FEN
[Event "rated blitz game"]
[Site "https://lichess.org/t9fDGTQE"]
[Date "2015.12.15"]
[Round "-"]
[White "joefkelley"]
[Black "gpio"]
[Result "1/2-1/2"]
[GameId "t9fDGTQE"]
[UTCDate "2015.12.15"]
[UTCTime "04:28:14"]
[WhiteElo "1601"]
[BlackElo "1611"]
[WhiteRatingDiff "+1"]
[BlackRatingDiff "+0"]
[Variant "Standard"]
[TimeControl "300+0"]
[ECO "D02"]
[Opening "Queen's Pawn Game: London System"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.12] } 1... Nf6 { [%eval 0.13] } 2. Nf3 { [%eval 0.11] } 2... d5 { [%eval 0.22] } 3. Bf4 { [%eval 0.17] } { D02 Queen's Pawn Game: London System } 3... Nc6 { [%eval 0.17] } 4. e3 { [%eval 0.17] } 4... e6 { [%eval 0.25] } 5. h3 { [%eval 0.09] } 5... Be7 { [%eval 0.23] } 6. Nbd2 { [%eval 0.23] } 6... O-O { [%eval 0.18] } 7. Bd3 { [%eval 0.19] } 7... h6 { [%eval 0.34] } 8. c3 { [%eval 0.36] } 8... e5?! { (0.36 → 1.48) Inaccuracy. b6 was best. } { [%eval 1.48] } (8... b6 9. e4 dxe4 10. Nxe4 Nd5 11. Bh2 Bb7 12. O-O Na5 13. Ne5 c5 14. dxc5 bxc5 15. Qg4 c4 16. Be2) 9. Nxe5 { [%eval 1.32] } 9... Nxe5 { [%eval 1.26] } 10. dxe5 { [%eval 1.31] } 10... Nh5?? { (1.31 → 5.39) Blunder. Nh7 was best. } { [%eval 5.39] } (10... Nh7 11. O-O Re8 12. Bg3 c6 13. f4 Bc5 14. Re1 Nf8 15. Nb3 Bb6 16. a4 Ne6 17. a5 Bc7 18. Nd4) 11. Bh2?? { (5.39 → 1.38) Blunder. Qxh5 was best. } { [%eval 1.38] } (11. Qxh5 Bg5 12. Nf3 Bxf4 13. exf4 c5 14. f5 f6 15. e6 b6 16. O-O Bb7 17. Qg4 a6 18. Rad1 Qe7) 11... g6 { [%eval 1.38] } 12. Qc2 { [%eval 1.3] } 12... Ng7 { [%eval 1.41] } 13. O-O-O { [%eval 1.28] } 13... c5 { [%eval 1.29] } 14. b3 { [%eval 0.77] } 14... b5 { [%eval 1.24] } 15. c4?! { (1.24 → 0.26) Inaccuracy. Bxb5 was best. } { [%eval 0.26] } (15. Bxb5 Qb6 16. c4 Bb7 17. Nf3 Rad8 18. Bf4 Nf5 19. Kb1 a6 20. Ba4 d4 21. Kb2 Qa5 22. Rhg1 Qb6) 15... dxc4?! { (0.26 → 1.10) Inaccuracy. bxc4 was best. } { [%eval 1.1] } (15... bxc4 16. bxc4 d4 17. Bf4 Rb8 18. Bxh6 Kh7 19. Bxg7 Kxg7 20. f4 Bd7 21. exd4 cxd4 22. Nb3 Ba3+ 23. Kb1) 16. bxc4?! { (1.10 → 0.50) Inaccuracy. Be4 was best. } { [%eval 0.5] } (16. Be4 Bf5 17. Bxf5 Nxf5 18. g4 Nd4 19. exd4 cxd4 20. Kb1 Rc8 21. Ne4 Qd5 22. Nd6 d3 23. Qc3 b4) 16... bxc4?! { (0.50 → 1.23) Inaccuracy. Be6 was best. } { [%eval 1.23] } (16... Be6 17. cxb5 a6 18. a4 axb5 19. Bxb5 Qa5 20. Nc4 Qb4 21. Nb6 Bb3 22. Qb2 Rad8 23. Rd7 Rxd7 24. Nxd7) 17. Nxc4 { [%eval 1.2] } 17... Qc7?? { (1.20 → 5.56) Blunder. Qe8 was best. } { [%eval 5.56] } (17... Qe8 18. Be4 Bf5 19. Bxf5 Nxf5 20. f4 Qc6 21. g4 Nh4 22. Bg3 Rad8 23. Rhf1 Ng2 24. Rg1 Nh4 25. Rxd8) 18. e6 { [%eval 6.02] } 18... Qb7 { [%eval 6.39] } 19. exf7+ { [%eval 5.24] } 19... Rxf7 { [%eval 5.36] } 20. Bxg6 { [%eval 4.38] } 20... Bf5 { [%eval 4.17] } 21. Bxf7+ { [%eval 4.01] } 21... Kxf7 { [%eval 4.28] } 22. Qc3?! { (4.28 → 2.92) Inaccuracy. Qb3 was best. } { [%eval 2.92] } (22. Qb3 Qxb3 23. axb3 Be6 24. Bd6 Nf5 25. Bxe7 Kxe7 26. Kc2 Nh4 27. g4 Nf3 28. Ra1 Bxc4 29. bxc4 a5) 22... Qb1+ { [%eval 2.95] } 23. Kd2 { [%eval 3.18] } 23... Qxa2+ { [%eval 2.9] } 24. Ke1 { [%eval 3.3] } 24... Bc2 { [%eval 3.94] } 25. Ne5+ { [%eval 3.84] } 25... Kg8 { [%eval 3.77] } 26. Rc1 { [%eval 3.24] } 26... Bg6?? { (3.24 → 8.17) Blunder. Bb1 was best. } { [%eval 8.17] } (26... Bb1 27. Qc4+ Ne6 28. Qg4+ Ng5 29. Qe2 Rb8 30. Qxa2+ Bxa2 31. Ng6 Rb7 32. Nxe7+ Rxe7 33. Rxc5 Rb7 34. Rc8+) 27. Nxg6 { [%eval 8.07] } 27... Bg5 { [%eval 8.31] } 28. Qc4+ { [%eval 7.7] } 28... Qxc4 { [%eval 7.8] } 29. Rxc4 { [%eval 7.84] } 29... Rb8 { [%eval 14.77] } 30. Ke2 { [%eval 8.05] } 30... Rb2+ { [%eval 8.34] } 31. Kd3 { [%eval 7.27] } 31... Rxf2 { [%eval 7.52] } 32. Rc2 { [%eval 6.8] } 32... Rf6 { [%eval 7.19] } 33. Ne5 { [%eval 7.09] } 33... Rd6+ { [%eval 7.46] } 34. Ke2 { [%eval 7.38] } 34... Re6 { [%eval 8.1] } 35. Rxc5 { [%eval 7.91] } 35... Nf5 { [%eval 9.1] } 36. Rf1 { [%eval 8.23] } 36... Nxe3? { (8.23 → Mate in 4) Checkmate is now unavoidable. Ne7 was best. } { [%eval #4] } (36... Ne7 37. Bf4 Bxf4 38. exf4 Ng6 39. Kf3 Nxe5+ 40. fxe5 Re7 41. Ke4 Rb7 42. Ra5 Rb4+ 43. Kd5 Rb7 44. Ra6) 37. Bf4?? { (Mate in 4 → 4.58) Lost forced checkmate sequence. Rc8+ was best. } { [%eval 4.58] } (37. Rc8+ Bd8 38. Rxd8+ Re8 39. Rxe8+ Kg7 40. Rf7#) 37... Bxf4? { (4.58 → 10.98) Mistake. Nxf1 was best. } { [%eval 10.98] } (37... Nxf1 38. Bxg5 hxg5 39. Kxf1 Ra6 40. Nc4 g4 41. Rg5+ Kf7 42. h4 Ra2 43. Rxg4 a5 44. Rg5 Ra4 45. Rc5) 38. Rxf4 { [%eval 11.23] } 38... Nxg2?! { (11.23 → Mate in 3) Checkmate is now unavoidable. Re7 was best. } { [%eval #3] } (38... Re7 39. Kxe3 Rb7 40. Rf6 h5 41. Rf5 h4 42. Rg5+ Kh7 43. Rh5+ Kg8 44. Rxh4 Kg7 45. Rg4+ Kh7 46. Kf4) 39. Kf3?? { (Mate in 3 → 2.77) Lost forced checkmate sequence. Rc8+ was best. } { [%eval 2.77] } (39. Rc8+ Re8 40. Rxe8+ Kg7 41. Rf7#) 39... Nxf4 { [%eval 2.6] } 40. Kxf4 { [%eval 2.45] } 40... Rf6+ { [%eval 2.68] } 41. Ke4 { [%eval 2.69] } 41... Re6 { [%eval 2.86] } 42. Kd4?! { (2.86 → 2.05) Inaccuracy. Rc7 was best. } { [%eval 2.05] } (42. Rc7 a5 43. Ra7 Rb6 44. Rxa5 Rb3 45. Nd3 Kg7 46. h4 Kf6 47. Ra6+ Kg7 48. h5 Rb1 49. Rg6+ Kh7) 42... Kg7 { [%eval 2.5] } 43. Nc6?! { (2.50 → 1.86) Inaccuracy. Rc7+ was best. } { [%eval 1.86] } (43. Rc7+ Kf6 44. Rf7+ Kg5 45. Nf3+ Kg6 46. Rxa7 Kf5 47. Rf7+ Kg6 48. Rf8 Ra6 49. Rb8 Kf5 50. Ke3 Re6+) 43... Rd6+ { [%eval 2.25] } 44. Kc4 { [%eval 1.73] } 44... Rd7 { [%eval 2.1] } 45. Ra5 { [%eval 1.98] } 45... Rc7 { [%eval 2.06] } 46. Kc5 { [%eval 1.89] } 46... Kg6 { [%eval 2.3] } 47. Rxa7?? { (2.30 → 0.06) Blunder. Kd5 was best. } { [%eval 0.06] } (47. Kd5 Rb7 48. Ke4 Rc7 49. Ne5+ Kh5 50. Nf3+ Kg6 51. Nd4 Rb7 52. Kf4 Rb4 53. Ke5 Rb7 54. Ke4 Rc7) 47... Rxa7 { [%eval 0.06] } 48. Nxa7 { [%eval 0.06] } 48... Kg5 { [%eval 0.06] } 49. Nc6 { [%eval 0.06] } 49... Kf4 { [%eval 0.06] } 50. h4 { [%eval 0.06] } 50... Kg4 { [%eval 0.06] } 51. Ne5+ { [%eval 0.06] } 51... Kxh4 { [%eval 0.06] } 52. Kd4 { [%eval 0.06] } 52... Kg5 { [%eval 0.06] } 53. Ke4 { [%eval 0.06] } 53... h5 { [%eval 0.06] } 54. Nf3+ { [%eval 0.0] } 54... Kg4 { [%eval 0.06] } 55. Ke3 { [%eval 0.06] } 55... h4 { [%eval 0.06] } 56. Kf2 { [%eval 0.06] } 56... h3 { [%eval 0.06] } 57. Ke2 { [%eval 0.0] } 57... Kg3 { [%eval 0.0] } 58. Ke3 { [%eval 0.0] } 58... Kg2 { [%eval 0.0] } 59. Ke2 { [%eval 0.0] } 59... Kg3 { [%eval 0.0] } 60. Ke3 { [%eval 0.0] } 60... h2 { [%eval 0.0] } 61. Nxh2 { [%eval 0.0] } { The game is a draw. } 1/2-1/2