FEN
[Event "ANTI Arena"]
[Site "https://lichess.org/spUPdF0c"]
[Date "2018.09.08"]
[Round "-"]
[White "Chessniu2016"]
[Black "kutsisubay"]
[Result "0-1"]
[GameId "spUPdF0c"]
[UTCDate "2018.09.08"]
[UTCTime "00:51:17"]
[WhiteElo "1195"]
[BlackElo "1500"]
[WhiteRatingDiff "-22"]
[BlackRatingDiff "+74"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3?? { (0.15 → -4.50) Blunder. e3 was best. } { [%eval -4.5] } (1. e3 b5) 1... e5 { [%eval -4.52] } 2. Nxe5 { [%eval -3.97] } 2... Ba3 { [%eval -3.46] } 3. Nxd7?? { (-3.46 → Mate in 14) Checkmate is now unavoidable. Nxf7 was best. } { [%eval #-14] } (3. Nxf7 Kxf7 4. Nxa3 Qh4 5. Nc4 Qxh2 6. Rxh2 b6 7. Rxh7 Rxh7 8. Nxb6 cxb6 9. g4 Rh5) 3... Qxd7? { (Mate in 14 → -9.46) Lost forced checkmate sequence. Bxb2 was best. } { [%eval -9.46] } (3... Bxb2 4. Nxb8 Rxb8 5. Bxb2 Qxd2 6. Bxg7 Qxe2 7. Bxh8 Qxf2 8. Kxf2 Bh3 9. gxh3 Nf6 10. Bxf6) 4. bxa3 { [%eval -10.74] } 4... Qxd2 { [%eval -8.71] } 5. Qxd2? { (-8.71 → Mate in 11) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-11] } (5. Kxd2) 5... Bh3 { [%eval #-11] } 6. gxh3 { [%eval #-10] } 6... g5 { [%eval #-10] } 7. Qxg5 { [%eval #-9] } 7... Nf6?? { (Mate in 9 → -6.50) Lost forced checkmate sequence. Nh6 was best. } { [%eval -6.5] } (7... Nh6 8. Qxh6 Rg8 9. Qxh7 Rg7 10. Qxg7 Kd7 11. Qxf7 Ke7 12. Qxe7 Nd7 13. Qxd7 a5 14. Qxc7) 8. Qxf6 { [%eval -7.85] } 8... Ke7?? { (-7.85 → -2.68) Blunder. a5 was best. } { [%eval -2.68] } (8... a5) 9. Qxh8?? { (-2.68 → Mate in 7) Checkmate is now unavoidable. Qxf7 was best. } { [%eval #-7] } (9. Qxf7 Kxf7) 9... Nc6 { [%eval #-7] } 10. Qxh7 { [%eval #-6] } 10... Kd6 { [%eval #-7] } 11. Qxf7 { [%eval #-6] } 11... Kd7 { [%eval #-6] } 12. Qxd7 { [%eval #-5] } 12... Nb4 { [%eval #-6] } 13. Qxc7 { [%eval #-5] } 13... Nxc2 { [%eval #-5] } 14. Qxb7 { [%eval #-3] } 14... Nxa1?? { (Mate in 3 → Mate in 12) Lost forced checkmate sequence. Nxa3 was best. } { [%eval #12] } (14... Nxa3 15. Qxa8 Nxb1 16. Rxb1 a5 17. Qxa5#) 15. Qxa7 { [%eval #12] } 15... Rxa7 { [%eval #11] } 16. a4 { [%eval #11] } 16... Rxa4 { [%eval #10] } 17. a3?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. e3 was best. } { [%eval #-10] } (17. e3 Rxa2 18. Kd1 Rxf2 19. Bg2 Rxg2 20. Rf1 Rxh2 21. Rf4 Rxh3 22. Ba3 Rxe3 23. Nc3 Rxc3) 17... Rxa3 { [%eval #-10] } 18. Nxa3 { [%eval #-1] } 18... Nb3?? { (Mate in 1 → Mate in 9) Lost forced checkmate sequence. Nc2 was best. } { [%eval #9] } (18... Nc2 19. Nxc2#) 19. Bg2?? { (Mate in 9 → Mate in 2) Lost forced checkmate sequence. e4 was best. } { [%eval #-2] } (19. e4 Nxc1 20. Bd3 Nxd3 21. Kd2 Nxf2 22. Rg1 Nxh3 23. Ke3 Nxg1 24. h3 Nxh3 25. Kf2 Nxf2) 19... Nxc1 { [%eval #-2] } 20. Kf1 { [%eval #-1] } 20... Nxe2 { [%eval #-1] } 21. Kxe2# { Game ends by variant rule. } 0-1