FEN
[Event "Hourly Rapid Arena"]
[Site "https://lichess.org/skjxbhV0"]
[Date "2026.05.28"]
[Round "-"]
[White "SPMewtu"]
[Black "Jeewitha0111"]
[Result "0-1"]
[GameId "skjxbhV0"]
[UTCDate "2026.05.28"]
[UTCTime "12:33:37"]
[WhiteElo "1144"]
[BlackElo "604"]
[WhiteRatingDiff "-34"]
[BlackRatingDiff "+38"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "C42"]
[Opening "Petrov's Defense: Three Knights Game"]
[Termination "Time forfeit"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nf6 { [%eval 0.34] } 3. Nc3 { [%eval 0.08] } { C42 Petrov's Defense: Three Knights Game } 3... Bd6?! { (0.08 → 0.75) Inaccuracy. Nc6 was best. } { [%eval 0.75] } (3... Nc6 4. d4 exd4 5. Nxd4 Bb4 6. Nxc6 bxc6 7. Bd3 O-O 8. O-O) 4. Bc4 { [%eval 0.33] } 4... O-O { [%eval 0.34] } 5. Ng5 { [%eval -0.14] } 5... Nxe4?? { (-0.14 → 5.09) Blunder. Bc5 was best. } { [%eval 5.09] } (5... Bc5 6. Nf3 d6 7. d3 c6 8. O-O h6 9. h3 Re8 10. a4) 6. Ncxe4 { [%eval 5.12] } 6... Be7 { [%eval 5.66] } 7. Bxf7+? { (5.66 → 3.28) Mistake. Qh5 was best. } { [%eval 3.28] } (7. Qh5 h6 8. Nxf7 d5 9. Nxd8 dxc4 10. Qxe5 Bxd8 11. Qd5+ Kh8 12. Qxc4 Nc6) 7... Rxf7 { [%eval 3.07] } 8. Nxf7 { [%eval 2.97] } 8... Bh4?? { (2.97 → 7.88) Blunder. Kxf7 was best. } { [%eval 7.88] } (8... Kxf7 9. Qh5+ Kg8 10. Qxe5 d5 11. Nc3 c6 12. d3 Bg4 13. h3 Bd7 14. O-O) 9. g3? { (7.88 → 4.11) Mistake. Nxd8 was best. } { [%eval 4.11] } (9. Nxd8 h6 10. d4 Nc6 11. Nxc6 bxc6 12. O-O Ba6 13. Be3 Rf8 14. f3 Bxf1) 9... Kxf7 { [%eval 4.43] } 10. Qf3+ { [%eval 3.74] } 10... Bf6 { [%eval 3.47] } 11. Nxf6 { [%eval 2.84] } 11... Qxf6 { [%eval 2.77] } 12. Qh5+ { [%eval 2.72] } 12... Qg6 { [%eval 2.77] } 13. Qxe5 { [%eval 2.66] } 13... Nc6 { [%eval 2.92] } 14. Qxc7?? { (2.92 → -5.72) Blunder. Qd5+ was best. } { [%eval -5.72] } (14. Qd5+ Kf8 15. d3 d6 16. Be3 Qf6 17. Kd2 Qxb2 18. Rab1 Qf6 19. Rhe1 h6) 14... b5?? { (-5.72 → 3.48) Blunder. Qe4+ was best. } { [%eval 3.48] } (14... Qe4+ 15. Kf1 Qxh1+ 16. Ke2 Qe4+ 17. Kd1 Nd4 18. Qf4+ Qxf4 19. gxf4 d5 20. d3) 15. Qf4+?! { (3.48 → 2.60) Inaccuracy. d3 was best. } { [%eval 2.6] } (15. d3 Kg8 16. Be3 Qh5 17. Kd2 Ne5 18. Rhd1 Ba6 19. Bf4 Nf3+ 20. Kc1 Qe8) 15... Qf6?! { (2.60 → 3.34) Inaccuracy. Kg8 was best. } { [%eval 3.34] } (15... Kg8 16. d3 Bb7 17. Be3 Qe6 18. Qe4 Qf7 19. Rg1 Re8 20. Qf4 Qd5 21. O-O-O) 16. Qb4?? { (3.34 → -8.60) Blunder. d3 was best. } { [%eval -8.6] } (16. d3 Bb7 17. Qxf6+ gxf6 18. Be3 Ne5 19. Kd2 Bxh1 20. Rxh1 h5 21. c3 a5) 16... Nxb4 { [%eval -8.3] } 17. c3 { White offers draw } { [%eval -10.25] } 17... Nd3+ { [%eval -9.8] } 18. Ke2? { (-9.80 → Mate in 6) Checkmate is now unavoidable. Kd1 was best. } { [%eval #-6] } (18. Kd1 Bb7 19. b3 Bxh1 20. Kc2 Ne1+ 21. Kb2 b4 22. a4 Re8 23. Ka2 Re2) 18... Nf4+? { (Mate in 6 → -7.06) Lost forced checkmate sequence. Bb7 was best. } { [%eval -7.06] } (18... Bb7 19. f4 Qe6+ 20. Kd1 Bf3+ 21. Kc2 Nb4+ 22. cxb4 Qc4+ 23. Kb1 Qd3#) 19. Ke3? { (-7.06 → Mate in 4) Checkmate is now unavoidable. gxf4 was best. } { [%eval #-4] } (19. gxf4 Bb7 20. d3 Bxh1 21. Be3 Bc6 22. Rg1 Re8 23. Kd2 b4 24. Bxa7 Bf3) 19... Nd5+? { (Mate in 4 → -9.50) Lost forced checkmate sequence. Qe5+ was best. } { [%eval -9.5] } (19... Qe5+ 20. Kf3 Bb7+ 21. Kg4 h5+ 22. Kh4 Qf6#) 20. Ke4? { (-9.50 → Mate in 5) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-5] } (20. Ke2 Bb7 21. Re1 Nb4 22. Kf1 Nd3 23. f4 Nxe1 24. d4 Re8 25. Be3 Nf3) 20... Ne7? { (Mate in 5 → -9.89) Lost forced checkmate sequence. Bb7 was best. } { [%eval -9.89] } (20... Bb7 21. Kd3 Nb4+ 22. cxb4 Qf3+ 23. Kc2 Be4+ 24. d3 Qxd3#) 21. d3? { (-9.89 → Mate in 4) Checkmate is now unavoidable. Kd3 was best. } { [%eval #-4] } (21. Kd3 Qf5+ 22. Ke2 Bb7 23. d4 Bf3+ 24. Kd2 Bxh1 25. b3 Nd5 26. c4 Re8) 21... Qxf2 { [%eval #-6] } 22. Bg5 { [%eval #-3] } 22... Qe2+ { [%eval #-5] } 23. Kd4 { [%eval #-2] } 23... Nc6+ { [%eval #-1] } 24. Kd5 { [%eval #-1] } 24... Ne7+? { (Mate in 1 → -9.61) Lost forced checkmate sequence. Qe5# was best. } { [%eval -9.61] } (24... Qe5#) 25. Kd6 { [%eval -9.95] } 25... Ke8 { [%eval -9.79] } 26. Rhe1? { (-9.79 → Mate in 4) Checkmate is now unavoidable. Bxe7 was best. } { [%eval #-4] } (26. Bxe7 Qxe7+ 27. Kd5 Bb7+ 28. Kd4 Qf6+ 29. Ke3 Qf3+ 30. Kd2 Qf2+ 31. Kc1 Bxh1) 26... Qg4?? { (Mate in 4 → Mate in 4) Lost forced checkmate sequence. Qxd3+ was best. } { [%eval #4] } { White left the game. } (26... Qxd3+ 27. Kc7 Qc4+ 28. Kd6 Qd5+ 29. Kc7 Qc5#) 0-1