- Blind mode tutorial
lichess.org
Donate
FEN
[Event "casual rapid game"] [Site "https://lichess.org/sqRt11o7"] [Date "2025.05.09"] [Round "-"] [White "lichess AI level 1"] [Black "yoshitopi"] [Result "0-1"] [GameId "sqRt11o7"] [UTCDate "2025.05.09"] [UTCTime "18:00:16"] [WhiteElo "?"] [BlackElo "1283"] [Variant "Standard"] [TimeControl "600+10"] [ECO "C42"] [Opening "Petrov's Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.21] } 2. Nf3 { [%eval 0.13] } 2... Nf6 { [%eval 0.34] } { C42 Petrov's Defense } 3. d3 { [%eval 0.0] } 3... d6 { [%eval 0.04] } 4. c3 { [%eval -0.06] } 4... c5 { [%eval 0.0] } 5. Nbd2 { [%eval -0.26] } 5... Bg4?! { (-0.26 → 0.34) Inaccuracy. Nc6 was best. } { [%eval 0.34] } (5... Nc6 6. g3 g6 7. Bg2 Bg7 8. O-O h6 9. d4 cxd4 10. cxd4) 6. Nc4 { [%eval 0.25] } 6... Be7 { [%eval 0.31] } 7. Ne3 { [%eval 0.23] } 7... Bh5?! { (0.23 → 0.92) Inaccuracy. Be6 was best. } { [%eval 0.92] } (7... Be6) 8. Nf5 { [%eval 0.57] } 8... O-O { [%eval 0.48] } 9. Qd2 { [%eval 0.08] } 9... g6?! { (0.08 → 0.85) Inaccuracy. Nc6 was best. } { [%eval 0.85] } (9... Nc6) 10. Nh6+ { [%eval 0.85] } 10... Kg7 { [%eval 1.0] } 11. h3?? { (1.00 → -0.79) Blunder. Ng1 was best. } { [%eval -0.79] } (11. Ng1) 11... Bxf3 { [%eval -0.8] } 12. b4?? { (-0.80 → -3.16) Blunder. gxf3 was best. } { [%eval -3.16] } (12. gxf3 Nh5) 12... g5?? { (-3.16 → 2.94) Blunder. cxb4 was best. } { [%eval 2.94] } (12... cxb4 13. gxf3 bxc3 14. Qxc3 Nc6 15. Ng4 Nd4 16. Bh6+ Kh8 17. Bxf8 Qxf8 18. Rc1) 13. gxf3?! { (2.94 → 1.65) Inaccuracy. Qxg5+ was best. } { [%eval 1.65] } (13. Qxg5+ Kh8 14. gxf3 Nxe4 15. Qg2 Ng5 16. Rg1 cxb4 17. Bxg5 Bxg5 18. Qxg5 Qxg5) 13... Kxh6?? { (1.65 → Mate in 1) Checkmate is now unavoidable. Nh5 was best. } { [%eval #1] } (13... Nh5 14. Nf5+ Kh8 15. bxc5 dxc5 16. Nxe7 Qxe7 17. Qxg5 Nf6 18. d4 Nbd7 19. Ba3) 14. bxc5?? { (Mate in 1 → -2.18) Lost forced checkmate sequence. Qxg5# was best. } { [%eval -2.18] } (14. Qxg5#) 14... dxc5?? { (-2.18 → Mate in 1) Checkmate is now unavoidable. Kg7 was best. } { [%eval #1] } (14... Kg7 15. h4 g4 16. fxg4 dxc5 17. h5 Nc6 18. g5 Ng8 19. Qe3 Qa5 20. Bd2) 15. d4?? { (Mate in 1 → -2.37) Lost forced checkmate sequence. Qxg5# was best. } { [%eval -2.37] } (15. Qxg5#) 15... exd4?? { (-2.37 → Mate in 1) Checkmate is now unavoidable. Kg7 was best. } { [%eval #1] } (15... Kg7 16. h4 g4 17. dxe5 Nfd7 18. f4 Kh8 19. Rb1 Qc7 20. Be2 Rg8 21. Bc4) 16. Rb1?? { (Mate in 1 → -3.03) Lost forced checkmate sequence. Qxg5# was best. } { [%eval -3.03] } (16. Qxg5#) 16... Nfd7? { (-3.03 → -1.36) Mistake. Kg7 was best. } { [%eval -1.36] } (16... Kg7 17. h4 g4 18. Bd3 Ng8 19. Qf4 Nc6 20. cxd4 Kh8 21. Rg1 f5 22. Rxb7) 17. h4 { [%eval -1.3] } 17... Rg8?? { (-1.30 → 3.27) Blunder. Kg7 was best. } { [%eval 3.27] } (17... Kg7) 18. hxg5+ { [%eval 3.34] } 18... Kg6?! { (3.34 → 4.85) Inaccuracy. Kg7 was best. } { [%eval 4.85] } (18... Kg7 19. g6) 19. f4?? { (4.85 → 1.15) Blunder. Qf4 was best. } { [%eval 1.15] } (19. Qf4 Rh8 20. Bc4 Qe8 21. Qf5+ Kg7 22. Rxb7 Nc6 23. Rxd7 Rb8 24. Bd5 Rb1) 19... Kg7 { [%eval 1.12] } 20. Rxb7 { [%eval 0.8] } 20... Nb6?? { (0.80 → 2.76) Blunder. Qc8 was best. } { [%eval 2.76] } (20... Qc8) 21. Qc2?! { (2.76 → 1.70) Inaccuracy. f5 was best. } { [%eval 1.7] } (21. f5 Bxg5 22. Qxg5+ Qxg5 23. Bxg5 N8d7 24. Bf4 dxc3 25. Bb5 Rad8 26. Ke2 Kf6) 21... Nc6 { [%eval 2.2] } 22. Bb5?! { (2.20 → 1.08) Inaccuracy. e5 was best. } { [%eval 1.08] } (22. e5 Kf8 23. Qxh7 Qd5 24. Bd3 Rg7 25. Qe4 Rg8 26. Qxd5 Nxd5 27. Be4 Rd8) 22... Qc8? { (1.08 → 2.92) Mistake. Na5 was best. } { [%eval 2.92] } (22... Na5 23. Rxe7) 23. Rh6?? { (2.92 → 0.00) Blunder. Bxc6 was best. } { [%eval 0.0] } (23. Bxc6 Qxc6 24. Rxe7 Kf8 25. Re5 Nc4 26. cxd4 Nxe5 27. dxe5 Rg7 28. f5 Kg8) 23... Qxb7 { [%eval 0.0] } 24. Kf1?? { (0.00 → -3.10) Blunder. Bxc6 was best. } { [%eval -3.1] } (24. Bxc6 Qa6 25. Qd1 Qc4 26. Rxh7+ Kf8 27. Qh5 Qxc3+ 28. Kd1 Qd3+ 29. Bd2 Qb1+) 24... Kf8 { [%eval -2.9] } 25. cxd4?? { (-2.90 → -6.08) Blunder. Bxc6 was best. } { [%eval -6.08] } (25. Bxc6 Qa6+) 25... Nxd4 { [%eval -5.87] } 26. Rxb6?! { (-5.87 → -8.20) Inaccuracy. Qd3 was best. } { [%eval -8.2] } (26. Qd3 Nxb5 27. Rxh7 Rd8 28. Qb3 Nd6 29. e5 Qd5 30. Qxd5 Nxd5 31. exd6 Rxd6) 26... Qxb6 { [%eval -8.09] } 27. Bd3 { [%eval -9.81] } 27... Nxc2 { [%eval -9.63] } 28. Bc4 { [%eval -14.0] } 28... Ne3+ { [%eval -9.51] } 29. Ke2 { [%eval -11.54] } 29... Nxc4 { [%eval -11.06] } 30. Kf3?! { (-11.06 → Mate in 7) Checkmate is now unavoidable. f5 was best. } { [%eval #-7] } (30. f5 Ke8 31. f6 Bd6 32. e5 Nxe5 33. f4 Qa6+ 34. Ke1 Nd3+ 35. Kd1 Nxc1) 30... Qb1 { [%eval #-7] } 31. f5 { [%eval #-5] } 31... Qxc1 { [%eval #-5] } 32. Kg4 { [%eval #-2] } 32... Ne3+ { [%eval #-4] } 33. Kf4 { [%eval #-3] } 33... Nxf5+ { [%eval #-3] } 34. Kxf5 { [%eval #-1] } 34... Rxg5# { Black wins by checkmate. } 0-1