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[Event "rated Antichess game"] [Site "https://lichess.org/sppPog3i"] [Date "2021.04.18"] [White "johnnyflash47"] [Black "Molana1"] [Result "1-0"] [GameId "sppPog3i"] [UTCDate "2021.04.18"] [UTCTime "17:41:18"] [WhiteElo "1611"] [BlackElo "1975"] [WhiteRatingDiff "+11"] [BlackRatingDiff "-11"] [Variant "Antichess"] [TimeControl "60+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c4?! { (0.15 → -0.71) Inaccuracy. e3 was best. } { [%eval -0.71] } (1. e3 b5) 1... e6 { [%eval 0.03] } 2. b4?! { (0.03 → -0.79) Inaccuracy. c5 was best. } { [%eval -0.79] } (2. c5 Bxc5 3. d4 Bxd4 4. Qxd4 Qg5 5. Qxg7 Qxc1 6. Qxg8 Qxe1) 2... Bxb4 { [%eval -1.47] } 3. Bb2?? { (-1.47 → -5.92) Blunder. c5 was best. } { [%eval -5.92] } (3. c5 Bxd2 4. Kxd2 b6 5. cxb6 cxb6 6. e3 b5 7. Bxb5 Qh4) 3... Bxd2 { [%eval -8.44] } 4. Bxg7 { [%eval -8.11] } 4... Bxe1 { [%eval -9.24] } 5. Bxh8 { [%eval -8.53] } 5... Bxf2 { [%eval -7.74] } 6. Qxd7 { [%eval -8.6] } 6... Bxg1?? { (-8.60 → Mate in 11) Checkmate is now unavoidable. Bxd7 was best. } { [%eval #11] } (6... Bxd7) 7. Rxg1 { [%eval #11] } 7... Kxd7 { [%eval #10] } 8. Bf6?? { (Mate in 10 → -8.22) Lost forced checkmate sequence. h4 was best. } { [%eval -8.22] } (8. h4 Qxh4 9. Bd4 Qxd4 10. c5 Qxg1 11. g4 Qxg4 12. e4 Qxe4 13. Bd3 Qxd3 14. Nc3 Qxc3) 8... Qxf6 { [%eval -7.84] } 9. Nd2 { [%eval -8.37] } 9... Qxf1 { [%eval -8.01] } 10. Nxf1 { [%eval -8.69] } 10... e5 { [%eval -7.67] } 11. c5 { [%eval -7.36] } 11... c6 { [%eval -7.71] } 12. Rb1 { [%eval -7.44] } 12... a5 { [%eval -7.34] } 13. Rxb7 { [%eval -7.34] } 13... Bxb7 { [%eval -7.25] } 14. Ne3 { [%eval -7.95] } 14... f5 { [%eval -7.05] } 15. Nxf5 { [%eval -8.37] } 15... Nh6 { [%eval -7.44] } 16. Nxh6 { [%eval -6.98] } 16... Ra6? { (-6.98 → -4.04) Mistake. Ke8 was best. } { [%eval -4.04] } (16... Ke8 17. Rh1) 17. g4? { (-4.04 → -7.71) Mistake. Rf1 was best. } { [%eval -7.71] } (17. Rf1) 17... a4? { (-7.71 → -3.94) Mistake. Ke7 was best. } { [%eval -3.94] } (17... Ke7) 18. g5? { (-3.94 → -7.41) Mistake. Rf1 was best. } { [%eval -7.41] } (18. Rf1 Ke8) 18... Rb6 { [%eval -5.68] } 19. cxb6 { [%eval -6.44] } 19... Kc7?? { (-6.44 → 3.74) Blunder. Ke7 was best. } { [%eval 3.74] } (19... Ke7) 20. bxc7 { [%eval 3.42] } 20... c5? { (3.42 → 6.48) Mistake. e4 was best. } { [%eval 6.48] } (20... e4) 21. cxb8=K { [%eval 5.21] } 21... Bf3 { [%eval 6.79] } 22. exf3 { [%eval 5.95] } 22... e4 { [%eval 5.59] } 23. fxe4 { [%eval 5.59] } 23... c4 { [%eval 6.25] } 24. Rd1 { [%eval 5.19] } 24... c3 { [%eval 5.78] } 25. e5 { [%eval 5.25] } 25... c2 { [%eval 5.03] } 26. Rb1 { [%eval 4.37] } 26... cxb1=R?? { (4.37 → Mate in 5) Checkmate is now unavoidable. cxb1=N was best. } { [%eval #5] } (26... cxb1=N) 27. h4 { [%eval #5] } 27... Rxb8 { [%eval #4] } 28. Ng8 { [%eval #4] } 28... Rxg8 { [%eval #3] } 29. h5 { [%eval #3] } 29... Rxg5 { [%eval #2] } 30. a3?? { (Mate in 2 → -1.68) Lost forced checkmate sequence. h6 was best. } { [%eval -1.68] } (30. h6 Rxe5 31. a3 Rb5#) 30... Rxh5 { [%eval -2.21] } 31. e6 { [%eval -2.59] } 31... Rh4 { [%eval -2.17] } 32. e7 { [%eval -2.15] } 32... Rb4?? { (-2.15 → Mate in 20) Checkmate is now unavoidable. Rg4 was best. } { [%eval #20] } (32... Rg4 33. e8=K Rg1 34. Kd7 h5 35. Kd6 h4 36. Kc5 h3 37. Kc4 h2 38. Kc3 h1=B 39. Kc2) 33. axb4 { [%eval #33] } 33... a3 { [%eval #19] } 34. b5 { [%eval #16] } 34... a2 { [%eval #29] } 35. e8=R?? { (Mate in 29 → Mate in 26) Lost forced checkmate sequence. b6 was best. } { [%eval #-26] } (35. b6) 35... a1=R?? { (Mate in 26 → Mate in 8) Lost forced checkmate sequence. a1=Q was best. } { [%eval #8] } (35... a1=Q 36. Rh8 Qxh8 37. b6 Qc3 38. b7 h5 39. b8=K Qc7 40. Kxc7 h4 41. Kd6 h3 42. Ke5) 36. Ra8?? { (Mate in 8 → Mate in 30) Lost forced checkmate sequence. b6 was best. } { [%eval #-30] } (36. b6 Ra8 37. Rxa8 h5 38. b7 h4 39. b8=Q h3 40. Qa7 h2 41. Rg8 h1=B 42. Qb7 Bxb7) 36... Rxa8 { [%eval -48.39] } 37. b6 { [%eval #-30] } 37... Ra4?? { (Mate in 30 → Mate in 6) Lost forced checkmate sequence. Rf8 was best. } { [%eval #6] } (37... Rf8 38. b7 Rf6 39. b8=K h5 40. Kc8 h4 41. Kd7 Rc6 42. Kxc6 h3 43. Kd5 h2 44. Kd4) 38. b7 { [%eval #6] } 38... h5 { [%eval #5] } 39. b8=B { [%eval #5] } 39... Ra7 { [%eval #4] } 40. Bxa7 { [%eval #4] } 40... h4 { [%eval #3] } 41. Bb6 { [%eval #3] } 41... h3 { [%eval #2] } 42. Bc5 { [%eval #2] } 42... h2 { [%eval #1] } 43. Bg1 { [%eval #1] } 43... hxg1=Q# { Game ends by variant rule. } 1-0