FEN
[Event "rated rapid game"]
[Site "https://lichess.org/srqqcnDI"]
[Date "2026.05.29"]
[Round "-"]
[White "aadvik_26"]
[Black "Zach-ool-it"]
[Result "0-1"]
[GameId "srqqcnDI"]
[UTCDate "2026.05.29"]
[UTCTime "09:44:31"]
[WhiteElo "844"]
[BlackElo "889"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+9"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "C20"]
[Opening "King's Pawn Game: Wayward Queen Attack"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Qh5 { [%eval -0.25] } { C20 King's Pawn Game: Wayward Queen Attack } 2... Nc6 { [%eval -0.42] } 3. Bc4 { [%eval -0.31] } 3... Qf6 { [%eval 0.12] } 4. g4?? { (0.12 → -2.59) Blunder. Nc3 was best. } { [%eval -2.59] } (4. Nc3 Bc5 5. Nf3 Nge7 6. d3 Qg6 7. Qxg6 hxg6 8. Nb5 Bb6) 4... Bc5 { [%eval -2.65] } 5. Nf3?? { (-2.65 → -5.33) Blunder. f3 was best. } { [%eval -5.33] } (5. f3 Bxg1 6. Rxg1 Nd4 7. Bxf7+ Qxf7 8. Qxe5+ Ne6 9. d3 Qxf3) 5... Qxf3 { [%eval -5.39] } 6. Rf1 { [%eval -5.84] } 6... Qxe4+ { [%eval -5.71] } 7. Kd1 { [%eval -7.03] } 7... Qxc4 { [%eval -7.21] } 8. d3 { [%eval -7.08] } 8... Qe6 { [%eval -6.97] } 9. d4 { [%eval -8.33] } 9... Nxd4 { [%eval -8.21] } 10. Re1 { [%eval -8.69] } 10... Nf6 { [%eval -8.22] } 11. Qg5 { [%eval -8.73] } 11... Qxg4+ { [%eval -8.78] } 12. f3? { (-8.78 → Mate in 4) Checkmate is now unavoidable. Qxg4 was best. } { [%eval #-4] } (12. Qxg4 Nxg4 13. Be3 d5 14. Nc3 Nxe3+ 15. Rxe3 Be6 16. Rxe5 O-O-O 17. Ne2 Bg4) 12... Nxf3? { (Mate in 4 → -8.86) Lost forced checkmate sequence. Qxf3+ was best. } { [%eval -8.86] } (12... Qxf3+ 13. Kd2 Qf2+ 14. Kd3 Qxc2+ 15. Ke3 Nd5#) 13. Re2 { [%eval -11.65] } 13... Nxg5 { [%eval -11.51] } 14. h3 { [%eval -11.45] } 14... Qxh3 { [%eval -11.32] } 15. Rxe5+ { [%eval -11.63] } 15... Be7 { [%eval -11.56] } 16. Bxg5 { [%eval -11.85] } 16... Qf3+ { [%eval -11.47] } 17. Kd2 { [%eval -11.54] } 17... Qg2+ { [%eval -11.58] } 18. Kd3 { [%eval -11.63] } 18... Qf3+ { [%eval -11.44] } 19. Kd4?! { (-11.44 → Mate in 6) Checkmate is now unavoidable. Kd2 was best. } { [%eval #-6] } (19. Kd2 Qf2+ 20. Kd1 d6 21. Rxe7+ Kxe7 22. Bxf6+ Qxf6 23. Nd2 Kd8 24. c3 Bd7) 19... c5+ { [%eval #-5] } 20. Kc4 { [%eval #-5] } 20... d5+ { [%eval #-4] } 21. Kb5 { [%eval #-4] } 21... Bd7+ { [%eval #-4] } 22. Ka5 { [%eval #-4] } 22... b6+ { [%eval #-5] } 23. Ka6 { [%eval #-5] } 23... Bc8+ { [%eval #-4] } 24. Kb5 { [%eval #-4] } 24... Qf1+ { [%eval #-4] } 25. Kc6 { [%eval #-4] } 25... Bd7+ { [%eval #-5] } 26. Kb7 { [%eval #-5] } 26... Rd8?! { (Mate in 5 → -11.25) Lost forced checkmate sequence. Rb8+ was best. } { [%eval -11.25] } (26... Rb8+ 27. Kc7 O-O 28. Rxe7 Rfc8+ 29. Kd6 Rc6+ 30. Ke5 Qf5#) 27. Bh4?! { (-11.25 → Mate in 5) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-5] } (27. Nc3 Qxa1 28. Bxf6 gxf6 29. Rxd5 Qxb2 30. Rd3 Bc8+ 31. Ka8 Be6+ 32. Rxd8+ Bxd8) 27... O-O { [%eval #-5] } 28. Re1 { [%eval #-3] } 28... Rb8+ { [%eval #-2] } 29. Kxa7 { [%eval #-2] } 29... Ra8+ { [%eval #-2] } 30. Kb7 { [%eval #-2] } 30... Qa6+ { [%eval #-1] } 31. Kc7 { [%eval #-1] } 31... Qc8+ { [%eval #-1] } 32. Kxb6 { [%eval #-1] } 32... Qb8# { Black wins by checkmate. } 0-1