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[Event "CHESS REY LEON ANTICHESS Arena"] [Site "https://lichess.org/stlGI911"] [Date "2020.09.04"] [Round "-"] [White "Patricia_Aracely"] [Black "Kenyi_Chess_RL"] [Result "0-1"] [GameId "stlGI911"] [UTCDate "2020.09.04"] [UTCTime "01:16:51"] [WhiteElo "1472"] [BlackElo "1320"] [WhiteRatingDiff "-31"] [BlackRatingDiff "+42"] [BlackBerserk "true"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. h4?? { (0.15 → -4.91) Blunder. e3 was best. } { [%eval -4.91] } (1. e3 b5) 1... g5 { [%eval -4.75] } 2. hxg5 { [%eval -4.03] } 2... Nh6 { [%eval -6.7] } 3. gxh6?? { (-6.70 → Mate in 14) Checkmate is now unavoidable. Rxh6 was best. } { [%eval #-14] } (3. Rxh6 Bxh6) 3... Bxh6 { [%eval #-14] } 4. Rxh6 { [%eval #-13] } 4... Rg8 { [%eval #-13] } 5. Rxh7 { [%eval #-12] } 5... Rxg2 { [%eval #-12] } 6. Rxf7 { [%eval #-10] } 6... Kxf7 { [%eval #-10] } 7. Bxg2 { [%eval #-9] } 7... b6 { [%eval #-9] } 8. Bxa8 { [%eval #-8] } 8... Bb7 { [%eval #-8] } 9. Bxb7 { [%eval #-7] } 9... Qc8 { [%eval #-8] } 10. Bxc8 { [%eval #-7] } 10... Na6 { [%eval #-8] } 11. Bxd7 { [%eval #-7] } 11... e6?? { (Mate in 7 → -1.00) Lost forced checkmate sequence. b5 was best. } { [%eval -1.0] } (11... b5 12. Bxb5 c5 13. Bxa6 c4 14. Bxc4 a5 15. Bxf7 e6 16. Bxe6 a4 17. e4 a3 18. Nxa3#) 12. Bxe6 { [%eval -1.54] } 12... Kxe6 { [%eval -1.99] } 13. f4?? { (-1.99 → Mate in 6) Checkmate is now unavoidable. c4 was best. } { [%eval #-6] } (13. c4) 13... Nb4 { [%eval #-8] } 14. f5 { [%eval #-7] } 14... Nxc2?? { (Mate in 7 → Mate in 20) Lost forced checkmate sequence. Kxf5 was best. } { [%eval #20] } (14... Kxf5 15. e4 Nxa2 16. Rxa2 Kxe4 17. Rxa7 b5 18. Rxc7 b4 19. Rc4 b3 20. cxb3 Ke3 21. dxe3#) 15. fxe6 { [%eval #24] } 15... Nxa1 { [%eval #9] } 16. Qc2 { [%eval #9] } 16... Nxc2 { [%eval #8] } 17. e4 { [%eval #8] } 17... Nxe1 { [%eval #7] } 18. Nf3 { [%eval #8] } 18... Nxf3 { [%eval #7] } 19. e5?? { (Mate in 7 → 1.95) Lost forced checkmate sequence. d4 was best. } { [%eval 1.95] } (19. d4 Nxd4 20. Bg5 Nxe6 21. a3 Nxg5 22. b3 Nxe4 23. Nd2 Nxd2 24. a4 Nxb3 25. a5 bxa5#) 19... Nxe5?? { (1.95 → Mate in 8) Checkmate is now unavoidable. Nxd2 was best. } { [%eval #8] } (19... Nxd2 20. Nxd2 b5 21. b4 c5 22. bxc5 a5 23. Bb2 b4 24. Ba1 b3 25. Nxb3 a4 26. Nc1) 20. d3 { [%eval #8] } 20... Nxd3 { [%eval #7] } 21. Na3?? { (Mate in 7 → Mate in 11) Lost forced checkmate sequence. b4 was best. } { [%eval #-11] } (21. b4 Nxc1 22. e7 Nxa2 23. e8=Q Nxb4 24. Qc6 Nxc6 25. Nd2 a5 26. Nc4 b5 27. Nxa5 Nxa5#) 21... Nxc1?? { (Mate in 11 → Mate in 7) Lost forced checkmate sequence. Nxb2 was best. } { [%eval #7] } (21... Nxb2 22. Bxb2 b5 23. Nxb5 a5 24. Nxc7 a4 25. Bh8 a3 26. Bb2 axb2 27. Nd5 b1=R 28. Nb4) 22. b4 { [%eval #7] } 22... Nxa2 { [%eval #6] } 23. Nb5?? { (Mate in 6 → Mate in 7) Lost forced checkmate sequence. e7 was best. } { [%eval #-7] } (23. e7 Nxb4 24. Nc2 Nxc2 25. e8=R Ne1 26. Rxe1 b5 27. Rd1 b4 28. Rd6 cxd6#) 23... Nxb4 { [%eval #-7] } 24. Nxc7 { [%eval #-3] } 24... Nd5 { [%eval #-3] } 25. Nxd5 { [%eval #-2] } 25... a5 { [%eval #-2] } 26. Nxb6 { [%eval #-1] } 26... a4 { [%eval #-1] } 27. Nxa4# { Game ends by variant rule. } 0-1