FEN
[Event "rated blitz game"]
[Site "https://lichess.org/tE05aGSD"]
[Date "2019.04.07"]
[Round "-"]
[White "p_morphy26"]
[Black "sterkk"]
[Result "1/2-1/2"]
[GameId "tE05aGSD"]
[UTCDate "2019.04.07"]
[UTCTime "08:59:43"]
[WhiteElo "917"]
[BlackElo "927"]
[WhiteRatingDiff "+0"]
[BlackRatingDiff "-1"]
[Variant "Standard"]
[TimeControl "300+3"]
[ECO "C40"]
[Opening "King's Knight Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.12] } 1... e5 { [%eval 0.37] } 2. Nf3 { [%eval 0.23] } { C40 King's Knight Opening } 2... b6?! { (0.23 → 1.24) Inaccuracy. Nc6 was best. } { [%eval 1.24] } (2... Nc6 3. Bb5 a6 4. Ba4 Be7 5. O-O Nf6 6. Re1 b5 7. Bb3) 3. Bc4 { [%eval 0.96] } 3... Ba6? { (0.96 → 2.19) Mistake. Nc6 was best. } { [%eval 2.19] } (3... Nc6 4. O-O Bb7 5. c3 Na5 6. Bd3 d6 7. Bb5+ Bc6 8. Bxc6+) 4. d3?? { (2.19 → 0.36) Blunder. Bxa6 was best. } { [%eval 0.36] } (4. Bxa6 Nxa6) 4... Bb4+?! { (0.36 → 1.45) Inaccuracy. Bxc4 was best. } { [%eval 1.45] } (4... Bxc4 5. dxc4 Nc6 6. a3 a5 7. Nc3 Bc5 8. O-O Nge7 9. Nd5 O-O 10. Qd3 h6 11. Bd2) 5. Bd2 { [%eval 0.94] } 5... Nc6?? { (0.94 → 5.75) Blunder. Bxd2+ was best. } { [%eval 5.75] } (5... Bxd2+ 6. Nbxd2 d6 7. Bxa6 Nxa6 8. c3 Nc5 9. d4 Nd7 10. Qa4 exd4 11. cxd4 Ne7 12. O-O) 6. a3?? { (5.75 → 0.61) Blunder. Bxa6 was best. } { [%eval 0.61] } (6. Bxa6 Bxd2+ 7. Nbxd2 Nge7 8. O-O Rb8 9. Bb5 O-O 10. c3 Ra8 11. d4 exd4 12. cxd4 a6) 6... b5?? { (0.61 → 6.52) Blunder. Bxd2+ was best. } { [%eval 6.52] } (6... Bxd2+ 7. Nbxd2 Bxc4 8. Nxc4 d6 9. c3 Nf6 10. O-O O-O 11. Qc2 Re8 12. b4 a5 13. b5) 7. axb4 { [%eval 6.42] } 7... bxc4 { [%eval 6.31] } 8. dxc4?? { (6.31 → 2.16) Blunder. Rxa6 was best. } { [%eval 2.16] } (8. Rxa6 Nf6 9. dxc4 Nxe4 10. O-O O-O 11. Re1 Nxd2 12. Qxd2 Nb8 13. Ra3 d6 14. Nc3 Nd7) 8... Bxc4 { [%eval 2.4] } 9. Na3 { [%eval 1.88] } 9... Ba6?? { (1.88 → 4.56) Blunder. Be6 was best. } { [%eval 4.56] } (9... Be6 10. b5 Nce7 11. Nxe5 d6 12. Nd3 Nf6 13. Qe2 O-O 14. O-O Ng6 15. Nb4 c5 16. bxc6) 10. Nb1?? { (4.56 → 0.86) Blunder. b5 was best. } { [%eval 0.86] } (10. b5 Bxb5 11. Nxb5 Nge7 12. O-O O-O 13. Qe2 a5 14. Ra4 d6 15. Rfa1 Rb8 16. h3 h6) 10... Nf6?? { (0.86 → 5.03) Blunder. Qc8 was best. } { [%eval 5.03] } (10... Qc8 11. Na3 Qb7 12. b5 Bxb5 13. c4 Ba6 14. Qa4 Nf6 15. b4 Ne7 16. O-O Qc8 17. Rfe1) 11. Rxa6 { [%eval 4.92] } 11... Nxe4 { [%eval 4.86] } 12. Nc3 { [%eval 4.55] } 12... Nxb4?! { (4.55 → 5.91) Inaccuracy. Nxd2 was best. } { [%eval 5.91] } (12... Nxd2 13. Qxd2 Nxb4 14. Ra4 Nc6 15. Rg4 Kf8 16. O-O h5 17. Ra4 Rh6 18. b4 d6 19. b5) 13. Ra4?! { (5.91 → 4.23) Inaccuracy. Ra5 was best. } { [%eval 4.23] } (13. Ra5) 13... Nxd2 { [%eval 4.24] } 14. Rxb4 { [%eval 3.62] } 14... Nxf3+ { [%eval 3.43] } 15. Qxf3 { [%eval 3.26] } 15... Rb8 { [%eval 3.78] } 16. Rxb8 { [%eval 3.87] } 16... Qxb8 { [%eval 3.7] } 17. b3 { [%eval 3.45] } 17... O-O { [%eval 3.48] } 18. Nd5 { [%eval 3.17] } 18... Qe8 { [%eval 3.82] } 19. Nxc7 { [%eval 3.84] } 19... e4?! { (3.84 → 5.31) Inaccuracy. Qc8 was best. } { [%eval 5.31] } (19... Qc8 20. Nd5 Qxc2 21. O-O Kh8 22. b4 Qc6 23. Ra1 Qb7 24. Qd3 Rb8 25. Ra5 d6 26. Qa6) 20. Nxe8 { [%eval 4.36] } 20... exf3 { [%eval 4.38] } 21. gxf3?? { (4.38 → 0.00) Blunder. Nd6 was best. } { [%eval 0.0] } (21. Nd6 fxg2 22. Rg1 f5 23. Rxg2 Rf6 24. Nc4 Rh6 25. Kd2 Kf7 26. Ne5+ Ke6 27. Nf3 Kf6) 21... Rxe8+ { [%eval 0.0] } 22. Kd2 { [%eval 0.0] } 22... f5? { (0.00 → 1.31) Mistake. Re6 was best. } { [%eval 1.31] } (22... Re6 23. Ra1 a6 24. b4 Kf8 25. c4 Rb6 26. Rb1 Ke7 27. Ke3 Re6+ 28. Kd4 Rd6+ 29. Ke4) 23. c4?! { (1.31 → 0.49) Inaccuracy. Ra1 was best. } { [%eval 0.49] } (23. Ra1 Ra8 24. c4 Kf7 25. b4 Ke7 26. h4 Kd6 27. Kc3 a6 28. Kd4 Kc6 29. Ke5 g6) 23... a5?! { (0.49 → 1.06) Inaccuracy. Re6 was best. } { [%eval 1.06] } (23... Re6) 24. Ra1 { [%eval 0.62] } 24... Ra8? { (0.62 → 2.34) Mistake. Re5 was best. } { [%eval 2.34] } (24... Re5 25. f4 Rc5 26. Kc3 Kf7 27. Kd4 d6 28. Rd1 Ke6 29. Re1+ Kf7 30. Ra1 g6 31. h4) 25. c5?? { (2.34 → 0.09) Blunder. b4 was best. } { [%eval 0.09] } (25. b4 Rc8) 25... g5?? { (0.09 → 3.06) Blunder. Rb8 was best. } { [%eval 3.06] } (25... Rb8 26. Rxa5 Rxb3 27. Ra7 Rb5 28. Rc7 Kf8 29. Ke3 Rb3+ 30. Kf4 Rc3 31. Rxd7 Rxc5 32. h4) 26. Rb1?? { (3.06 → -0.19) Blunder. b4 was best. } { [%eval -0.19] } (26. b4 a4 27. Kc3 a3 28. Kb3 Rc8 29. Rxa3 d6 30. b5 dxc5 31. Kc4 Kf7 32. Ra7+ Ke6) 26... a4? { (-0.19 → 1.22) Mistake. Rb8 was best. } { [%eval 1.22] } (26... Rb8 27. Rg1 Kf7 28. Kc3 Rb5 29. Rxg5 Rxc5+ 30. Kd2 h6 31. Rh5 Kg6 32. Rh4 Rb5 33. Kc3) 27. bxa4? { (1.22 → -0.09) Mistake. Ra1 was best. } { [%eval -0.09] } (27. Ra1 a3) 27... Rxa4 { [%eval -0.09] } 28. Rb8+ { [%eval -0.44] } 28... Kg7 { [%eval 0.0] } 29. Rd8 { [%eval -0.09] } 29... Ra2+ { [%eval 0.0] } 30. Kc3 { [%eval 0.09] } 30... Ra3+ { [%eval 0.49] } 31. Kb4 { [%eval 0.09] } 31... Rxf3?? { (0.09 → 3.92) Blunder. Ra7 was best. } { [%eval 3.92] } (31... Ra7 32. Kc4) 32. Rxd7+ { [%eval 3.74] } 32... Kf6 { [%eval 3.0] } 33. c6?? { (3.00 → 0.00) Blunder. Rd2 was best. } { [%eval 0.0] } (33. Rd2) 33... Rf4+?? { (0.00 → 2.08) Blunder. Rxf2 was best. } { [%eval 2.08] } (33... Rxf2 34. Kc3 Rf1 35. Kb2 Rf4 36. Kb3 Rf3+ 37. Kc4 Rf2) 34. Kc5?? { (2.08 → 0.00) Blunder. Kc3 was best. } { [%eval 0.0] } (34. Kc3 Rf3+ 35. Rd3 Rxd3+ 36. Kxd3 Ke6 37. Kd4 Kd6 38. c7 Kxc7 39. Ke5 f4 40. Kf5 f3) 34... Rxf2 { [%eval 0.0] } 35. c7 { [%eval 0.0] } 35... Rc2+ { [%eval 0.0] } 36. Kd6 { [%eval 0.0] } 36... f4 { [%eval 0.0] } 37. Rd8 { [%eval 0.0] } 37... f3?? { (0.00 → 14.81) Blunder. Rxc7 was best. } { [%eval 14.81] } (37... Rxc7 38. Kxc7 Ke5 39. Rf8 g4 40. Rf7 Ke4 41. Rxh7 g3 42. hxg3 fxg3 43. Rg7 Kf3 44. Kd6) 38. c8=Q { [%eval 9.82] } 38... Rxc8 { [%eval 8.91] } 39. Rxc8 { [%eval 4.4] } 39... f2?? { (4.40 → Mate in 19) Checkmate is now unavoidable. g4 was best. } { [%eval #19] } (39... g4 40. Kd5) 40. Rc1 { [%eval #21] } 40... Kf5 { [%eval #21] } 41. Rf1 { [%eval #20] } 41... g4 { [%eval #19] } 42. Rxf2+ { [%eval #18] } 42... Kg5 { [%eval #17] } 43. Rg2 { [%eval #29] } 43... h5 { [%eval #17] } 44. h3?? { (Mate in 17 → 2.69) Lost forced checkmate sequence. Ke5 was best. } { [%eval 2.69] } (44. Ke5 h4 45. Rg1 g3 46. hxg3 h3 47. g4 h2 48. Rh1 Kxg4 49. Rxh2 Kg3 50. Re2 Kf3) 44... h4?? { (2.69 → Mate in 9) Checkmate is now unavoidable. Kf4 was best. } { [%eval #9] } (44... Kf4 45. h4) 45. hxg4 { [%eval #16] } 45... h3 { [%eval #16] } 46. Rg3 { [%eval #15] } 46... h2 { [%eval #15] } 47. Rh3 { [%eval #14] } 47... Kxg4 { [%eval #14] } 48. Rxh2 { [%eval #13] } 48... Kg3 { [%eval #14] } 49. Rh8 { [%eval #13] } 49... Kf2 { [%eval #12] } 50. Rf8+ { [%eval #13] } 50... Kg3 { [%eval #10] } 51. Ke5 { [%eval #9] } 51... Kg4 { [%eval #9] } 52. Rf4+ { [%eval #9] } 52... Kg5 { [%eval #9] } 53. Rf5+ { [%eval #8] } 53... Kg6 { [%eval #6] } 54. Kf4 { [%eval #6] } 54... Kg7 { [%eval #4] } 55. Rg5+ { [%eval #9] } 55... Kf6 { [%eval #8] } 56. Rf5+ { [%eval #11] } 56... Ke6 { [%eval #11] } 57. Kg5 { [%eval #11] } 57... Kd6 { [%eval #10] } 58. Rf6+ { [%eval #16] } 58... Kd5 { [%eval #15] } 59. Kf4 { [%eval #15] } 59... Kd4 { [%eval #13] } 60. Rd6+ { [%eval #12] } 60... Kc5 { [%eval #12] } 61. Ke5 { [%eval #11] } 61... Kc4 { [%eval #12] } 62. Rd4+ { [%eval #11] } 62... Kc3 { [%eval #9] } 63. Ke4 { [%eval #8] } 63... Kb3 { [%eval #6] } 64. Ke3 { [%eval #9] } 64... Kc3 { [%eval #9] } 65. Ke4 { [%eval #8] } 65... Kb3 { [%eval #6] } 66. Rd3+ { [%eval #13] } 66... Kc4 { [%eval #13] } 67. Rd4+?? { (Mate in 13 → 0.00) Lost forced checkmate sequence. Rd5 was best. } { [%eval 0.0] } (67. Rd5 Kc3 68. Ke5 Kc4 69. Kd6 Kb4 70. Rd4+ Kb3 71. Kc5 Kc3 72. Rd6 Kb3 73. Rd3+ Kb2) 67... Kc5?? { (0.00 → Mate in 13) Checkmate is now unavoidable. Kb3 was best. } { [%eval #13] } (67... Kb3) 68. Rd5+ { [%eval #12] } 68... Kc4 { [%eval #12] } 69. Rd4+?? { (Mate in 12 → 0.00) Lost forced checkmate sequence. Re5 was best. } { [%eval 0.0] } (69. Re5 Kb3 70. Kd5 Kc3 71. Re3+ Kd2 72. Kd4 Kc2 73. Kc4 Kd2 74. Re4 Kc2 75. Re2+ Kd1) 69... Kc3?? { (0.00 → Mate in 10) Checkmate is now unavoidable. Kb3 was best. } { [%eval #10] } (69... Kb3) 70. Rd3+ { [%eval #14] } 70... Kc4 { [%eval #14] } 71. Ke3?! { (Mate in 14 → 55.09) Lost forced checkmate sequence. Rd6 was best. } { [%eval 55.09] } (71. Rd6 Kb5 72. Kd5 Kb4 73. Rc6 Kb3 74. Kd4 Kb4 75. Rc3 Kb5 76. Rc1 Kb6 77. Kd5 Kb5) 71... Kc5 { [%eval 54.89] } 72. Rc3+?? { (54.89 → 0.00) Blunder. Kf2 was best. } { [%eval 0.0] } (72. Kf2 Kc6 73. Kg3 Kc5 74. Kg4 Kc6 75. Rd2 Kc5 76. Rf2 Kc4 77. Re2 Kd5 78. Re7 Kd6) 72... Kb4?? { (0.00 → Mate in 10) Checkmate is now unavoidable. Kb6 was best. } { [%eval #10] } (72... Kb6 73. Rb3+ Kc6 74. Kd3 Kc5 75. Kc2 Kc4 76. Kb2 Kd4 77. Ka2 Kc5 78. Rb1 Kd6 79. Re1) 73. Kd4 { [%eval #9] } 73... Kb5 { [%eval #9] } 74. Rc5+ { [%eval #11] } 74... Kb6 { [%eval #8] } 75. Kd5 { [%eval #7] } 75... Kb7 { [%eval #7] } 76. Kd6 { [%eval #6] } 76... Kb6 { [%eval #6] } 77. Kd5 { [%eval #7] } 77... Kb7 { [%eval #7] } 78. Rb5+?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. Kd6 was best. } { [%eval 0.0] } (78. Kd6 Kb6 79. Rf5 Kb7 80. Rb5+ Ka6 81. Kc6 Ka7 82. Ra5+ Kb8 83. Ra6 Kc8 84. Ra8#) 78... Ka6?? { (0.00 → Mate in 4) Checkmate is now unavoidable. Kc7 was best. } { [%eval #4] } (78... Kc7 79. Rb1 Kd7 80. Ke4 Kc6 81. Kd4 Kc7 82. Rc1+ Kb7 83. Rc4 Kb8 84. Rc1) 79. Kc5 { [%eval #4] } 79... Ka7 { [%eval #4] } 80. Kc6 { [%eval #3] } 80... Ka6 { [%eval #3] } 81. Kc5 { [%eval #4] } 81... Ka7 { [%eval #4] } 82. Ra5+?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Rb6 was best. } { [%eval 0.0] } (82. Rb6 Ka8 83. Kc6 Ka7 84. Kc7 Ka8 85. Ra6#) 82... Kb7 { [%eval 0.0] } 83. Rb5+ { [%eval 0.0] } 83... Kc7 { [%eval 0.0] } 84. Kd5 { [%eval 0.0] } 84... Kd7 { [%eval 0.0] } 85. Ke4 { [%eval 0.0] } 85... Kc6 { [%eval 0.0] } 86. Rb8 { [%eval 0.0] } 86... Kc7 { [%eval 0.0] } 87. Rb1 { [%eval 0.0] } 87... Kc6 { [%eval 0.0] } 88. Rc1+ { [%eval 0.0] } 88... Kb5 { [%eval 0.0] } 89. Kd5 { [%eval 0.0] } 89... Kb6 { [%eval 0.0] } 90. Rc6+ { [%eval 0.0] } 90... Kb5 { [%eval 0.0] } 91. Rc5+ { [%eval 0.0] } 91... Kb4 { [%eval 0.0] } 92. Rc4+ { [%eval 0.0] } 92... Kb5 { [%eval 0.0] } 93. Kd4 { [%eval 0.0] } 93... Kb6 { [%eval 0.0] } 94. Rb4+ { [%eval 0.0] } 94... Kc6 { [%eval 0.0] } 95. Rc4+ { [%eval 0.0] } 95... Kd6 { [%eval 0.0] } 96. Ke4 { [%eval 0.0] } 96... Ke6 { [%eval 0.0] } 97. Rc6+ { [%eval 0.0] } 97... Kd7 { [%eval 0.0] } 98. Kd5 { [%eval 0.0] } { The game is a draw. } 1/2-1/2