FEN
[Event "rated blitz game"]
[Site "https://lichess.org/t450DCFP"]
[Date "2022.06.08"]
[Round "-"]
[White "kevomontana"]
[Black "SAIShetty"]
[Result "0-1"]
[GameId "t450DCFP"]
[UTCDate "2022.06.08"]
[UTCTime "13:26:22"]
[WhiteElo "645"]
[BlackElo "760"]
[WhiteRatingDiff "-25"]
[BlackRatingDiff "+11"]
[Variant "Standard"]
[TimeControl "300+0"]
[ECO "C44"]
[Opening "King's Knight Opening: Normal Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.33] } 1... e5 { [%eval 0.12] } 2. Nf3 { [%eval 0.19] } 2... Nc6 { [%eval 0.32] } { C44 King's Knight Opening: Normal Variation } 3. d3 { [%eval 0.0] } 3... Bb4+?! { (0.00 → 0.86) Inaccuracy. Nf6 was best. } { [%eval 0.86] } (3... Nf6 4. g3 Bc5 5. Bg2 d6 6. c3 a5 7. O-O O-O 8. a4) 4. Bd2?! { (0.86 → -0.17) Inaccuracy. c3 was best. } { [%eval -0.17] } (4. c3 Ba5 5. Nbd2 Nf6 6. Nc4 d6 7. a4 a6 8. Nxa5 Nxa5) 4... d6 { [%eval 0.09] } 5. c3 { [%eval 0.18] } 5... Ba5 { [%eval 0.31] } 6. d4 { [%eval -0.19] } 6... f6? { (-0.19 → 1.14) Mistake. Bb6 was best. } { [%eval 1.14] } (6... Bb6) 7. a4 { [%eval 0.93] } 7... exd4 { [%eval 0.92] } 8. cxd4 { [%eval 0.66] } 8... Bb4?! { (0.66 → 1.77) Inaccuracy. Bxd2+ was best. } { [%eval 1.77] } (8... Bxd2+) 9. Nc3?! { (1.77 → 1.09) Inaccuracy. Bxb4 was best. } { [%eval 1.09] } (9. Bxb4 Nxb4) 9... Bxc3?! { (1.09 → 2.24) Inaccuracy. Nge7 was best. } { [%eval 2.24] } (9... Nge7) 10. Bxc3? { (2.24 → 1.01) Mistake. bxc3 was best. } { [%eval 1.01] } (10. bxc3) 10... f5?? { (1.01 → 4.68) Blunder. d5 was best. } { [%eval 4.68] } (10... d5 11. Bd3 Nge7 12. O-O Bg4 13. h3 Bh5 14. b4 dxe4 15. Bxe4 Nd5 16. Qc2 Qd6 17. b5) 11. Qe2?? { (4.68 → 0.50) Blunder. d5 was best. } { [%eval 0.5] } (11. d5 Ne5 12. Nxe5 dxe5 13. Bb5+ Bd7 14. Qh5+ g6 15. Qe2 Nf6 16. Bxe5 O-O 17. Bc4 fxe4) 11... Nf6? { (0.50 → 1.65) Mistake. fxe4 was best. } { [%eval 1.65] } (11... fxe4 12. d5 Qe7 13. dxc6 exf3 14. gxf3 Qxe2+ 15. Bxe2 Nf6 16. Rg1 Kf7 17. cxb7 Bxb7 18. O-O-O) 12. exf5+?! { (1.65 → 0.83) Inaccuracy. d5 was best. } { [%eval 0.83] } (12. d5 Ne7 13. Bxf6 gxf6 14. exf5 Bxf5 15. Nd4 Bd7 16. O-O-O O-O 17. Ne6 Bxe6 18. Qxe6+ Kh8) 12... Kf7?? { (0.83 → 3.38) Blunder. Qe7 was best. } { [%eval 3.38] } (12... Qe7 13. d5 Qxe2+ 14. Bxe2 Ne7 15. Rc1 Nexd5 16. Bxf6 gxf6 17. Nd4 Kd8 18. O-O Re8 19. Bf3) 13. Ng5+ { [%eval 3.51] } 13... Kg8?! { (3.51 → 5.40) Inaccuracy. Kf8 was best. } { [%eval 5.4] } (13... Kf8 14. Ne6+ Bxe6 15. fxe6 d5 16. g3 Qd6 17. Bh3 h5 18. Bf5 h4 19. O-O Rh5 20. Bd3) 14. O-O-O?? { (5.40 → 2.35) Blunder. d5 was best. } { [%eval 2.35] } (14. d5 Nxd5 15. Qc4 Ne7 16. O-O-O c6 17. f6 gxf6 18. Bxf6 h6 19. Bxh8 hxg5 20. Bf6 b5) 14... Bxf5?! { (2.35 → 3.20) Inaccuracy. d5 was best. } { [%eval 3.2] } (14... d5 15. Qf3 h6 16. Ne6 Bxe6 17. fxe6 Qd6 18. Bd3 Qxe6 19. Bf5 Qd6 20. Rde1 Rf8 21. Re6) 15. Ne6?? { (3.20 → 0.98) Blunder. d5 was best. } { [%eval 0.98] } (15. d5 Ne7 16. g4 Bxg4 17. f3 Bf5 18. Ne6 Qe8 19. Rg1 Ng6 20. Rg5 Bxe6 21. dxe6 Qxa4) 15... Nxd4?? { (0.98 → 7.62) Blunder. Qe7 was best. } { [%eval 7.62] } (15... Qe7 16. Nf4 Qxe2 17. Bxe2 Ne7 18. Rhe1 Kf7 19. Bc4+ d5 20. Bb4 Rhe8 21. Rxe7+ Rxe7 22. Bxe7) 16. Nxd8?? { (7.62 → Mate in 1) Checkmate is now unavoidable. Nxd4 was best. } { [%eval #-1] } (16. Nxd4 Bg6 17. Qf3 Be4 18. Qg3 Qd7 19. Bb5 Qf7 20. Rhe1 h6 21. Ne6 Bd5 22. Rxd5 Nxd5) 16... Nxe2+?? { (Mate in 1 → 0.37) Lost forced checkmate sequence. Nb3# was best. } { [%eval 0.37] } (16... Nb3#) 17. Bxe2 { [%eval 0.11] } 17... Rxd8 { [%eval 0.48] } 18. g4 { [%eval 0.39] } 18... Be6 { [%eval 0.51] } 19. h3?! { (0.51 → -0.44) Inaccuracy. Bf3 was best. } { [%eval -0.44] } (19. Bf3 Nd7) 19... Kf8?! { (-0.44 → 0.46) Inaccuracy. Ne4 was best. } { [%eval 0.46] } (19... Ne4 20. Bd4) 20. Rhe1 { [%eval -0.03] } 20... Ne4 { [%eval 0.32] } 21. Bb4 { [%eval 0.0] } 21... Nxf2?? { (0.00 → 5.10) Blunder. Kf7 was best. } { [%eval 5.1] } (21... Kf7 22. Rd3 Rhf8 23. Re3 Nf6 24. Bb5 a6 25. Rxe6 axb5 26. Re7+ Kg8 27. Bc3 bxa4 28. Rxc7) 22. Rd4?? { (5.10 → 1.05) Blunder. Rf1 was best. } { [%eval 1.05] } (22. Rf1 Ke7 23. Rxf2 Rdf8 24. Rdf1 Rxf2 25. Rxf2 Rf8 26. Rxf8 Kxf8 27. Bd2 Ke7 28. a5 Kd7) 22... c5?? { (1.05 → 3.35) Blunder. Bf7 was best. } { [%eval 3.35] } (22... Bf7 23. Bf1 c5 24. Rxd6 Rxd6 25. Bxc5 Bd5 26. Bxd6+ Kf7 27. Re7+ Kf6 28. g5+ Kg6 29. Be5) 23. Re4?? { (3.35 → -9.45) Blunder. Rf4+ was best. } { [%eval -9.45] } (23. Rf4+ Ke7) 23... cxb4?? { (-9.45 → 0.00) Blunder. Nxe4 was best. } { [%eval 0.0] } (23... Nxe4 24. Ba5 b6 25. Bc3 d5 26. Be5 Kf7 27. Rf1+ Ke7 28. Bd3 Rhf8 29. Rxf8 Rxf8 30. a5) 24. Rxb4?? { (0.00 → -7.33) Blunder. Rxe6 was best. } { [%eval -7.33] } (24. Rxe6 Re8 25. Rxd6 Nxh3 26. Rd7 Nf4 27. Kd2 Re7 28. Rd8+ Re8) 24... d5?? { (-7.33 → -1.38) Blunder. Ke7 was best. } { [%eval -1.38] } (24... Ke7 25. Rxb7+ Rd7 26. Rxd7+ Kxd7 27. Bb5+ Ke7 28. Kd2 d5 29. Ke3 Nxh3 30. Rc1 Rc8 31. Rxc8) 25. Rxb7? { (-1.38 → -2.99) Mistake. Rf1 was best. } { [%eval -2.99] } (25. Rf1 Rd7) 25... d4?? { (-2.99 → 1.93) Blunder. Kg8 was best. } { [%eval 1.93] } (25... Kg8) 26. Rxa7?? { (1.93 → -4.76) Blunder. Rf1 was best. } { [%eval -4.76] } (26. Rf1) 26... d3 { [%eval -4.32] } 27. Bf3?? { (-4.32 → Mate in 7) Checkmate is now unavoidable. Rf1 was best. } { [%eval #-7] } (27. Rf1 dxe2 28. Rxf2+ Kg8 29. Rxe2 Bb3 30. Rd2 Rc8+ 31. Kb1 Re8 32. Rc7 h5 33. Rd3 Re1+) 27... d2+ { [%eval #-6] } 28. Kc2 { [%eval #-6] } 28... dxe1=Q { [%eval #-5] } 29. b3 { [%eval #-3] } 29... Qd1+?! { (Mate in 3 → -11.26) Lost forced checkmate sequence. Rd2+ was best. } { [%eval -11.26] } (29... Rd2+ 30. Kc3 Re2+ 31. Kd4 Qb4#) 30. Kc3?! { (-11.26 → Mate in 1) Checkmate is now unavoidable. Bxd1 was best. } { [%eval #-1] } (30. Bxd1 Nxd1 31. h4 h5 32. g5 Kg8 33. Kc1 Kh7 34. Rb7 Nf2 35. g6+ Kxg6 36. Kb2 Nd3+) 30... Qc1+ { [%eval #-4] } 31. Kb4 { [%eval #-4] } 31... Rb8+ { [%eval #-4] } 32. Bb7 { [%eval #-3] } 32... Nd3+ { [%eval #-2] } 33. Ka5 { [%eval #-2] } 33... Qc5+ { [%eval #-1] } 34. Ka6 { [%eval #-1] } 34... Bc4+ { [%eval #-1] } 35. bxc4 { [%eval #-1] } 35... Nb4# { Black wins by checkmate. } 0-1