- Blind mode tutorial
lichess.org
Donate
FEN
[Event "casual rapid game"] [Site "https://lichess.org/ss4Sslgf"] [Date "2024.10.23"] [Round "-"] [White "joshjosh821"] [Black "PacDE-25"] [Result "0-1"] [GameId "ss4Sslgf"] [UTCDate "2024.10.23"] [UTCTime "14:33:24"] [WhiteElo "877"] [BlackElo "1500"] [Variant "Standard"] [TimeControl "420+8"] [ECO "C40"] [Opening "King's Knight Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.21] } 2. Nf3 { [%eval 0.14] } { C40 King's Knight Opening } 2... Bb4?! { (0.14 → 0.97) Inaccuracy. Nc6 was best. } { [%eval 0.97] } (2... Nc6 3. Bc4 Nf6 4. d3 Bc5 5. O-O d6 6. c3 O-O 7. Re1) 3. Nxe5 { [%eval 0.89] } 3... Qg5?! { (0.89 → 1.94) Inaccuracy. Qe7 was best. } { [%eval 1.94] } (3... Qe7 4. a3 Ba5 5. Nc4 Qxe4+ 6. Be2 Qxg2 7. Bf3 Qg5 8. Qe2+) 4. Qf3?? { (1.94 → -2.71) Blunder. Nc4 was best. } { [%eval -2.71] } (4. Nc4 Qg6 5. Qf3 Ne7 6. c3 d5 7. exd5 Bd6 8. Be2 O-O) 4... f6?? { (-2.71 → 2.74) Blunder. Qxe5 was best. } { [%eval 2.74] } (4... Qxe5 5. c3 Be7 6. d4 Qe6 7. Be2 d6 8. O-O Nf6 9. Nd2 O-O 10. Re1) 5. c3?? { (2.74 → 0.69) Blunder. Nd3 was best. } { [%eval 0.69] } (5. Nd3 Bd6 6. h4 Qa5 7. Qg4 g6 8. Qd1 Nc6 9. a3 Qb6 10. b3 Ne5) 5... Bd6?? { (0.69 → 3.51) Blunder. fxe5 was best. } { [%eval 3.51] } (5... fxe5 6. cxb4) 6. Nc4 { [%eval 3.49] } 6... Bc5 { [%eval 3.93] } 7. h4 { [%eval 3.89] } 7... Qh6 { [%eval 3.99] } 8. d4?? { (3.99 → -2.99) Blunder. b4 was best. } { [%eval -2.99] } (8. b4 Be7 9. Nba3 d6 10. d4 Qg6 11. Bd3 Qg4 12. Qxg4 Bxg4 13. Ne3 Be6) 8... Qxc1+ { [%eval -3.13] } 9. Ke2 { [%eval -3.56] } 9... Qc2+?? { (-3.56 → -0.50) Blunder. Bxd4 was best. } { [%eval -0.5] } (9... Bxd4 10. Nba3 Qxa1 11. cxd4 Qc1 12. d5 Ne7 13. g3 d6 14. Bh3 Qh6 15. Nb5) 10. Ke3?? { (-0.50 → -2.98) Blunder. Nbd2 was best. } { [%eval -2.98] } (10. Nbd2 Bf8) 10... Qc1+ { [%eval -2.96] } 11. Nbd2 { [%eval -3.22] } 11... Qxa1 { [%eval -3.49] } 12. Nb3?! { (-3.49 → -4.41) Inaccuracy. Qh5+ was best. } { [%eval -4.41] } (12. Qh5+ Kd8) 12... Qe1+ { [%eval -4.25] } 13. Be2?! { (-4.25 → -5.90) Inaccuracy. Kd3 was best. } { [%eval -5.9] } (13. Kd3 Qb1+ 14. Kd2 b5 15. e5 bxc4 16. Bxc4 Qxb2+ 17. Kd3 Ne7 18. exf6 gxf6) 13... Qxh1 { [%eval -5.95] } 14. Qh5+ { [%eval -6.85] } 14... g6 { [%eval -6.81] } 15. Qxc5 { [%eval -6.65] } 15... c6?? { (-6.65 → -3.04) Blunder. Na6 was best. } { [%eval -3.04] } (15... Na6 16. Qb5 Qxh4 17. f4 Ne7 18. g4 Kf8 19. d5 d6) 16. Nd6+ { [%eval -3.06] } 16... Kd8 { [%eval -3.03] } 17. Nxc8?! { (-3.03 → -4.47) Inaccuracy. Nf7+ was best. } { [%eval -4.47] } (17. Nf7+ Ke8 18. Nd6+ Kf8 19. Nb5+ Kg7 20. Nc7 b6 21. Qd6 Qxh4 22. Ne8+ Kf7) 17... Kxc8 { [%eval -4.32] } 18. Qf8+ { [%eval -4.11] } 18... Kc7 { [%eval -4.38] } 19. Nc5?! { (-4.38 → -5.78) Inaccuracy. g3 was best. } { [%eval -5.78] } (19. g3 b6 20. Ba6 Ne7 21. Qxh8 Nxa6 22. Qxa8 Nc8 23. d5 Nc5 24. d6+ Nxd6) 19... Qc1+ { [%eval -5.55] } 20. Kd3 { [%eval -5.91] } 20... b6 { [%eval -5.17] } 21. Qe8?! { (-5.17 → -8.07) Inaccuracy. Nxd7 was best. } { [%eval -8.07] } (21. Nxd7 Qb1+ 22. Ke3 Nxd7 23. Qxa8 Qxb2 24. Kd3 Qxa2 25. Ke3 Nh6 26. Qxh8 Qc2) 21... bxc5 { [%eval -7.88] } 22. e5 { [%eval -8.68] } 22... cxd4 { [%eval -8.84] } 23. Kxd4 { [%eval -9.92] } 23... Qd2+ { [%eval -10.28] } 24. Bd3 { White offers draw } { [%eval -10.24] } 24... Qxf2+ { [%eval -10.27] } 25. Ke4?! { (-10.27 → Mate in 1) Checkmate is now unavoidable. Kc4 was best. } { [%eval #-1] } (25. Kc4 Qf4+ 26. Kb3 Qxe5 27. Qf8 Qe7 28. Qxe7 Nxe7 29. a3 Re8 30. h5 gxh5) 25... d5+?! { (Mate in 1 → -11.87) Lost forced checkmate sequence. f5# was best. } { [%eval -11.87] } (25... f5#) 26. exd6+ { [%eval -11.89] } 26... Kxd6 { [%eval -11.76] } 27. Ba6?! { (-11.76 → Mate in 5) Checkmate is now unavoidable. Bc4 was best. } { [%eval #-5] } (27. Bc4 Qe1+ 28. Kf3 Qxe8 29. Kf2 Nd7 30. b4 Ne5 31. Bb3 Qc8 32. c4 Ke7) 27... f5+?! { (Mate in 5 → -11.58) Lost forced checkmate sequence. Nxa6 was best. } { [%eval -11.58] } (27... Nxa6 28. Qd7+ Kxd7 29. Kd3 Re8 30. Kc4 Qc2 31. b4 Re4#) 28. Kd3 { [%eval -11.32] } 28... Kd5?! { (-11.32 → -6.79) Inaccuracy. Nxa6 was best. } { [%eval -6.79] } (28... Nxa6 29. Qe2 Nc5+ 30. Kd2 Qxe2+ 31. Kxe2 Re8+ 32. Kf3 Re4 33. g4 Nd7 34. g5) 29. Bb7 { [%eval -7.37] } 29... Qg3+ { [%eval -7.2] } 30. Kc2 { [%eval -7.67] } 30... h5?! { (-7.67 → -5.65) Inaccuracy. Qe5 was best. } { [%eval -5.65] } (30... Qe5 31. Qf7+ Kd6 32. b4 Ne7 33. b5 Kc7 34. Bxa8 cxb5 35. a4 Rd8 36. axb5) 31. Bxa8 { [%eval -5.81] } 31... a5 { [%eval -5.06] } 32. c4+ { [%eval -5.74] } 32... Kxc4 { [%eval -5.58] } 33. Qxb8?! { (-5.58 → -10.99) Inaccuracy. Qf7+ was best. } { [%eval -10.99] } (33. Qf7+ Kd4 34. Qg7+ Qe5 35. Qb7 Qe2+ 36. Kc1 Qf1+ 37. Kd2 Qxg2+ 38. Ke1 Qg3+) 33... Qxb8 { [%eval -10.6] } 34. b3+?! { (-10.60 → Mate in 8) Checkmate is now unavoidable. Bxc6 was best. } { [%eval #-8] } (34. Bxc6 Kd4 35. b4 Ke3 36. g3 Qd6 37. Bg2) 34... Kb4 { [%eval #-8] } 35. Bxc6 { [%eval #-7] } 35... Qc8 { [%eval #-9] } 36. a4 { [%eval #-6] } 36... Qxc6+ { [%eval #-5] } 37. Kb2 { [%eval #-3] } 37... Qc3+ { [%eval #-3] } 38. Ka2 { [%eval #-3] } 38... Qxb3+ { [%eval #-2] } 39. Ka1 { [%eval #-2] } 39... Ka3 { [%eval #-1] } 40. g4 { [%eval #-1] } 40... Qb2# { Black wins by checkmate. } 0-1