FEN
[Event "Hourly King of the Hill Arena"]
[Site "https://lichess.org/t2UpsBrN"]
[Date "2024.12.27"]
[White "Avi7972"]
[Black "juanT28"]
[Result "0-1"]
[GameId "t2UpsBrN"]
[UTCDate "2024.12.27"]
[UTCTime "04:37:46"]
[WhiteElo "1521"]
[BlackElo "1486"]
[WhiteRatingDiff "-21"]
[BlackRatingDiff "+24"]
[Variant "King of the Hill"]
[TimeControl "60+0"]
[ECO "A00"]
[Opening "Van't Kruijs Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.11] } { A00 Van't Kruijs Opening } 1... e5 { [%eval 0.3] } 2. Bc4? { (0.30 → -1.09) Mistake. d4 was best. } { [%eval -1.09] } (2. d4 e4 3. c4 d5 4. Bd2 c6 5. Nc3 Nf6 6. f3 g6) 2... Ke7?? { (-1.09 → 2.11) Blunder. d5 was best. } { [%eval 2.11] } (2... d5 3. Bb3) 3. d3?? { (2.11 → -0.30) Blunder. Nc3 was best. } { [%eval -0.3] } (3. Nc3 Nf6 4. d4 d5 5. dxe5 dxc4 6. Qxd8+ Kxd8 7. exf6 gxf6 8. Ke2 Nc6) 3... Kf6?? { (-0.30 → Mate in 4) Checkmate is now unavoidable. d5 was best. } { [%eval #4] } (3... d5 4. Bb3 Nc6 5. Nc3 Nf6 6. d4 Be6 7. Nf3 e4 8. Ng5 h6 9. Nxe6) 4. Qf3+ { [%eval #3] } 4... Ke7 { [%eval #3] } 5. e4?? { (Mate in 3 → 2.43) Lost forced checkmate sequence. Qxf7+ was best. } { [%eval 2.43] } (5. Qxf7+ Kd6 6. Qd5+ Ke7 7. Qxe5#) 5... d5? { (2.43 → 4.69) Mistake. Nf6 was best. } { [%eval 4.69] } (5... Nf6 6. Nc3 d6 7. Bg5 c6 8. d4 Nd7 9. O-O-O Qa5 10. Qg3 h6 11. Bxf6+) 6. Bxd5?! { (4.69 → 3.54) Inaccuracy. exd5 was best. } { [%eval 3.54] } (6. exd5 Nf6 7. Nc3 c6 8. Bg5 Ke8 9. Kd2 Bc5 10. Bxf6 gxf6 11. d4 Bxd4) 6... Qxd5?? { (3.54 → 11.59) Blunder. Nf6 was best. } { [%eval 11.59] } (6... Nf6 7. Nc3) 7. exd5 { [%eval 11.47] } 7... Kd6 { [%eval 14.74] } 8. Nc3 { [%eval 14.17] } 8... Kc5 { [%eval 29.58] } 9. Be3+ { [%eval 29.08] } 9... Kd6 { [%eval 27.7] } 10. Nge2 { [%eval 16.01] } 10... Bf5 { [%eval 24.9] } 11. Ng3 { [%eval 17.0] } 11... c5 { [%eval 29.54] } 12. Nxf5+ { [%eval 29.24] } 12... Kc7 { [%eval 27.61] } 13. Qe4 { [%eval 21.85] } 13... Nf6 { [%eval 29.25] } 14. Qxe5+ { [%eval 29.11] } 14... Kd7 { [%eval 26.5] } 15. d6 { [%eval 20.05] } 15... Kc6 { [%eval 31.0] } 16. Qxc5+ { [%eval 32.46] } 16... Kd7 { [%eval 31.45] } 17. Qc7+ { [%eval 31.06] } 17... Ke6 { [%eval 28.22] } 18. d7 { [%eval 22.2] } 18... Nbxd7 { [%eval 33.03] } 19. g4 { [%eval 24.77] } 19... Nxg4 { [%eval 31.73] } 20. Ne4?? { (31.73 → Mate in 1) Checkmate is now unavoidable. Nd4+ was best. } { [%eval #-1] } (20. Nd4+) 20... Kd5# { Game ends by variant rule. } 0-1
