FEN
[Event "Yearly Antichess Arena"]
[Site "https://lichess.org/sfTvSdnP"]
[Date "2021.05.10"]
[Round "-"]
[White "JulianChessForFun"]
[Black "PeakYak91676058"]
[Result "1-0"]
[GameId "sfTvSdnP"]
[UTCDate "2021.05.10"]
[UTCTime "21:47:49"]
[WhiteElo "1430"]
[BlackElo "1496"]
[WhiteRatingDiff "+88"]
[BlackRatingDiff "-6"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c3?? { (0.15 → -4.90) Blunder. e3 was best. } { [%eval -4.9] } (1. e3 b5) 1... e5 { [%eval -3.63] } 2. Qa4? { (-3.63 → -7.13) Mistake. d4 was best. } { [%eval -7.13] } (2. d4 exd4 3. Qxd4 Ba3 4. Nxa3 Qg5 5. Qxg7 Qxg2 6. Qxg8 Rxg8) 2... Ba3? { (-7.13 → -4.08) Mistake. e4 was best. } { [%eval -4.08] } (2... e4 3. Qxa7 Rxa7 4. a3 Rxa3 5. Nxa3 Bxa3 6. Rxa3 e3 7. dxe3) 3. bxa3 { [%eval -3.55] } 3... Qh4?? { (-3.55 → -1.09) Blunder. a6 was best. } { [%eval -1.09] } (3... a6 4. Qxd7 Qxd7 5. d4 exd4 6. cxd4 Qxd4 7. g4 Qxg4 8. Bh3 Qxh3 9. Nxh3 Bxh3 10. Bh6) 4. Qxd7?? { (-1.09 → -7.84) Blunder. Qxh4 was best. } { [%eval -7.84] } (4. Qxh4 e4 5. Qxe4 c6 6. Qxh7 Rxh7 7. Kd1 Rxh2 8. Rxh2 Na6 9. Rh6 gxh6 10. f4 Kf8) 4... Qxh2?? { (-7.84 → -0.34) Blunder. Nxd7 was best. } { [%eval -0.34] } (4... Nxd7 5. Bb2) 5. Qxe8 { [%eval 0.39] } 5... Qxg2 { [%eval 0.0] } 6. Qxg8?? { (0.00 → Mate in 11) Checkmate is now unavoidable. Qxf7 was best. } { [%eval #-11] } (6. Qxf7 Qxf2) 6... Rxg8 { [%eval #-11] } 7. Rxh7 { [%eval #-10] } 7... Qxg1?? { (Mate in 10 → -2.12) Lost forced checkmate sequence. Qxf2 was best. } { [%eval -2.12] } (7... Qxf2 8. Kxf2 Re8 9. Rxg7 Re6 10. Rxf7 b5 11. Rxc7 a6 12. Rxc8 Ra7 13. Rxb8 Rb7 14. Rxb7) 8. Rxg7 { [%eval -2.71] } 8... Qxf2?? { (-2.71 → Mate in 10) Checkmate is now unavoidable. Rxg7 was best. } { [%eval #10] } (8... Rxg7 9. f3 Qxf1 10. Kxf1 Rg2 11. Kxg2 a5 12. f4 exf4 13. Kf2 a4 14. e3 fxe3 15. dxe3) 9. Kxf2 { [%eval #10] } 9... Rxg7 { [%eval #9] } 10. Kg3?? { (Mate in 9 → -1.88) Lost forced checkmate sequence. Bh3 was best. } { [%eval -1.88] } (10. Bh3 Bxh3 11. Kg1 Rxg1 12. d3 Rxc1 13. Nd2 Rxa1 14. e3 Rxa2 15. c4 Rxa3 16. c5 Rxd3) 10... Rxg3 { [%eval -2.05] } 11. Bh3 { [%eval -1.95] } 11... Rxc3?? { (-1.95 → Mate in 8) Checkmate is now unavoidable. Rxh3 was best. } { [%eval #8] } (11... Rxh3) 12. dxc3 { [%eval #9] } 12... Bxh3 { [%eval #8] } 13. Bf4 { [%eval #8] } 13... exf4 { [%eval #7] } 14. e3 { [%eval #7] } 14... fxe3 { [%eval #6] } 15. Nd2 { [%eval #6] } 15... exd2 { [%eval #5] } 16. Rf1 { [%eval #5] } 16... Bxf1 { [%eval #4] } 17. c4 { [%eval #4] } 17... Bxc4 { [%eval #3] } 18. a4 { [%eval #3] } 18... Bxa2 { [%eval #2] } 19. a5 { [%eval #2] } 19... b5 { [%eval #1] } 20. axb6 { [%eval #1] } 20... axb6# { Game ends by variant rule. } 1-0