FEN
[Event "rated rapid game"]
[Site "https://lichess.org/srgCSB0l"]
[Date "2023.02.17"]
[Round "-"]
[White "upding98"]
[Black "yzyMP5"]
[Result "1/2-1/2"]
[GameId "srgCSB0l"]
[UTCDate "2023.02.17"]
[UTCTime "14:04:50"]
[WhiteElo "1030"]
[BlackElo "1030"]
[WhiteRatingDiff "+0"]
[BlackRatingDiff "+0"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "D00"]
[Opening "Queen's Pawn Game: Accelerated London System"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.0] } 1... d5 { [%eval 0.27] } 2. Bf4 { [%eval 0.0] } { D00 Queen's Pawn Game: Accelerated London System } 2... Bf5 { [%eval 0.32] } 3. Nc3 { [%eval 0.0] } 3... Nf6 { [%eval 0.0] } 4. e3 { [%eval 0.1] } 4... e6 { [%eval 0.0] } 5. Nb5 { [%eval 0.0] } 5... c6?? { (0.00 → 4.44) Blunder. Na6 was best. } { [%eval 4.44] } (5... Na6 6. a3 c6 7. Nc3 Qb6 8. Bd3 Be7 9. Na4 Qa5+ 10. Nc3) 6. Nc7+ { [%eval 5.05] } 6... Qxc7?! { (5.05 → 8.88) Inaccuracy. Ke7 was best. } { [%eval 8.88] } (6... Ke7 7. Nxa8) 7. Bxc7 { [%eval 8.77] } 7... Bb4+ { [%eval 9.33] } 8. c3 { [%eval 9.04] } 8... Ne4 { [%eval 11.65] } 9. Nh3 { [%eval 8.32] } 9... Bf8 { [%eval 10.24] } 10. Bf4 { [%eval 8.88] } 10... e5 { [%eval 9.6] } 11. dxe5 { [%eval 9.02] } 11... Na6 { [%eval 9.87] } 12. f3 { [%eval 9.8] } 12... Nec5 { [%eval 9.9] } 13. Ng5 { [%eval 8.92] } 13... f6 { [%eval 9.8] } 14. exf6 { [%eval 9.47] } 14... gxf6 { [%eval 10.01] } 15. e4 { [%eval 8.88] } 15... Be6 { [%eval 11.1] } 16. Nxe6 { [%eval 10.75] } 16... Nxe6 { [%eval 10.87] } 17. Bg3 { [%eval 9.95] } 17... Nec5 { [%eval 11.51] } 18. exd5 { [%eval 10.87] } 18... cxd5 { [%eval 16.06] } 19. Qxd5 { [%eval 15.62] } 19... Rd8 { [%eval 17.24] } 20. Qh5+ { [%eval 15.4] } 20... Ke7 { [%eval 16.98] } 21. Bc4 { [%eval 17.41] } 21... Nd3+ { [%eval 18.62] } 22. Bxd3 { [%eval 14.71] } 22... Rxd3 { [%eval 14.83] } 23. Qe5+?? { (14.83 → -2.52) Blunder. Ke2 was best. } { [%eval -2.52] } (23. Ke2 Rd7 24. Rad1 Kd8 25. Rxd7+ Kxd7 26. Rd1+ Kc6 27. Qd5+ Kb6 28. Qb3+ Bb4 29. Rd6+ Ka5) 23... fxe5 { [%eval -2.14] } 24. Bxe5?? { (-2.14 → -7.17) Blunder. Ke2 was best. } { [%eval -7.17] } (24. Ke2 Rd5 25. Rad1 Ke6 26. Rxd5 Kxd5 27. Rd1+ Ke6 28. Rd8 Bg7 29. Rxh8 Bxh8 30. Bf2 b6) 24... Nc5?? { (-7.17 → 8.85) Blunder. Re3+ was best. } { [%eval 8.85] } (24... Re3+ 25. Kf2 Rxe5 26. f4 Re6 27. Kf3 h5 28. Rhd1 Nb8 29. Re1 Rxe1 30. Rxe1+ Kf7 31. Rd1) 25. Bxh8 { [%eval 8.94] } 25... Re3+ { [%eval 9.68] } 26. Kf2 { [%eval 9.29] } 26... Bh6 { [%eval 9.23] } 27. Rhe1 { [%eval 8.23] } 27... Nd3+ { [%eval 8.12] } 28. Kg3?? { (8.12 → -1.83) Blunder. Kf1 was best. } { [%eval -1.83] } (28. Kf1 Nxe1 29. Rxe1 Rxe1+ 30. Kxe1 Ke6 31. Ke2 Bf4 32. g3 Bd6 33. Bd4 a5 34. Ke3 Kf5) 28... Nxe1 { [%eval -1.58] } 29. Bd4?! { (-1.58 → -2.85) Inaccuracy. Kf2 was best. } { [%eval -2.85] } (29. Kf2 Nd3+ 30. Kf1 b6 31. b4 Nf4 32. a4 Rd3 33. Re1+ Kf7 34. Bd4 Ne6 35. Be5 Bf4) 29... Re6?! { (-2.85 → -1.83) Inaccuracy. Re2 was best. } { [%eval -1.83] } (29... Re2 30. Bf2 Nd3 31. Bxa7 Rxb2 32. Bd4 Nf4 33. Kg4 Nxg2 34. a4 Be3 35. h4 Bxd4 36. cxd4) 30. Bf2?? { (-1.83 → -6.09) Blunder. Bc5+ was best. } { [%eval -6.09] } (30. Bc5+ Kf7) 30... Rg6+ { [%eval -5.87] } 31. Kh3 { [%eval -5.92] } 31... Nxg2 { [%eval -6.25] } 32. Bc5+ { [%eval -7.97] } 32... Kf6 { [%eval -6.83] } 33. Bd4+?! { (-6.83 → -10.63) Inaccuracy. Rg1 was best. } { [%eval -10.63] } (33. Rg1 Nf4+ 34. Kh4 a6 35. Bd4+ Kf5 36. Rxg6 hxg6 37. Kg3 Ne2+ 38. Kf2 Nxd4 39. cxd4 Bf4) 33... Kf5 { [%eval -8.94] } 34. Bxa7? { (-8.94 → Mate in 3) Checkmate is now unavoidable. Rg1 was best. } { [%eval #-3] } (34. Rg1 Nf4+ 35. Kh4 Bg5+ 36. Rxg5+ Rxg5 37. Bxa7 Rg2 38. b3 Rxh2+ 39. Kg3 Rxa2 40. Bb8 Ne2+) 34... Nf4+ { [%eval #-2] } 35. Kh4 { [%eval #-2] } 35... Bg5+?? { (Mate in 2 → -6.62) Lost forced checkmate sequence. Rg2 was best. } { [%eval -6.62] } (35... Rg2 36. a3 Bg5#) 36. Kg3 { [%eval -6.58] } 36... Ne2+?! { (-6.58 → -4.15) Inaccuracy. Nd3 was best. } { [%eval -4.15] } (36... Nd3 37. f4 Bxf4+ 38. Kf3 Ne5+ 39. Kf2 h5 40. Bd4 Ng4+ 41. Ke2 Re6+ 42. Kd3 Nxh2 43. Rh1) 37. Kf2 { [%eval -4.11] } 37... Re6 { [%eval -4.33] } 38. Rd1 { [%eval -4.56] } 38... Bh4+?? { (-4.56 → -2.17) Blunder. Nf4 was best. } { [%eval -2.17] } (38... Nf4 39. Kf1 Ra6 40. Bb8 Rxa2 41. Rd7 Rxb2 42. Rxh7 Nd5 43. h4 Bf6 44. h5 Bxc3 45. Rd7) 39. Kg2?? { (-2.17 → -5.42) Blunder. Kf1 was best. } { [%eval -5.42] } (39. Kf1 Nf4 40. Bb8 Bf6 41. a4 Rb6 42. b4 Bxc3 43. b5 Be5 44. Rd8 Bxb8 45. Rxb8 Ke5) 39... Nf4+ { [%eval -5.3] } 40. Kf1 { [%eval -5.43] } 40... Re2 { [%eval -5.39] } 41. Rd5+ { [%eval -6.28] } 41... Nxd5?? { (-6.28 → -1.98) Blunder. Ke6 was best. } { [%eval -1.98] } (41... Ke6 42. Rd1 Rxh2 43. a4 Bg3 44. Kg1 Rxb2 45. Be3 h5 46. a5 Ne2+ 47. Kg2 Bc7 48. f4) 42. b4?? { (-1.98 → Mate in 2) Checkmate is now unavoidable. Kxe2 was best. } { [%eval #-2] } (42. Kxe2 Bd8 43. Bb8 h5 44. c4 Nb4 45. a3 Nc6 46. Bd6 Nd4+ 47. Kd3 Nxf3 48. b3 h4) 42... Re1+ { [%eval #-1] } 43. Kg2 { [%eval #-1] } 43... Ne3+? { (Mate in 1 → -9.59) Lost forced checkmate sequence. Nf4# was best. } { [%eval -9.59] } (43... Nf4#) 44. Kh3 { [%eval -9.89] } 44... Kf4 { [%eval -7.06] } 45. Kxh4 { [%eval -13.0] } 45... Rh1?! { (-13.00 → -7.09) Inaccuracy. Nf5+ was best. } { [%eval -7.09] } (45... Nf5+ 46. Kh5 Re6 47. Bb8+ Kxf3 48. Be5 Rxe5 49. Kg5 Ne3+ 50. Kf6 Ng4+ 51. Kg7 h5 52. h3) 46. Kh3 { [%eval -10.68] } 46... Nf1 { [%eval -7.51] } 47. Kg2 { [%eval -9.37] } 47... Ng3?? { (-9.37 → 11.82) Blunder. Rxh2+ was best. } { [%eval 11.82] } (47... Rxh2+ 48. Kxf1 Rxa2 49. Bd4 Kxf3 50. Kg1 Rb2 51. Bf6 Ke4 52. Bd8 Kd3 53. Be7 Rb3 54. Kf1) 48. a4?? { (11.82 → 0.04) Blunder. hxg3+ was best. } { [%eval 0.04] } (48. hxg3+ Kf5 49. Kxh1 Kg5 50. Kg2 Kf5 51. Bb6 Kg5 52. Kf2 h5 53. Be3+ Kf5 54. Kg2 Ke6) 48... Ra1 { [%eval 0.11] } 49. Bb8+ { [%eval 0.0] } 49... Ke3 { [%eval -0.18] } 50. Bxg3?? { (-0.18 → -2.25) Blunder. Kxg3 was best. } { [%eval -2.25] } (50. Kxg3 Rxa4) 50... Ra2+? { (-2.25 → -0.86) Mistake. Rxa4 was best. } { [%eval -0.86] } (50... Rxa4 51. Be5 Ra1 52. Kg3 Rg1+ 53. Kh4 Kxf3 54. Kh5 Rg6 55. h4 Re6 56. Bg7 Ke4 57. Bh8) 51. Kh3 { [%eval -0.82] } 51... Kxf3 { [%eval -0.73] } 52. a5 { [%eval -0.88] } 52... Rg2 { [%eval -0.89] } 53. b5 { [%eval -0.57] } 53... h5?! { (-0.57 → 0.00) Inaccuracy. Ra2 was best. } { [%eval 0.0] } (53... Ra2 54. a6) 54. a6 { [%eval -0.06] } 54... bxa6 { [%eval -0.07] } 55. bxa6 { [%eval 0.0] } 55... Re2 { [%eval 0.0] } 56. a7 { [%eval 0.0] } 56... Re8?? { (0.00 → 12.83) Blunder. Ra2 was best. } { [%eval 12.83] } (56... Ra2 57. Bb8 Ra4 58. c4 Ke4 59. Kh4 Ra5 60. c5 Kd5 61. Kxh5 Kxc5 62. h4 Kc6+ 63. Kg4) 57. c4 { [%eval 10.88] } 57... Ra8 { [%eval 13.83] } 58. c5?? { (13.83 → 0.00) Blunder. Bb8 was best. } { [%eval 0.0] } (58. Bb8 Ke4 59. Kh4 Kd4 60. Kxh5 Kxc4 61. Kg6 Kb5 62. h4 Kc6 63. h5 Kb7 64. h6 Rxa7) 58... Rxa7 { [%eval 0.0] } 59. Kh4 { [%eval 0.0] } 59... Ra4+ { [%eval 0.0] } 60. Kxh5 { [%eval 0.0] } 60... Rg4 { [%eval 0.02] } 61. c6 { [%eval 0.0] } 61... Ke4?? { (0.00 → Mate in 10) Checkmate is now unavoidable. Rg8 was best. } { [%eval #10] } (61... Rg8 62. Kh6 Ke4 63. Kh7 Rc8 64. c7 Kf5 65. Kg7 Ke6 66. h3 Re8 67. h4 Kd7 68. h5) 62. c7?? { (Mate in 10 → 0.19) Lost forced checkmate sequence. Kxg4 was best. } { [%eval 0.19] } (62. Kxg4 Kd3 63. c7 Kc4 64. c8=Q+ Kb5 65. Bf4 Kb4 66. Qc6 Kb3 67. Qc5 Kb2 68. Qc4 Ka1) 62... Rg8 { [%eval 0.07] } 63. h4 { [%eval 0.0] } 63... Kf5 { [%eval 0.0] } 64. Kh6 { [%eval 0.0] } 64... Rh8+ { [%eval 0.0] } 65. Kg7 { [%eval 0.0] } 65... Rc8 { [%eval 0.0] } 66. Kf7 { [%eval 0.0] } 66... Kg4 { [%eval 0.0] } 67. Be5 { [%eval -0.14] } 67... Rxc7+ { [%eval -0.11] } 68. Bxc7 { [%eval 0.0] } 68... Kf3?? { (0.00 → Mate in 13) Checkmate is now unavoidable. Kxh4 was best. } { [%eval #13] } (68... Kxh4 69. Bf4 Kh5 70. Kf6 Kg4 71. Ke6 Kf3 72. Ke5 Kf2 73. Kf5 Ke1 74. Ke4 Ke2 75. Bc1) 69. h5 { [%eval #11] } 69... Ke3 { [%eval #12] } 70. h6 { [%eval #10] } 70... Kd2 { [%eval #10] } 71. h7 { [%eval #9] } 71... Ke2 { [%eval #9] } 72. h8=Q { [%eval #7] } 72... Ke1 { [%eval #4] } 73. Qh1+ { [%eval #6] } 73... Kd2 { [%eval #6] } 74. Bf4+ { [%eval #6] } 74... Kd3 { [%eval #6] } 75. Qh3+ { [%eval #6] } 75... Kc2 { [%eval #3] } 76. Qe3 { [%eval #4] } 76... Kb1 { [%eval #2] } 77. Qd2 { [%eval #2] } 77... Ka1 { [%eval #2] } 78. Qc2?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Be5+ was best. } { [%eval 0.0] } { Draw by stalemate. } (78. Be5+ Kb1 79. Qb2#) 1/2-1/2
