FEN
[Event "casual classical game"]
[Site "https://lichess.org/sqZfq8V0"]
[Date "2026.01.16"]
[Round "-"]
[White "GwapingsAttack2002"]
[Black "Change_Nesh"]
[Result "1-0"]
[GameId "sqZfq8V0"]
[UTCDate "2026.01.16"]
[UTCTime "11:59:43"]
[WhiteElo "1664"]
[BlackElo "1500"]
[WhiteTitle "IM"]
[Variant "Standard"]
[TimeControl "1800+30"]
[ECO "A46"]
[Opening "Indian Defense: London System"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3 { [%eval 0.1] } 1... Nf6 { [%eval 0.18] } 2. d4 { [%eval 0.08] } 2... e6 { [%eval 0.14] } 3. Bf4 { [%eval 0.1] } { A46 Indian Defense: London System } 3... d5 { [%eval 0.1] } 4. e3 { [%eval 0.0] } 4... Bd6 { [%eval 0.07] } 5. Bg3 { [%eval -0.07] } 5... O-O { [%eval 0.14] } 6. Bd3 { [%eval 0.0] } 6... c5 { [%eval 0.0] } 7. c3 { [%eval -0.06] } 7... Qc7 { [%eval -0.02] } 8. Nbd2 { [%eval -0.13] } 8... Nbd7 { [%eval -0.12] } 9. O-O { [%eval -0.12] } 9... Bxg3 { [%eval -0.17] } 10. hxg3 { [%eval -0.14] } 10... e5 { [%eval 0.02] } 11. dxe5 { [%eval -0.12] } 11... Nxe5 { [%eval -0.05] } 12. Nxe5 { [%eval -0.12] } 12... Qxe5 { [%eval -0.15] } 13. Nf3 { [%eval -0.17] } 13... Qh5 { [%eval -0.29] } 14. Qa4 { [%eval -0.26] } 14... Bg4 { [%eval -0.25] } 15. Qf4 { [%eval -0.33] } 15... Rad8 { [%eval -0.07] } 16. Rfe1 { [%eval -0.07] } 16... Rfe8 { [%eval 0.08] } 17. Nh2 { [%eval -0.15] } 17... Bd7 { [%eval 0.05] } 18. Rad1 { [%eval -0.12] } 18... Qe5 { [%eval -0.05] } 19. Bc2 { [%eval -0.19] } 19... Qxf4 { [%eval 0.03] } 20. gxf4 { [%eval 0.1] } 20... Bc6 { [%eval 0.38] } 21. Nf3 { [%eval 0.31] } 21... Ng4 { [%eval 0.41] } 22. Bf5 { [%eval 0.29] } 22... Nh6 { [%eval 0.44] } 23. Bh3 { [%eval 0.46] } 23... f6 { [%eval 0.5] } 24. Rd2 { [%eval 0.08] } 24... Nf7 { [%eval 0.06] } 25. Red1 { [%eval -0.16] } 25... Kf8 { [%eval -0.03] } 26. Bf5 { [%eval -0.01] } 26... g6 { [%eval 0.07] } 27. Bc2 { [%eval 0.03] } 27... Nd6 { [%eval 0.42] } 28. Bd3?! { (0.42 → -0.28) Inaccuracy. Bb3 was best. } { [%eval -0.28] } (28. Bb3 c4) 28... Ke7 { [%eval -0.3] } 29. b3 { [%eval -0.27] } 29... Kd7 { [%eval 0.22] } 30. Bf1?! { (0.22 → -0.41) Inaccuracy. c4 was best. } { [%eval -0.41] } (30. c4) 30... Kc7 { [%eval -0.44] } 31. Nh2 { [%eval -0.66] } 31... a5 { [%eval -0.68] } 32. g3 { [%eval -0.9] } 32... Ne4 { [%eval -0.89] } 33. Rc2 { [%eval -0.85] } 33... Rd7 { [%eval -0.61] } 34. Bg2 { [%eval -0.66] } 34... b5?! { (-0.66 → -0.10) Inaccuracy. h5 was best. } { [%eval -0.1] } (34... h5) 35. Ng4 { [%eval -0.54] } 35... Rf8 { [%eval -0.55] } 36. Bxe4?! { (-0.55 → -1.53) Inaccuracy. Nh2 was best. } { [%eval -1.53] } (36. Nh2 h5 37. a3 g5 38. b4 h4 39. Nf1 Rdd8 40. Bxe4 dxe4 41. Rxd8 Rxd8) 36... dxe4 { [%eval -1.64] } 37. Rcd2 { [%eval -1.76] } 37... h5 { [%eval -1.7] } 38. Nh2 { [%eval -1.65] } 38... b4 { [%eval -1.16] } 39. c4 { [%eval -1.73] } 39... Rxd2 { [%eval -1.37] } 40. Rxd2 { [%eval -1.55] } 40... a4 { [%eval -1.29] } 41. g4 { [%eval -1.13] } 41... hxg4 { [%eval -1.09] } 42. Nxg4 { [%eval -1.12] } 42... Bd7 { [%eval -1.17] } 43. Nh2 { [%eval -1.14] } 43... axb3 { [%eval -0.64] } 44. axb3 { [%eval -0.75] } 44... Ra8 { [%eval -0.68] } 45. Kg2 { [%eval -0.65] } 45... Ra1 { [%eval -0.61] } 46. Rb2 { [%eval -0.57] } 46... f5?! { (-0.57 → 0.00) Inaccuracy. Re1 was best. } { [%eval 0.0] } (46... Re1 47. Nf1) 47. Nf1 { [%eval 0.0] } 47... Kd8 { [%eval 0.0] } 48. Ng3 { [%eval 0.0] } 48... Bc6 { [%eval 0.0] } 49. Kh3 { [%eval 0.0] } 49... Rd1 { [%eval 0.0] } 50. Kh4 { [%eval 0.0] } 50... Ke7 { [%eval 0.0] } 51. Kg5 { [%eval -0.37] } 51... Kf7 { [%eval 0.0] } 52. Ra2 { [%eval 0.0] } 52... Rb1?? { (0.00 → 2.16) Blunder. Be8 was best. } { [%eval 2.16] } (52... Be8 53. Ra7+ Ke6 54. Ra6+ Ke7 55. Ra7+) 53. Ra7+ { [%eval 1.75] } 53... Ke6? { (1.75 → 3.77) Mistake. Ke8 was best. } { [%eval 3.77] } (53... Ke8 54. Kxg6 Kd8 55. Nxf5 Rxb3 56. Ne7 Bd7 57. Kf7 Rd3 58. Ra8+ Kc7 59. Nd5+) 54. Kxg6 { [%eval 3.53] } 54... Rxb3 { [%eval 4.09] } 55. Nxf5 { [%eval 4.28] } 55... Rc3?? { (4.28 → Mate in 1) Checkmate is now unavoidable. Be8+ was best. } { [%eval #1] } (55... Be8+ 56. Kg5 Bd7 57. Ra6+ Kf7 58. Nd6+ Ke7 59. f5 Ra3 60. f6+ Kd8 61. Nb7+) 56. Re7# { White wins by checkmate. } 1-0
