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[Event "casual variant:antichess game"] [Site "https://lichess.org/tE7ZICWa"] [Date "2025.04.11"] [Round "-"] [White "lichess AI level 5"] [Black "SpicyKitten"] [Result "1-0"] [GameId "tE7ZICWa"] [UTCDate "2025.04.11"] [UTCTime "09:41:24"] [WhiteElo "?"] [BlackElo "1563"] [Variant "Antichess"] [TimeControl "-"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... c6 { [%eval 0.47] } 2. Nc3 { [%eval -0.06] } 2... Qb6?! { (-0.06 → 0.97) Inaccuracy. b5 was best. } { [%eval 0.97] } (2... b5 3. Nxb5 cxb5 4. Nh3 b4 5. b3 g5 6. Nxg5 Qa5 7. Nxf7) 3. b3 { [%eval 0.68] } 3... Qxf2 { [%eval 0.84] } 4. Kxf2 { [%eval 1.13] } 4... d5?? { (1.13 → Mate in 14) Checkmate is now unavoidable. b5 was best. } { [%eval #14] } (4... b5 5. Nxb5) 5. Nxd5 { [%eval #14] } 5... cxd5 { [%eval #13] } 6. e4 { [%eval #13] } 6... dxe4 { [%eval #12] } 7. Ba6 { [%eval #12] } 7... Nxa6 { [%eval #11] } 8. Qg4 { [%eval #11] } 8... Bxg4 { [%eval #10] } 9. Kf3?? { (Mate in 10 → -5.42) Lost forced checkmate sequence. Nh3 was best. } { [%eval -5.42] } (9. Nh3 Bxh3 10. g4 Bxg4 11. Ke2 Bxe2 12. Rf1 Bxf1 13. d4 exd3 14. cxd3 Bxd3) 9... Bxf3 { [%eval -4.98] } 10. Nxf3 { [%eval -5.33] } 10... exf3 { [%eval -5.08] } 11. b4?! { (-5.08 → -7.79) Inaccuracy. Rd1 was best. } { [%eval -7.79] } (11. Rd1 Nb8) 11... Nxb4 { [%eval -7.54] } 12. a3 { [%eval -8.37] } 12... Nxc2 { [%eval -7.66] } 13. Rg1? { (-7.66 → Mate in 12) Checkmate is now unavoidable. Ra2 was best. } { [%eval #-12] } (13. Ra2 Nxa3) 13... Nxa3 { [%eval #-12] } 14. Rxa3 { [%eval #-11] } 14... Rb8?? { (Mate in 11 → -6.51) Lost forced checkmate sequence. f2 was best. } { [%eval -6.51] } (14... f2 15. Rxa7 fxg1=R 16. Rxb7 Rxg3 17. hxg3 Kd7 18. Rxd7 e5 19. Rxf7 Bc5 20. Rxg7) 15. Rxa7?? { (-6.51 → Mate in 11) Checkmate is now unavoidable. Rxf3 was best. } { [%eval #-11] } (15. Rxf3 a5) 15... Ra8 { [%eval #-10] } 16. Rxb7 { [%eval #-9] } 16... Kd7 { [%eval #-10] } 17. Rxd7 { [%eval #-9] } 17... e5 { [%eval #-18] } 18. Rxf7 { [%eval #-17] } 18... Ra5?? { (Mate in 17 → Mate in 6) Lost forced checkmate sequence. f2 was best. } { [%eval #6] } (18... f2 19. Rxf8 fxg1=R 20. Rxa8 Rxc1 21. Rxg8 Rxg8 22. d4 exd4 23. h3 Rf8 24. h4) 19. Rxg7 { [%eval #6] } 19... Bxg7 { [%eval #5] } 20. d4 { [%eval #5] } 20... exd4 { [%eval #4] } 21. Bg5 { [%eval #4] } 21... Rxg5 { [%eval #3] } 22. Rf1 { [%eval #3] } 22... Rxg3 { [%eval #2] } 23. Rxf3 { [%eval #2] } 23... Rxf3 { [%eval #1] } 24. h3 { [%eval #1] } 24... Rxh3# { Game ends by variant rule. } 1-0