FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/snix2nux"]
[Date "2020.04.27"]
[White "asmyslov"]
[Black "Ouwen"]
[Result "0-1"]
[GameId "snix2nux"]
[UTCDate "2020.04.27"]
[UTCTime "16:11:15"]
[WhiteElo "1191"]
[BlackElo "1166"]
[WhiteRatingDiff "-5"]
[BlackRatingDiff "+111"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.5] } 1... b5 { [%eval 1.03] } 2. Bxb5 { [%eval 1.31] } 2... Nc6?? { (1.31 → Mate in 15) Checkmate is now unavoidable. Ba6 was best. } { [%eval #15] } (2... Ba6 3. Bxa6) 3. Bxc6 { [%eval #15] } 3... dxc6 { [%eval #14] } 4. Qg4 { [%eval #14] } 4... Bxg4 { [%eval #13] } 5. Nf3?? { (Mate in 13 → -1.10) Lost forced checkmate sequence. Kd1 was best. } { [%eval -1.1] } (5. Kd1 Bxd1 6. e4 Bxc2 7. Na3 Bxe4 8. Nc4 Bxg2 9. d3 Qxd3 10. Na5 Bxh1 11. Nxc6 Bxc6) 5... Bxf3 { [%eval -1.58] } 6. gxf3 { [%eval -0.96] } 6... Qxd2 { [%eval -0.85] } 7. Kxd2 { [%eval -1.5] } 7... f6?? { (-1.50 → 2.20) Blunder. Rd8 was best. } { [%eval 2.2] } (7... Rd8 8. a4) 8. c3?? { (2.20 → -0.83) Blunder. c4 was best. } { [%eval -0.83] } (8. c4) 8... e6?? { (-0.83 → 2.33) Blunder. Rd8 was best. } { [%eval 2.33] } (8... Rd8 9. Kd3) 9. Ke2?? { (2.33 → -1.38) Blunder. a3 was best. } { [%eval -1.38] } (9. a3 Bxa3 10. Nxa3 c5 11. c4 Kd7 12. f4 e5 13. fxe5 fxe5 14. b3 h5 15. Ra2 Ne7) 9... Ba3?! { (-1.38 → -0.59) Inaccuracy. f5 was best. } { [%eval -0.59] } (9... f5 10. a3) 10. bxa3? { (-0.59 → -2.03) Mistake. Nxa3 was best. } { [%eval -2.03] } (10. Nxa3) 10... c5?! { (-2.03 → -1.27) Inaccuracy. e5 was best. } { [%eval -1.27] } (10... e5) 11. c4 { [%eval -1.56] } 11... c6?? { (-1.56 → 1.69) Blunder. f5 was best. } { [%eval 1.69] } (11... f5) 12. Nc3?? { (1.69 → -1.20) Blunder. f4 was best. } { [%eval -1.2] } (12. f4 f5) 12... Ne7?? { (-1.20 → 0.84) Blunder. f5 was best. } { [%eval 0.84] } (12... f5) 13. Ne4?? { (0.84 → Mate in 10) Checkmate is now unavoidable. e4 was best. } { [%eval #-10] } (13. e4) 13... g5?? { (Mate in 10 → 2.29) Lost forced checkmate sequence. f5 was best. } { [%eval 2.29] } (13... f5 14. Nxc5 Rb8 15. Nxe6 g5 16. Nxg5 Rf8 17. Nxh7 Rf6 18. Nxf6 Kd7 19. Nxd7 c5 20. Nxc5) 14. Nxg5?? { (2.29 → -1.43) Blunder. Nxf6 was best. } { [%eval -1.43] } (14. Nxf6) 14... fxg5 { [%eval -0.47] } 15. h4?? { (-0.47 → Mate in 8) Checkmate is now unavoidable. f4 was best. } { [%eval #-8] } (15. f4) 15... gxh4 { [%eval #-8] } 16. Rxh4 { [%eval #-7] } 16... Nd5?? { (Mate in 7 → -2.11) Lost forced checkmate sequence. Rg8 was best. } { [%eval -2.11] } (16... Rg8 17. Rxh7 Rg7 18. Rxg7 Kf7 19. Rxf7 Rd8 20. Rxe7 a5 21. Rxe6 Rd6 22. Rxd6 a4 23. Rxc6#) 17. Rxh7 { [%eval -1.68] } 17... Nxe3?? { (-1.68 → Mate in 10) Checkmate is now unavoidable. Rxh7 was best. } { [%eval #10] } (17... Rxh7) 18. Rxa7?? { (Mate in 10 → Mate in 7) Lost forced checkmate sequence. Bxe3 was best. } { [%eval #-7] } (18. Bxe3 Rxh7 19. Bxc5 Rh4 20. Bxa7 Rxc4 21. Rb1 Rxa7 22. f4 Rxf4 23. Rg1 Rxf2 24. Kxf2 Rxa3) 18... Nxc4 { [%eval #-7] } 19. Rxa8 { [%eval #-6] } 19... Nxa3 { [%eval #-6] } 20. Rxa3 { [%eval #-4] } 20... Kd8?? { (Mate in 4 → Mate in 7) Lost forced checkmate sequence. Rh6 was best. } { [%eval #7] } (20... Rh6 21. Bxh6 Kf8 22. Bxf8 e5 23. Bxc5 e4 24. fxe4#) 21. Bh6 { [%eval #7] } 21... Rxh6 { [%eval #6] } 22. Rb3?? { (Mate in 6 → 1.79) Lost forced checkmate sequence. Rh1 was best. } { [%eval 1.79] } (22. Rh1 Rxh1 23. Kf1 Rxf1 24. Rb3 Rxf2 25. Rb4 Rxf3 26. Rb5 cxb5 27. a4 bxa4#) 22... Rh1 { [%eval 2.94] } 23. Rxh1 { [%eval 2.14] } 23... e5?! { (2.14 → 3.49) Inaccuracy. Kc7 was best. } { [%eval 3.49] } (23... Kc7) 24. f4 { [%eval 3.08] } 24... exf4 { [%eval 3.12] } 25. Kd2?! { (3.12 → 1.84) Inaccuracy. a4 was best. } { [%eval 1.84] } (25. a4) 25... f3 { [%eval 1.62] } 26. Rxf3 { [%eval 1.63] } 26... c4 { [%eval 2.38] } 27. Rd3?? { (2.38 → 0.57) Blunder. Ke3 was best. } { [%eval 0.57] } (27. Ke3 c3) 27... cxd3 { [%eval 0.94] } 28. Kxd3 { [%eval 0.46] } 28... Ke7?! { (0.46 → 1.26) Inaccuracy. c5 was best. } { [%eval 1.26] } (28... c5 29. Ke2 c4 30. Rh5 c3 31. a4 c2 32. f4 Ke7 33. a5 Ke6 34. Rh3 Kd6 35. Rb3) 29. Rb1 { [%eval 0.82] } 29... c5 { [%eval 0.82] } 30. Rb4?! { (0.82 → -0.05) Inaccuracy. f4 was best. } { [%eval -0.05] } (30. f4 Kd6) 30... cxb4 { [%eval -0.06] } 31. a3 { [%eval -0.07] } 31... bxa3 { [%eval 0.0] } 32. Kc2?? { (0.00 → Mate in 11) Checkmate is now unavoidable. f4 was best. } { [%eval #-11] } (32. f4 Kd6 33. Ke2 Kd5 34. f5 a2 35. f6 Kd4 36. Kd3 Kxd3 37. f7 Ke2 38. f8=B Ke3) 32... a2 { [%eval #-11] } 33. Kb1 { [%eval #-4] } 33... axb1=Q { [%eval #-4] } 34. f4 { [%eval #-3] } 34... Qe1 { [%eval #-5] } 35. f5 { [%eval #-4] } 35... Kf8 { [%eval #-4] } 36. f6 { [%eval #-3] } 36... Kg7 { [%eval #-3] } 37. fxg7 { [%eval #-2] } 37... Qf1 { [%eval #-2] } 38. g8=N { [%eval #-1] } 38... Qf6 { [%eval #-1] } 39. Nxf6# { Game ends by variant rule. } 0-1