- Blind mode tutorial
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[Event "rated UltraBullet game"] [Site "https://lichess.org/szzToYwZ"] [Date "2021.05.24"] [White "ExampleHowNotToPlay"] [Black "Looserishere"] [Result "1-0"] [GameId "szzToYwZ"] [UTCDate "2021.05.24"] [UTCTime "15:32:13"] [WhiteElo "1240"] [BlackElo "1183"] [WhiteRatingDiff "+39"] [BlackRatingDiff "-4"] [Variant "Standard"] [TimeControl "15+0"] [ECO "C30"] [Opening "King's Gambit Declined: Classical Variation"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e4 { [%eval 0.24] } 1... e5 { [%eval 0.21] } 2. f4?! { (0.21 → -0.52) Inaccuracy. Nf3 was best. } { [%eval -0.52] } (2. Nf3 Nc6 3. Bb5 Nf6 4. O-O Nxe4 5. Re1 Nd6 6. Nxe5 Be7) 2... Bc5 { [%eval 0.0] } { C30 King's Gambit Declined: Classical Variation } 3. Nf3 { [%eval 0.14] } 3... Qh4+?? { (0.14 → 12.23) Blunder. d6 was best. } { [%eval 12.23] } (3... d6 4. c3 f5 5. d4 exd4 6. cxd4 Bb4+ 7. Nbd2 fxe4 8. Qa4+) 4. Nxh4 { [%eval 12.4] } 4... f6 { [%eval 15.43] } 5. Nf3 { [%eval 12.6] } 5... Nh6 { [%eval 13.91] } 6. fxe5 { [%eval 13.55] } 6... O-O { [%eval 14.01] } 7. exf6 { [%eval 14.2] } 7... gxf6 { [%eval 17.32] } 8. d4 { [%eval 17.26] } 8... Kh8 { [%eval 19.62] } 9. Be2 { [%eval 17.48] } 9... Bxd4 { [%eval 17.5] } 10. Qxd4 { [%eval 16.9] } 10... Rg8?! { (16.90 → Mate in 3) Checkmate is now unavoidable. Nc6 was best. } { [%eval #3] } (10... Nc6 11. Qc3 Ng4 12. O-O d6 13. Nh4 Nge5 14. Bb5 Bd7 15. Nd2 Kg7 16. Bxc6 bxc6 17. Qg3+) 11. O-O?! { (Mate in 3 → 20.29) Lost forced checkmate sequence. Qxf6+ was best. } { [%eval 20.29] } (11. Qxf6+ Rg7 12. Bxh6 a6 13. Qxg7#) 11... d5?! { (20.29 → Mate in 3) Checkmate is now unavoidable. Ng4 was best. } { [%eval #3] } (11... Ng4 12. Ng5 Nc6 13. Qc3 Nce5 14. Bxg4 d6 15. Rxf6 Bxg4 16. Qxc7 Nd7 17. Nf7+ Kg7 18. Rf2) 12. exd5?! { (Mate in 3 → 21.71) Lost forced checkmate sequence. Qxf6+ was best. } { [%eval 21.71] } (12. Qxf6+ Rg7 13. Bxh6 dxe4 14. Qxg7#) 12... Bh3?! { (21.71 → Mate in 3) Checkmate is now unavoidable. Ng4 was best. } { [%eval #3] } (12... Ng4 13. h3 c5 14. Qf4 Rg7 15. Qd6 Nd7 16. hxg4 Rxg4 17. Bb5 Rg7 18. Nc3 a6 19. Bxd7) 13. c4?! { (Mate in 3 → 16.32) Lost forced checkmate sequence. Qxf6+ was best. } { [%eval 16.32] } (13. Qxf6+ Rg7 14. Bxh6 Bxg2 15. Qxg7#) 13... Rxg2+ { [%eval 16.32] } 14. Kh1 { [%eval 16.43] } 14... Rxe2?! { (16.43 → Mate in 4) Checkmate is now unavoidable. Ng8 was best. } { [%eval #4] } (14... Ng8 15. Re1) 15. Qg4?? { (Mate in 4 → -5.33) Lost forced checkmate sequence. Qxf6+ was best. } { [%eval -5.33] } (15. Qxf6+ Kg8 16. Bxh6 Bg2+ 17. Kg1 Re7 18. Qf8#) 15... Bg2+?? { (-5.33 → 11.71) Blunder. Nxg4 was best. } { [%eval 11.71] } (15... Nxg4 16. Re1 Bg2+ 17. Kg1 Bxf3 18. Rxe2 Bxe2 19. b3 Nd7 20. Nc3 Bf3 21. Bf4 Nge5 22. Bg3) 16. Qxg2 { [%eval 11.78] } 16... Rxg2 { [%eval 11.7] } 17. Kxg2 { [%eval 11.87] } 17... Nc6 { [%eval 16.58] } 18. Kh1 { [%eval 14.88] } 18... Nd4 { [%eval 16.78] } 19. Be3 { [%eval 12.23] } 19... Ne2 { [%eval 20.24] } 20. Nd4 { [%eval 11.78] } 20... Ng3+ { [%eval 16.55] } 21. hxg3 { [%eval 16.96] } { White wins on time. } 1-0