FEN
[Event "casual rapid game"]
[Site "https://lichess.org/shqydmrC"]
[Date "2020.08.01"]
[Round "-"]
[White "AkashTiwari"]
[Black "Anonymous"]
[Result "1/2-1/2"]
[GameId "shqydmrC"]
[UTCDate "2020.08.01"]
[UTCTime "15:51:23"]
[WhiteElo "834"]
[BlackElo "?"]
[Variant "Standard"]
[TimeControl "600+5"]
[ECO "C23"]
[Opening "Bishop's Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.0] } 1... e5 { [%eval 0.28] } 2. Bc4 { [%eval 0.0] } { C23 Bishop's Opening } 2... Qf6?! { (0.00 → 0.92) Inaccuracy. Nf6 was best. } { [%eval 0.92] } (2... Nf6 3. d3 c6 4. Nf3 d5 5. Bb3 a5 6. a4 Bb4+ 7. c3) 3. d3 { [%eval 0.48] } 3... Bc5 { [%eval 0.44] } 4. Qh5?? { (0.44 → -5.15) Blunder. Nf3 was best. } { [%eval -5.15] } (4. Nf3 Nc6 5. c3 d6 6. b4 Bb6 7. O-O Qg6 8. a4 a6) 4... Qxf2+ { [%eval -5.08] } 5. Kd1 { [%eval -5.08] } 5... g6?? { (-5.08 → 1.35) Blunder. d5 was best. } { [%eval 1.35] } (5... d5 6. Bxd5) 6. Qf3?? { (1.35 → -0.65) Blunder. Qxe5+ was best. } { [%eval -0.65] } (6. Qxe5+ Be7 7. Ne2 Nf6 8. Qxc7 Nc6 9. Qg3 Ng4 10. Bf4 Qxg3 11. Bxg3 Ne3+ 12. Kc1 Nxc4) 6... Qd4?? { (-0.65 → 10.48) Blunder. Qxf3+ was best. } { [%eval 10.48] } (6... Qxf3+) 7. Be3?? { (10.48 → -1.23) Blunder. Qxf7+ was best. } { [%eval -1.23] } (7. Qxf7+ Kd8 8. Qg7 c6 9. Ne2 Qf2 10. Qxh8 Qxg2 11. Re1 Kc7 12. Bxg8 Qxh2 13. Bxh7 d6) 7... Qxb2?? { (-1.23 → 9.88) Blunder. Qxe3 was best. } { [%eval 9.88] } (7... Qxe3 8. Qxf7+ Kd8 9. Qg7 d5 10. Nf3 dxc4 11. Qxh8 Be6 12. Qxe5 Kd7 13. Re1 Qf2 14. Nbd2) 8. Bxc5?? { (9.88 → 2.94) Blunder. Qxf7+ was best. } { [%eval 2.94] } (8. Qxf7+) 8... Qxa1?? { (2.94 → Mate in 2) Checkmate is now unavoidable. f6 was best. } { [%eval #2] } (8... f6 9. Ne2) 9. Qxf7+ { [%eval #1] } 9... Kd8 { [%eval #1] } 10. Be7+?? { (Mate in 1 → -6.41) Lost forced checkmate sequence. Qf8# was best. } { [%eval -6.41] } (10. Qf8#) 10... Nxe7 { [%eval -6.31] } 11. Kc1 { [%eval -5.94] } 11... c6?? { (-5.94 → -1.82) Blunder. Re8 was best. } { [%eval -1.82] } (11... Re8 12. Qxh7 d5 13. Bxd5 Nxd5 14. exd5 Bd7 15. Ne2 a5 16. Nc3 b5 17. Ne4 Kc8 18. Rf1) 12. Nf3?? { (-1.82 → -5.21) Blunder. Qg7 was best. } { [%eval -5.21] } (12. Qg7) 12... b5?? { (-5.21 → -2.09) Blunder. Re8 was best. } { [%eval -2.09] } (12... Re8 13. Kd2 b5 14. Bb3 a5 15. Qg7 d5 16. Re1 dxe4 17. Nc3 e3+ 18. Rxe3 Qf1 19. Qxe5) 13. Bb3?? { (-2.09 → -5.20) Blunder. Qg7 was best. } { [%eval -5.2] } (13. Qg7) 13... Na6?? { (-5.20 → -2.57) Blunder. Re8 was best. } { [%eval -2.57] } (13... Re8 14. Rf1 a5 15. Qf6 Ra6 16. Nxe5 Kc7 17. Nxd7 Qxf6 18. Nxf6 Rh8 19. a4 bxa4 20. Bxa4) 14. c3?? { (-2.57 → -7.06) Blunder. Qf6 was best. } { [%eval -7.06] } (14. Qf6 Re8 15. Bf7 Nb4 16. Nxe5 Qd4 17. Bxe8 Qc5 18. Na3 Nxa2+ 19. Kb2 Nc3 20. Bf7 Na4+) 14... Nc5 { [%eval -7.08] } 15. Nxe5 { [%eval -7.48] } 15... d6?? { (-7.48 → -3.36) Blunder. Re8 was best. } { [%eval -3.36] } (15... Re8) 16. Nxg6?? { (-3.36 → -14.10) Blunder. Qf6 was best. } { [%eval -14.1] } (16. Qf6 dxe5) 16... Nxd3+ { [%eval -14.36] } 17. Kd2 { [%eval -14.11] } 17... Rg8?? { (-14.11 → Mate in 1) Checkmate is now unavoidable. Nxg6 was best. } { [%eval #1] } (17... Nxg6) 18. Nxe7?? { (Mate in 1 → 5.81) Lost forced checkmate sequence. Qxe7# was best. } { [%eval 5.81] } (18. Qxe7#) 18... Rxg2+ { [%eval 5.61] } 19. Kxd3 { [%eval 5.49] } 19... Rb2?? { (5.49 → Mate in 1) Checkmate is now unavoidable. Bd7 was best. } { [%eval #1] } (19... Bd7) 20. Qf1?? { (Mate in 1 → 0.88) Lost forced checkmate sequence. Nxc6# was best. } { [%eval 0.88] } (20. Nxc6#) 20... b4?? { (0.88 → 8.38) Blunder. Kxe7 was best. } { [%eval 8.38] } (20... Kxe7 21. Qf7+) 21. cxb4?? { (8.38 → -11.53) Blunder. Nxc6+ was best. } { [%eval -11.53] } (21. Nxc6+ Kc7 22. Nxb4 Qxb1+ 23. Qxb1 Rxb1 24. Nd5+ Kd7 25. Ba4+ Kd8 26. Rxb1 Be6 27. Rb7 h5) 21... Ba6+ { [%eval -9.79] } 22. Bc4 { [%eval -7.95] } 22... Bb5?? { (-7.95 → 8.26) Blunder. Bxc4+ was best. } { [%eval 8.26] } (22... Bxc4+) 23. Nxc6+?? { (8.26 → 1.07) Blunder. Qf8+ was best. } { [%eval 1.07] } (23. Qf8+) 23... Bxc6 { [%eval 0.89] } 24. Nc3? { (0.89 → -0.56) Mistake. Qf6+ was best. } { [%eval -0.56] } (24. Qf6+ Kc7) 24... Qxf1+ { [%eval -0.38] } 25. Rxf1 { [%eval -0.37] } 25... Kd7?? { (-0.37 → 3.92) Blunder. Rxb4 was best. } { [%eval 3.92] } (25... Rxb4 26. Bd5 Rc8 27. Bxc6 Rxc6 28. Rf8+ Kd7 29. Rf7+ Ke8 30. Rxa7 h5 31. h4 Rb2 32. Nd5) 26. Rf7+?? { (3.92 → 1.43) Blunder. b5 was best. } { [%eval 1.43] } (26. b5) 26... Ke8 { [%eval 1.67] } 27. Rxh7 { [%eval 1.91] } 27... Rxb4?! { (1.91 → 2.81) Inaccuracy. a6 was best. } { [%eval 2.81] } (27... a6) 28. Rc7?? { (2.81 → 0.00) Blunder. Bd5 was best. } { [%eval 0.0] } (28. Bd5 Rc8 29. Rh8+ Kd7 30. Rxc8 Kxc8 31. Bxc6 Rb2 32. Bd5 Rxh2 33. Nb5 Rh3+ 34. Kd4 Kd7) 28... d5 { [%eval 0.13] } 29. exd5 { [%eval 0.0] } 29... Bd7 { [%eval -0.04] } 30. d6 { [%eval -0.13] } 30... Rab8?? { (-0.13 → 2.58) Blunder. Rb6 was best. } { [%eval 2.58] } (30... Rb6 31. Ne4 Bf5 32. Bd5 Rxd6 33. Kc3 Bxe4 34. Bxa8 Bxa8 35. Rc8+ Rd8 36. Rxd8+ Kxd8 37. Kb2) 31. Rxa7?? { (2.58 → 0.00) Blunder. Nd5 was best. } { [%eval 0.0] } (31. Nd5 Bf5+ 32. Kd4 R4b7 33. Nf6+ Kf8 34. Ke5 Rxc7 35. dxc7 Rb7 36. Bd5 Rxc7 37. Kxf5 Rc3) 31... R8b6?! { (0.00 → 0.74) Inaccuracy. R4b6 was best. } { [%eval 0.74] } (31... R4b6 32. Ne4 Bf5 33. Rg7 Kd8 34. Rg8+ Kd7 35. Rg7+) 32. Ra8+?! { (0.74 → 0.13) Inaccuracy. Nd5 was best. } { [%eval 0.13] } (32. Nd5 Rxd6 33. Ra8+ Kf7 34. Ra6 Bf5+ 35. Ke3 Rxc4 36. Rxd6 Be6 37. Nf4 Bc8 38. Rd4 Rc3+) 32... Rb8 { [%eval 0.36] } 33. Ra5 { [%eval 0.07] } 33... Bg4? { (0.07 → 1.46) Mistake. Rc8 was best. } { [%eval 1.46] } (33... Rc8) 34. a3? { (1.46 → 0.09) Mistake. Rg5 was best. } { [%eval 0.09] } (34. Rg5 Bh3 35. Bd5 Kd7 36. Ne4 Rh8 37. Rg7+ Kc8 38. Kc3 Rb1 39. Ra7 Rh6 40. Rf7 Rh8) 34... Rb2? { (0.09 → 1.40) Mistake. R4b6 was best. } { [%eval 1.4] } (34... R4b6 35. Re5+ Kd7 36. Nb5 Rf8 37. h4 Kd8 38. Kd4 Bd7 39. Kc5 Rc6+ 40. Kd5 Ra6 41. h5) 35. Ra7? { (1.40 → 0.00) Mistake. Rg5 was best. } { [%eval 0.0] } (35. Rg5) 35... Rxh2?! { (0.00 → 0.74) Inaccuracy. R8b6 was best. } { [%eval 0.74] } (35... R8b6 36. Ra8+ Kd7 37. Ra7+) 36. Bf7+?! { (0.74 → 0.00) Inaccuracy. Re7+ was best. } { [%eval 0.0] } (36. Re7+ Kd8 37. Bb5 Rxb5 38. Nxb5 Bd7 39. Kc4 Rh6 40. Re4 Bxb5+ 41. Kxb5 Rxd6 42. Rc4 Rd5+) 36... Kd8 { [%eval 0.09] } 37. d7 { [%eval -0.42] } 37... Bf5+ { [%eval -0.39] } 38. Kc4 { [%eval -0.37] } 38... Rh4+ { [%eval -0.39] } 39. Kd5 { [%eval -0.51] } 39... Rb5+?? { (-0.51 → 10.88) Blunder. Bxd7 was best. } { [%eval 10.88] } (39... Bxd7 40. Ke5 Rb2 41. a4 Rf2 42. Ra8+ Kc7 43. Ra7+ Kc8 44. Ra8+ Kb7 45. Bd5+ Bc6 46. Bxc6+) 40. Nxb5 { [%eval 9.36] } 40... Be4+? { (9.36 → Mate in 13) Checkmate is now unavoidable. Bxd7 was best. } { [%eval #13] } (40... Bxd7 41. Nd4) 41. Ke6?! { (Mate in 13 → 147.92) Lost forced checkmate sequence. Kd6 was best. } { [%eval 147.92] } (41. Kd6 Rh6+ 42. Be6 Rh2 43. Nc7 Re2 44. Bb3 Rd2+ 45. Bd5 Bxd5 46. Nxd5 Rxd5+ 47. Kxd5 Ke7) 41... Rh6+ { [%eval 147.92] } 42. Ke5 { [%eval 69.68] } 42... Rh4?! { (69.68 → Mate in 9) Checkmate is now unavoidable. Bc6 was best. } { [%eval #9] } (42... Bc6 43. Be8) 43. Kf6?! { (Mate in 9 → 54.20) Lost forced checkmate sequence. Nd4 was best. } { [%eval 54.2] } (43. Nd4 Rh6 44. Kxe4 Rh4+ 45. Kd5 Rxd4+ 46. Kxd4 Ke7 47. Be6 Kd8 48. Ke5 Ke7 49. d8=Q+ Kxd8) 43... Rf4+ { [%eval 17.42] } 44. Kg5?? { (17.42 → 0.00) Blunder. Ke6 was best. } { [%eval 0.0] } (44. Ke6 Bg2 45. Be8 Rf1 46. Nd4 Rd1 47. Ke5 Ke7 48. Nf5+ Kd8 49. Nd6 Bd5 50. Bh5 Rh1) 44... Rxf7 { [%eval 0.13] } 45. Nd6 { [%eval 0.05] } 45... Rxd7?? { (0.05 → Mate in 32) Checkmate is now unavoidable. Re7 was best. } { [%eval #32] } (45... Re7 46. Nxe4 Rxe4 47. a4 Rd4 48. a5 Rxd7 49. Rxd7+ Kxd7 50. a6 Kc7 51. Kf4 Kb8 52. Ke5) 46. Rxd7+ { [%eval #31] } 46... Kxd7 { [%eval #34] } 47. Nxe4 { [%eval 147.92] } 47... Ke6?! { (147.92 → Mate in 32) Checkmate is now unavoidable. Kc6 was best. } { [%eval #32] } (47... Kc6 48. Kf4) 48. Nc5+ { [%eval #62] } 48... Kd5 { [%eval 68.81] } 49. Nb3 { [%eval 68.18] } 49... Kc4 { [%eval 68.09] } 50. Na5+?? { (68.09 → 0.13) Blunder. a4 was best. } { [%eval 0.13] } (50. a4 Kd5 51. Kf4 Kd6 52. Ke4 Kc6 53. a5 Kc7 54. Kd5 Kd7 55. Nc5+ Kc7 56. Kd4 Kc6) 50... Kb5 { [%eval 0.13] } 51. Nb7 { [%eval 0.13] } 51... Ka4 { [%eval 0.13] } 52. Nc5+ { [%eval 0.13] } 52... Kxa3 { [%eval 0.13] } { The game is a draw. } 1/2-1/2