FEN
[Event "rated blitz game"]
[Site "https://lichess.org/snfYmAS4"]
[Date "2021.01.19"]
[Round "-"]
[White "bleachee"]
[Black "macloud99"]
[Result "0-1"]
[GameId "snfYmAS4"]
[UTCDate "2021.01.19"]
[UTCTime "17:02:24"]
[WhiteElo "877"]
[BlackElo "997"]
[WhiteRatingDiff "-4"]
[BlackRatingDiff "+11"]
[Variant "Standard"]
[TimeControl "300+0"]
[ECO "A00"]
[Opening "Van Geet Opening: Reversed Nimzowitsch"]
[Termination "Time forfeit"]
[Annotator "lichess.org"]
1. Nc3 { [%eval -0.33] } 1... e5?! { (-0.33 → 0.40) Inaccuracy. d5 was best. } { [%eval 0.4] } { A00 Van Geet Opening: Reversed Nimzowitsch } (1... d5 2. e4 d4 3. Nce2 e5 4. Ng3 Be6 5. c3 Nc6 6. Qc2) 2. Nf3 { [%eval 0.13] } 2... Qe7?! { (0.13 → 1.10) Inaccuracy. Nc6 was best. } { [%eval 1.1] } (2... Nc6 3. e4 Nf6 4. Bc4 Bc5 5. d3 O-O 6. O-O h6 7. a4) 3. d4?! { (1.10 → 0.09) Inaccuracy. e4 was best. } { [%eval 0.09] } (3. e4 Nf6 4. Bc4 c6 5. O-O d6 6. d4 Bg4 7. Be3 Nbd7) 3... d6? { (0.09 → 1.54) Mistake. e4 was best. } { [%eval 1.54] } (3... e4 4. Nd2 Nf6 5. d5 Na6 6. g3 c6 7. Bg2 Nxd5 8. Ndxe4) 4. Nd5 { [%eval 1.81] } 4... Qe6?? { (1.81 → 10.13) Blunder. Qd8 was best. } { [%eval 10.13] } (4... Qd8 5. dxe5) 5. e4?? { (10.13 → 2.45) Blunder. Nxc7+ was best. } { [%eval 2.45] } (5. Nxc7+) 5... Qd7 { [%eval 2.56] } 6. dxe5 { [%eval 2.79] } 6... Ne7 { [%eval 2.91] } 7. a4 { [%eval 2.25] } 7... Nxd5 { [%eval 2.31] } 8. exd5 { [%eval 2.35] } 8... dxe5 { [%eval 2.77] } 9. Nxe5 { [%eval 3.33] } 9... Qd6 { [%eval 3.47] } 10. Bf4?! { (3.47 → 2.52) Inaccuracy. Nc4 was best. } { [%eval 2.52] } (10. Nc4 Qf6) 10... Be7? { (2.52 → 4.28) Mistake. Qb4+ was best. } { [%eval 4.28] } (10... Qb4+ 11. Qd2 Qxd2+ 12. Kxd2 Bb4+ 13. c3 Bd6 14. Re1 O-O 15. Bg3 Rd8 16. Bd3 Kf8 17. Kc2) 11. c4?? { (4.28 → 1.21) Blunder. Bb5+ was best. } { [%eval 1.21] } (11. Bb5+ c6 12. dxc6 Nxc6 13. Nxc6 Qxf4 14. Qe2 bxc6 15. Bxc6+ Bd7 16. Bxa8 O-O 17. O-O Bf6) 11... O-O { [%eval 1.69] } 12. Qc1?? { (1.69 → 0.00) Blunder. Nc6 was best. } { [%eval 0.0] } (12. Nc6 Qxf4 13. Nxe7+ Kh8 14. Nxc8 Rxc8 15. Be2 Re8 16. O-O Nd7 17. Rc1 Re4 18. g3 Qf6) 12... c6?? { (0.00 → 4.88) Blunder. Re8 was best. } { [%eval 4.88] } (12... Re8 13. Be2 Bf8 14. Nf3 Qg6 15. Be3 Na6 16. O-O Bh3 17. Ng5 Bf5 18. Nf3) 13. c5?? { (4.88 → -1.47) Blunder. Nxc6 was best. } { [%eval -1.47] } (13. Nxc6 Qf6 14. Nxe7+ Qxe7+ 15. Qe3 Qb4+ 16. Qd2 Re8+ 17. Be3 Na6 18. Qxb4 Nxb4 19. Kd2 Bf5) 13... Qxd5 { [%eval -1.45] } 14. b3? { (-1.45 → -3.10) Mistake. Qc4 was best. } { [%eval -3.1] } (14. Qc4) 14... Qe4+? { (-3.10 → -1.73) Mistake. Na6 was best. } { [%eval -1.73] } (14... Na6) 15. Be2? { (-1.73 → -3.13) Mistake. Qe3 was best. } { [%eval -3.13] } (15. Qe3 Qb4+) 15... Qxg2 { [%eval -3.01] } 16. Rg1?? { (-3.01 → -9.37) Blunder. Bf3 was best. } { [%eval -9.37] } (16. Bf3 Qh3) 16... Qxg1+ { [%eval -9.52] } 17. Bf1 { [%eval -9.16] } 17... Qh1 { [%eval -9.02] } 18. Ng4 { [%eval -14.34] } 18... Qe4+ { [%eval -12.9] } 19. Be2 { [%eval -13.93] } 19... Qb4+ { [%eval -9.27] } 20. Kd1 { [%eval -15.01] } 20... Qxb3+ { [%eval -11.55] } 21. Kd2 { [%eval -13.32] } 21... Rd8+ { [%eval -11.63] } 22. Bd3?! { (-11.63 → Mate in 7) Checkmate is now unavoidable. Ke1 was best. } { [%eval #-7] } (22. Ke1 Bxg4) 22... Qxd3+ { [%eval #-6] } 23. Ke1 { [%eval #-6] } 23... Qe4+?! { (Mate in 6 → -20.48) Lost forced checkmate sequence. Bxg4 was best. } { [%eval -20.48] } (23... Bxg4 24. f3 Qxf3 25. Ra2 Bxc5 26. Bd6 Rxd6 27. Rg2 Qxg2 28. Qxc5 Rd1#) 24. Kf1?! { (-20.48 → Mate in 4) Checkmate is now unavoidable. Ne3 was best. } { [%eval #-4] } (24. Ne3 Qxf4) 24... Bxg4 { [%eval #-8] } 25. Ra3 { [%eval #-1] } 25... Bxc5 { [%eval #-6] } 26. f3 { [%eval #-1] } 26... Bxa3?! { (Mate in 1 → -27.47) Lost forced checkmate sequence. Bh3# was best. } { [%eval -27.47] } (26... Bh3#) 27. Qxa3?! { (-27.47 → Mate in 6) Checkmate is now unavoidable. fxe4 was best. } { [%eval #-6] } (27. fxe4 Bxc1) 27... Rd1+ { [%eval #-5] } 28. Kf2 { [%eval #-2] } 28... Qxf4 { [%eval #-5] } 29. Qb3 { [%eval #-3] } 29... Qxh2+ { [%eval #-2] } 30. Ke3 { [%eval #-2] } 30... Qd2+ { [%eval #-1] } 31. Ke4 { [%eval #-1] } 31... Re1+ { [%eval #-1] } { White left the game. } 0-1
