FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/svMUbvww"]
[Date "2024.11.23"]
[Round "-"]
[White "ChessCourseTC"]
[Black "bahgat223"]
[Result "1-0"]
[GameId "svMUbvww"]
[UTCDate "2024.11.23"]
[UTCTime "17:03:51"]
[WhiteElo "1127"]
[BlackElo "1239"]
[WhiteRatingDiff "+107"]
[BlackRatingDiff "-49"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Na6 5. Bxa6 bxa6) 1... d5?? { (Mate in 15 → 0.38) Lost forced checkmate sequence. b5 was best. } { [%eval 0.38] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Bxd2 Nxf2 6. Bxf7) 2. exd5 { [%eval 0.4] } 2... Qxd5 { [%eval 0.27] } 3. Ba6 { [%eval 0.11] } 3... Qxa2?? { (0.11 → Mate in 14) Checkmate is now unavoidable. Qxg2 was best. } { [%eval #14] } (3... Qxg2 4. Bxb7 Bxb7 5. h4 Qxg1 6. Rxg1 g5 7. Rxg5 Be4 8. Rxg8) 4. Rxa2 { [%eval #14] } 4... Nxa6 { [%eval #11] } 5. Rxa6 { [%eval #11] } 5... bxa6 { [%eval #10] } 6. Nc3?? { (Mate in 10 → 1.85) Lost forced checkmate sequence. Qg4 was best. } { [%eval 1.85] } (6. Qg4 Bxg4 7. Kd1 Bxd1 8. b4 Bxc2 9. Nf3 Bxb1 10. b5 axb5) 6... Bh3?? { (1.85 → 6.01) Blunder. Bg4 was best. } { [%eval 6.01] } (6... Bg4 7. Qxg4) 7. Nxh3 { [%eval 5.09] } 7... h5?? { (5.09 → Mate in 11) Checkmate is now unavoidable. g5 was best. } { [%eval #11] } (7... g5 8. Nxg5) 8. Qxh5 { [%eval #11] } 8... Rxh5 { [%eval #11] } 9. g4 { [%eval #11] } 9... Rxh3 { [%eval #10] } 10. Nd5?? { (Mate in 10 → -0.30) Lost forced checkmate sequence. Nb5 was best. } { [%eval -0.3] } (10. Nb5 axb5 11. Rg1 Rxh2 12. Kd1 Rxf2 13. Ke2 Rxe2 14. d4 Rxc2 15. Bd2 Rxb2) 10... Rxh2 { [%eval 0.07] } 11. Nxe7?? { (0.07 → Mate in 10) Checkmate is now unavoidable. Nxc7 was best. } { [%eval #-10] } (11. Nxc7 Rxf2) 11... Bxe7 { [%eval #-10] } 12. Rxh2 { [%eval #-9] } 12... Bh4 { [%eval #-9] } 13. Rxh4 { [%eval #-8] } 13... Nh6?? { (Mate in 8 → -0.51) Lost forced checkmate sequence. f5 was best. } { [%eval -0.51] } (13... f5 14. gxf5 g6 15. fxg6 Nh6 16. Rxh6 Kf7 17. gxf7 Rc8 18. Rxa6 Rf8 19. Rxa7) 14. Rxh6 { [%eval -0.79] } 14... gxh6 { [%eval -0.69] } 15. g5? { (-0.69 → -2.27) Mistake. f4 was best. } { [%eval -2.27] } (15. f4) 15... hxg5 { [%eval -2.04] } 16. c3 { [%eval -2.14] } 16... a5 { [%eval -1.94] } 17. b4 { [%eval -1.43] } 17... axb4 { [%eval -1.53] } 18. cxb4 { [%eval -1.62] } 18... c5?? { (-1.62 → 0.38) Blunder. Ke7 was best. } { [%eval 0.38] } (18... Ke7) 19. bxc5 { [%eval 0.53] } 19... Rb8? { (0.53 → 1.68) Mistake. g4 was best. } { [%eval 1.68] } (19... g4 20. f3 gxf3 21. d4 f2 22. Kxf2 Rb8 23. c6 f5 24. Bb2 Rxb2 25. d5) 20. Bb2 { [%eval 1.33] } 20... Rxb2 { [%eval 1.94] } 21. d4?? { (1.94 → 0.00) Blunder. c6 was best. } { [%eval 0.0] } (21. c6) 21... Rxf2 { [%eval 0.0] } 22. Kxf2 { [%eval 0.0] } 22... f5 { [%eval 0.3] } 23. c6 { [%eval 0.75] } 23... Kd7?? { (0.75 → 3.11) Blunder. f4 was best. } { [%eval 3.11] } (23... f4) 24. cxd7 { [%eval 2.87] } 24... g4 { [%eval 2.75] } 25. d8=K? { (2.75 → 1.03) Mistake. d5 was best. } { [%eval 1.03] } (25. d5 g3) 25... g3 { [%eval 1.41] } 26. Kxg3 { [%eval 1.5] } 26... f4 { [%eval 1.5] } 27. Kxf4 { [%eval 1.41] } 27... a5 { [%eval 1.32] } 28. Kd7 { [%eval 1.32] } 28... a4 { [%eval 1.31] } 29. Kd6 { [%eval 1.32] } 29... a3 { [%eval 1.31] } 30. Kd5? { (1.31 → 0.00) Mistake. Kc6 was best. } { [%eval 0.0] } (30. Kc6 a2 31. Kb6 a1=K 32. d5 Kb2 33. d6 Kc2 34. Kf5 Kd3 35. Kf6 Kc3) 30... a2 { [%eval 0.0] } 31. Kd6 { [%eval 0.0] } 31... a1=N?? { (0.00 → Mate in 4) Checkmate is now unavoidable. a1=R was best. } { [%eval #4] } (31... a1=R 32. Kc6 Ra2 33. d5 Ra3 34. Ke5 Ra8 35. d6 Rg8 36. Ke4 Ra8 37. Ke5) 32. Kf5 { [%eval #4] } 32... Nb3 { [%eval #3] } 33. Kf6 { [%eval #3] } 33... Nxd4 { [%eval #2] } 34. Kc6 { [%eval #2] } 34... Nxc6 { [%eval #1] } 35. Ke7 { [%eval #1] } 35... Nxe7# { Game ends by variant rule. } 1-0