FEN
[Event "Antichess Shield Arena"]
[Site "https://lichess.org/sqpHwD0S"]
[Date "2025.08.21"]
[White "seniorchessmaster"]
[Black "Kosatka_8"]
[Result "1-0"]
[GameId "sqpHwD0S"]
[UTCDate "2025.08.21"]
[UTCTime "17:05:46"]
[WhiteElo "1454"]
[BlackElo "1092"]
[WhiteRatingDiff "+6"]
[BlackRatingDiff "-5"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. a3?! { (0.15 → -0.62) Inaccuracy. e3 was best. } { [%eval -0.62] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e6 { [%eval -3.28] } 2. b3?? { (-3.28 → Mate in 20) Checkmate is now unavoidable. c4 was best. } { [%eval #-20] } (2. c4 Bxa3 3. Nxa3 Ne7 4. c5 b6 5. cxb6 cxb6 6. Nc2 Qc7) 2... Bxa3 { [%eval -8.64] } 3. Rxa3? { (-8.64 → Mate in 17) Checkmate is now unavoidable. Nxa3 was best. } { [%eval #-17] } (3. Nxa3 b5 4. Nxb5 c5 5. Nxa7 Rxa7 6. Rxa7 c4 7. bxc4 Ne7) 3... Qh4 { [%eval #-16] } 4. Rxa7 { [%eval -10.82] } 4... Qxh2?? { (-10.82 → -1.38) Blunder. Rxa7 was best. } { [%eval -1.38] } (4... Rxa7) 5. Rxa8 { [%eval -1.2] } 5... Qxg2 { [%eval -1.15] } 6. Rxb8 { [%eval -1.23] } 6... Qxf2 { [%eval -1.0] } 7. Rxb7 { [%eval -1.22] } 7... Qxe2?? { (-1.22 → Mate in 10) Checkmate is now unavoidable. Qxg1 was best. } { [%eval #10] } (7... Qxg1) 8. Qxe2 { [%eval #10] } 8... Bxb7 { [%eval #9] } 9. Qxe6 { [%eval #9] } 9... Bxh1 { [%eval #8] } 10. Qxf7 { [%eval #8] } 10... Kxf7 { [%eval #7] } 11. Nf3 { [%eval #7] } 11... Bxf3 { [%eval #6] } 12. Bg2?? { (Mate in 6 → -2.45) Lost forced checkmate sequence. Kd1 was best. } { [%eval -2.45] } (12. Kd1 Bxd1 13. d4 Bxc2 14. Nc3 Bxb3 15. Bh6 Nxh6 16. Bc4 Bxc4 17. Nd5 Bxd5#) 12... Bxg2 { [%eval -2.84] } 13. Kf1?! { (-2.84 → -4.35) Inaccuracy. Ke2 was best. } { [%eval -4.35] } (13. Ke2 Ne7 14. Ke3 Be4 15. Kxe4 Nd5 16. Kxd5 c5 17. Kxc5 Re8 18. Kc6 dxc6) 13... Bxf1 { [%eval -4.01] } 14. d3 { [%eval -3.97] } 14... Bxd3 { [%eval -4.0] } 15. cxd3 { [%eval -3.95] } 15... Nf6? { (-3.95 → -2.30) Mistake. h5 was best. } { [%eval -2.3] } (15... h5 16. b4) 16. Bh6 { [%eval -2.15] } 16... gxh6 { [%eval -2.69] } 17. d4 { [%eval -2.76] } 17... Ne4?? { (-2.76 → Mate in 3) Checkmate is now unavoidable. d5 was best. } { [%eval #3] } (17... d5 18. b4 h5 19. b5 h4 20. Nd2 c6 21. bxc6 Ne4 22. Nxe4 dxe4 23. d5) 18. Nc3 { [%eval #3] } 18... Nxc3 { [%eval #2] } 19. d5 { [%eval #2] } 19... Nxd5 { [%eval #1] } 20. b4 { [%eval #1] } 20... Nxb4# { Game ends by variant rule. } 1-0
