qxh3 7. gxh3 Bxd7 8. Kf1 Ke7) 4... Qg5?! { (-0.70 → 0.00) Inaccuracy. Qh4 was best. } { [%eval 0.0] } (4... Qh4 5. Bd3 Qxh3 6. gxh3 g6 7. Bxg6 fxg6 8. Rb1 b5 9. Rxb5) 5. Nxg5 { [%eval -0.29] } 5... Nc6 { [%eval -0.14] } 6. Nxh7 { [%eval -0.08] } 6... Rxh7 { [%eval 0.31] } 7. Rb1?? { (0.31 → Mate in 12) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-12] } (7. Ba6) 7... Rxh2 { [%eval #-12] } 8. Rxb7 { [%eval #-11] } 8... Bxb7 { [%eval #-11] } 9. Rxh2 { [%eval #-10] } 9... Nd4 { [%eval #-10] } 10. exd4 { [%eval #-9] } 10... Bxg2 { [%eval #-9] } 11. Rxg2 { [%eval #-8] } 11... Kd8 { [%eval #-8] } 12. Rxg7 { [%eval #-7] } 12... Kc8 { [%eval #-8] } 13. Rxg8 { [%eval #-7] } 13... Kd8?? { (Mate in 7 → Mate in 9) Lost forced checkmate sequence. c5 was best. } { [%eval #9] } (13... c5 14. Rxc8 cxd4 15. Rxa8 e5 16. Rxa7 d3 17. Rxd7 dxc2 18. Qxc2 e4 19. Rxf7 e3 20. fxe3#) 14. Rxd8 { [%eval #9] } 14... Rxd8 { [%eval #8] } 15. d5 { [%eval #8] } 15... exd5 { [%eval #7] } 16. Ke2?? { (Mate in 7 → 1.95) Lost forced checkmate sequence. Ne4 was best. } { [%eval 1.95] } (16. Ne4 dxe4 17. Qxd7 Rxd7 18. Kd1 Rxd1 19. a3 Rxf1 20. a4 Rxc1 21. a5 Rxc2 22. a6 Rxf2#) 16... Re8?? { (1.95 → 4.33) Blunder. d4 was best. } { [%eval 4.33] } (16... d4 17. a4) 17. Ne4?? { (4.33 → Mate in 6) Checkmate is now unavoidable. Qe1 was best. } { [%eval #-6] } (17. Qe1 Rxe2 18. Bxe2 a6 19. Bxa6 d4 20. Nf1 d3 21. cxd3 c5 22. d4 cxd4 23. Qc3 dxc3) 17... dxe4 { [%eval #-6] } 18. Qxd7 { [%eval #-5] } 18... e3 { [%eval #-18] } 19. Qxc7 { [%eval #-4] } 19... exf2 { [%eval #-4] } 20. Qxf7 { [%eval #-3] } 20... Rxe2 { [%eval #-3] } 21. Bxe2 { [%eval #-2] } 21... f1=N { [%eval #-2] } 22. Qxa7 { [%eval #-1] } 22... Ne3 { [%eval #-1] } 23. Bxe3# { Game ends by variant rule. } 0-1